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src
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mesa
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main
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uniform_query.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-4
/
+4
*
mesa/uniform_query: add IROUNDD and use for doubles->ints (v2)
Dave Airlie
2016-01-11
1
-1
/
+1
*
glsl: re-validate program pipeline after sampler change
Timothy Arceri
2015-12-07
1
-0
/
+4
*
mesa/uniforms: fix get_uniform for doubles (v2)
Dave Airlie
2015-10-12
1
-16
/
+37
*
glsl: reduce memory footprint of uniform_storage struct
Timothy Arceri
2015-10-05
1
-4
/
+4
*
mesa: clean up #includes in uniform_query.cpp
Brian Paul
2015-10-01
1
-7
/
+6
*
mesa: Don't allow wrong type setters for matrix uniforms
Ian Romanick
2015-09-02
1
-0
/
+25
*
mesa: Pass the type to _mesa_uniform_matrix as a glsl_base_type
Ian Romanick
2015-09-02
1
-5
/
+5
*
mesa/arb_gpu_shader_fp64: add support for glGetUniformdv
Dave Airlie
2015-08-23
1
-7
/
+14
*
mesa: Refuse to bind image uniforms using glUniform in GLES.
Francisco Jerez
2015-08-20
1
-1
/
+3
*
mesa: remove now unused _mesa_get_uniform_location
Timothy Arceri
2015-07-30
1
-75
/
+0
*
mesa: fix active sampler conflict validation
Timothy Arceri
2015-07-22
1
-7
/
+13
*
mesa: reference built-in uniforms into gl_uniform_storage
Martin Peres
2015-06-04
1
-2
/
+13
*
mesa: Implement image uniform queries.
Francisco Jerez
2015-05-04
1
-1
/
+3
*
mesa: fix glGetActiveUniformsiv regression
Tapani Pälli
2015-04-24
1
-4
/
+16
*
mesa: refactor GetActiveUniform
Tapani Pälli
2015-04-16
1
-17
/
+16
*
mesa: refactor GetActiveUniformsiv, use _mesa_program_resource_prop
Tapani Pälli
2015-04-16
1
-70
/
+39
*
mesa: use more descriptive error messages for glUniform errors
Brian Paul
2015-03-19
1
-4
/
+65
*
mesa/main: replace Elements() with ARRAY_SIZE()
Brian Paul
2015-03-02
1
-1
/
+1
*
mesa: add double uniform support. (v5)
Dave Airlie
2015-02-19
1
-11
/
+35
*
mesa: Returns a GL_INVALID_VALUE error on several APIs when buffer size is ne...
Eduardo Lima Mitev
2015-02-03
1
-6
/
+11
*
mesa: Uniform logging is very, very unlikely
Ian Romanick
2014-11-10
1
-2
/
+2
*
mesa: Don't check for API_OPENGLES in _mesa_uniform_matrix
Ian Romanick
2014-11-10
1
-4
/
+4
*
mesa: Rework array error checks in validate_uniform_parameters
Ian Romanick
2014-11-10
1
-19
/
+22
*
mesa: Get some gl_shader_program::LinkStatus checking out of the main path
Ian Romanick
2014-11-10
1
-6
/
+19
*
mesa: Rework location == -1 error checking
Ian Romanick
2014-11-10
1
-38
/
+38
*
mesa: Minor clean ups in _mesa_uniform
Ian Romanick
2014-11-10
1
-23
/
+9
*
mesa: Remove GLSL_TYPE_SAMPLER check
Ian Romanick
2014-11-10
1
-2
/
+1
*
mesa/main: Pass the data that _mesa_uniform actually wants
Ian Romanick
2014-11-10
1
-70
/
+3
*
mesa: Silence unused parameter warning in _mesa_init_shader_program
Ian Romanick
2014-10-24
1
-2
/
+1
*
glsl: Delete unused gl_uniform_driver_format enum values.
Kenneth Graunke
2014-10-21
1
-25
/
+2
*
mesa: validate sampler uniforms during gluniform calls
Tapani Pälli
2014-10-20
1
-35
/
+9
*
mesa: check that uniform exists in glUniform* functions
Tapani Pälli
2014-09-15
1
-8
/
+8
*
mesa: Upload boolean uniforms using UniformBooleanTrue.
Matt Turner
2014-08-18
1
-2
/
+2
*
mesa: Fold _mesa_uniform_merge_location_offset into its only caller
Ian Romanick
2014-08-07
1
-3
/
+1
*
mesa: Fold _mesa_uniform_split_location_offset into its only caller
Ian Romanick
2014-08-07
1
-3
/
+6
*
mesa: Use MAX2 to calculate maximum uniform element
Ian Romanick
2014-08-07
1
-3
/
+1
*
mesa: Have validate_uniform_parameters return the gl_uniform_storage pointer
Ian Romanick
2014-08-07
1
-31
/
+30
*
mesa: Fix the name in the error message
Ian Romanick
2014-07-23
1
-1
/
+1
*
mesa: support inactive uniforms in glUniform* functions
Tapani Pälli
2014-06-16
1
-0
/
+15
*
mesa/sso: Add _mesa_sampler_uniforms_pipeline_are_valid
Gregory Hainaut
2014-03-25
1
-0
/
+77
*
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
2014-03-25
1
-2
/
+2
*
mesa: s/GLhandleARB/GLuint/ for glGetUniform functions
Brian Paul
2014-03-10
1
-3
/
+3
*
mesa/glsl: introduce a remap table for uniform locations
Tapani Pälli
2014-03-10
1
-3
/
+4
*
mesa: Handle binding of uniforms to image units with glUniform*().
Francisco Jerez
2014-02-12
1
-0
/
+36
*
mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.
Paul Berry
2014-01-08
1
-1
/
+1
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
1
-3
/
+3
*
Rename overloads of _mesa_glsl_shader_target_name().
Paul Berry
2013-12-30
1
-1
/
+1
*
mesa: Add support for ARB_shader_atomic_counters.
Francisco Jerez
2013-10-29
1
-2
/
+12
*
mesa: Use shared code for converting shader targets to short strings.
Eric Anholt
2013-06-21
1
-7
/
+2
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