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* Removed the old teximage code.Brian Paul2004-04-271-1040/+0
| | | | | Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented).
* accomodate newtexstoreDaniel Borca2004-04-261-2/+2
| | | | fixed wgl interface for fxMesa
* New glTexImage code.Brian Paul2004-04-221-0/+5
| | | | | | | | The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
* minimize the number of DIVsDaniel Borca2004-01-261-3/+3
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* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-1/+1
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* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
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* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-3/+4
| | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
* updated email addressesBrian Paul2002-10-291-2/+2
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* Header file clean-up:Brian Paul2002-10-241-6/+3
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* new texture compression infrastructureBrian Paul2002-09-271-2/+2
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* updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)Brian Paul2002-09-211-36/+127
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* Moved big/little endian code to glheader.h.Brian Paul2002-06-121-3/+3
| | | | Define either MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN.
* more big-endian tweaksBrian Paul2002-06-051-4/+4
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* bring over Michel Daenzer's DRI changesBrian Paul2002-06-031-32/+54
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* fixed typo in CONVERT_TEXEL_DWORD for convert_abgr8888_to_ai88 textures ↵Brian Paul2002-03-151-2/+2
| | | | (Michael Fitzpatrick)
* Fixed out-of-bounds memory write problem (CONVERT_TEXEL_DWORD macro).Brian Paul2002-02-211-32/+32
| | | | | Renamed 'packing' to 'unpacking' since we're moving data from client -> GL. Rnamed DST_ROW_WIDTH to DST_ROW_BYTES.
* Added fi_type union typedef to glheader.h.Brian Paul2001-06-151-2/+2
| | | | | Replace various float/int casts with the fi_type union cast. Fixes -fstrict-aliasing problems.
* changed parameters to _mesa_rescale_teximage2d()Brian Paul2001-05-021-9/+12
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* Minor fixes for Win32 (Karl Schultz).Brian Paul2001-04-201-2/+2
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* Remove all traces of CULL_MASK_ACTIVE.Gareth Hughes2001-03-301-11/+11
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* More texture format updates. Drivers now need only plug an appropriateGareth Hughes2001-03-281-47/+46
| | | | format into texImage->TexFormat, the rest is handled by core Mesa.
* pass dst and src to CONVERT_TEXEL() macros to fix non-ANSI problemsBrian Paul2001-03-271-67/+67
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* Updates required for DRI drivers on mesa-3-5-branch.Gareth Hughes2001-03-271-1/+41
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* Fix texture format enum values (Brian Paul).Gareth Hughes2001-03-221-4/+4
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* renamed some vars, added a bunch of commentsBrian Paul2001-03-211-10/+38
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* Make assertions take new GLchan formats into account.Gareth Hughes2001-03-181-4/+4
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* - Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes2001-03-181-1608/+780
| | | | | FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic.
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-3/+3
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* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵Brian Paul2001-03-071-5/+1
| | | | of potential problems
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-3/+3
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* Major rework of tnl moduleKeith Whitwell2000-12-261-1/+5
| | | | | | | New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
* Committing in .Jouk Jansen2000-11-221-7/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
* updated with bug fix from 3.4 branchBrian Paul2000-11-091-148/+196
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* More GLchan color channel changes.Brian Paul2000-10-291-30/+30
| | | | | | Some header file re-org: Move matrix, vertex buffer structs to types.h to fix #include mess. Remove typedef, extern declarations from config.h
* replaced GL_RGBA with GL_BGRA for GL_UNSIGNED_SHORT_1_5_5_5_REV datatypeBrian Paul2000-09-131-3/+6
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* added MESA_FF_R8_G8_B8 (alpha filled to 0xff) formatBrian Paul2000-08-291-2/+69
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* fixed typos in generate_lookup_tables()Brian Paul2000-03-301-2/+2
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* fixed subtexture address calculation bugBrian Paul2000-03-301-32/+32
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* lots of new workBrian Paul2000-03-291-56/+801
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* added _mesa_unconvert_teximage()Brian Paul2000-03-271-1/+284
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* initial check-inBrian Paul2000-03-241-0/+537