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mesa
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uniforms.c
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Author
Age
Files
Lines
*
mesa: Add gl_MESAFogParamsOptimized for our special pre-computed fog params.
Eric Anholt
2011-03-11
1
-0
/
+5
*
mesa: Add a builtin uniform for the ATI_envmap_bumpmap rotation matrix.
Eric Anholt
2011-03-11
1
-0
/
+11
*
mesa: glGetUniform only returns a single element of an array
Ian Romanick
2011-02-01
1
-14
/
+41
*
mesa: fix an error in uniform arrays in row calculating.
Jian Zhao
2011-01-07
1
-1
/
+1
*
mesa: Directly include mfeatures.h in files that perform feature tests.
Vinson Lee
2011-01-07
1
-0
/
+1
*
mesa: Include mtypes.h in files that use gl_context struct.
Vinson Lee
2011-01-05
1
-0
/
+1
*
mesa: add glGetUniformuiv(), plug in uint glUniform funcs
Brian Paul
2010-10-28
1
-8
/
+55
*
mesa: Track an ActiveProgram distinct from CurrentProgram
Ian Romanick
2010-10-27
1
-33
/
+33
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-9
/
+9
*
mesa: Don't reference a W component in setting up a vec3 uniform component.
Eric Anholt
2010-09-30
1
-1
/
+5
*
mesa: Move the list of builtin uniform info from ir_to_mesa to shared code.
Eric Anholt
2010-09-28
1
-1
/
+230
*
glsl: Set up uniform initializers by walking the shaders after linking.
Eric Anholt
2010-08-24
1
-48
/
+60
*
mesa: make uniform work with geometry shaders
Zack Rusin
2010-07-10
1
-0
/
+29
*
mesa: Fix OpenGL ES-only builds.
Chia-I Wu
2010-07-03
1
-0
/
+2
*
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-28
1
-0
/
+5
*
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
1
-3
/
+3
*
mesa: move uniforms.c to main/
Brian Paul
2010-06-10
1
-0
/
+1334