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path: root/src/mesa/main/texstore.c
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* mesa: add R/RG floating-point formatsMarek Olšák2011-04-151-4/+16
* texstore: fix regression stricter check for memcpy path for unorm88 and unorm...Hans de Goede2011-04-121-4/+10
* mesa: fix alpha value for texstore_rgbx8888Brian Paul2011-04-051-1/+1
* mesa: implement texstore and texfetch hooks for signed normalized formatsMarek Olšák2011-03-291-86/+233
* mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8Marek Olšák2011-03-141-6/+6
* mesa: add EXT_texture_compression_latcMarek Olšák2011-03-081-1/+8
* mesa: move PBO-related functions into a new fileBrian Paul2011-02-281-88/+1
* mesa: Add RGTC texture store/fetch support.Dave Airlie2011-02-281-1/+7
* mesa: make_float_temp_image non-staticDave Airlie2011-02-281-23/+23
* mesa: Directly include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-071-0/+1
* mesa: Include mtypes.h in files that use gl_context struct.Vinson Lee2011-01-051-0/+1
* mesa: preserve 10 bits of precision in the texstore general path for ARGB2101010Marek Olšák2011-01-041-13/+19
* mesa: implement new texture format I16Marek Olšák2010-12-231-2/+4
* mesa: implement new texture format L16Marek Olšák2010-12-231-2/+4
* mesa: implement new texture format A16Marek Olšák2010-12-231-6/+7
* mesa: implement new texture format AL44Marek Olšák2010-12-231-0/+47
* mesa: implement new texture format ARGB2101010Marek Olšák2010-12-231-0/+75
* mesa: fix error messages and minor reindentingBrian Paul2010-11-161-6/+9
* mesa: implement uint texstore codeBrian Paul2010-11-071-24/+127
* mesa: pixel transfer ops do not apply to integer-valued texturesBrian Paul2010-10-281-30/+52
* mesa: fix incorrect type in _mesa_texstore_rgba_int16()Brian Paul2010-10-281-1/+1
* mesa: split up the image.c fileBrian Paul2010-10-231-0/+2
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-19/+19
* mesa: reformatting, comments, code movementBrian Paul2010-10-121-78/+99
* mesa: remove assertion w/ undeclared variable texelBytesBrian Paul2010-10-121-1/+0
* mesa: improve texstore for 8/24 formats and add texstore for S8.Dave Airlie2010-10-131-119/+144
* ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formatsIan Romanick2010-10-011-30/+131
* mesa: Remove EXT_convolution.Eric Anholt2010-09-231-187/+23
* mesa: Remove unnecessary headers.Vinson Lee2010-07-301-1/+0
* mesa: initial support for unnormalized integer texture formatsBrian Paul2010-07-051-0/+394
* mesa: added unsigned 16-bit/channel tex formatBrian Paul2010-05-091-1/+66
* mesa: added texstore function for signed 16-bit formatsBrian Paul2010-05-091-4/+74
* mesa: start adding GL 3.1 signed normalized texture formatsBrian Paul2010-04-261-1/+152
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-10/+10
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-31/+31
* mesa: replace old MEMCPY macro with memcpyBrian Paul2010-02-191-2/+2
* Remove _mesa_memcpy in favor of plain memcpy.Kenneth Graunke2010-02-191-1/+1
* main: Fix compiler warning. No need to convert/store depthScale as GLfloat j...Karl Schultz2010-02-111-2/+2
* mesa: Use preprocessor to comment out code.Vinson Lee2010-01-171-2/+2
* mesa: Fix bad conversion in AL1616_REV texstore.Eric Anholt2009-12-021-8/+12
* AL1616: Fix cut-and-paste bugIan Romanick2009-11-171-2/+2
* Add MESA_FORMAT_XRGB8888_REV.Michel Dänzer2009-11-171-3/+8
* Move 'static' to start of declaration to silence compiler warningIan Romanick2009-11-161-1/+1
* AL1616: Add TexImage storage pathIan Romanick2009-11-161-0/+73
* mesa: fix _mesa_texstore_argb8888() for MESA_FORMAT_XRGB8888Brian Paul2009-10-291-1/+1
* mesa: Add MESA_FORMAT_Z24_X8.José Fonseca2009-10-291-1/+40
* mesa: move declaration to prevent unused var warningBrian Paul2009-10-291-1/+1
* mesa: Fix compilation errors and warnings when features are disabled.Chia-I Wu2009-10-291-11/+10
* mesa/main: Never return NULL in _mesa_get_texstore_func.Chia-I Wu2009-10-291-3/+25
* mesa: remove old, unused #defineBrian Paul2009-10-281-2/+0