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path: root/src/mesa/main/texstore.c
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* mesa: consolidate general ubyte texstore codeBrian Paul2012-01-301-171/+71
* mesa: use _mesa_pack_ubyte_rgba_rect() in texstore codeBrian Paul2012-01-301-219/+64
* mesa: more use of _mesa_format_matches_format_and_type() in texstore codeBrian Paul2012-01-271-12/+7
* mesa: more use of _mesa_format_matches_format_and_type() in texstore codeBrian Paul2012-01-271-19/+4
* mesa: more use of _mesa_format_matches_format_and_type() in texstore codeBrian Paul2012-01-271-13/+7
* mesa: more use of _mesa_format_matches_format_and_type() in texstore codeBrian Paul2012-01-271-18/+8
* mesa: use _mesa_format_matches_format_and_type() in texstore codeBrian Paul2012-01-271-44/+4
* mesa: Don't round-trip integer texture data through a floating point temp.Eric Anholt2012-01-271-21/+24
* mesa: use GL_MAP_INVALIDATE_RANGE_BIT in glTexImage pathsBrian Paul2012-01-181-2/+2
* mesa: fix incorrect float vs. int values in a few placesBrian Paul2012-01-121-3/+3
* mesa: Remove 'texelBytes' declarations that are only used in assertions.Vinson Lee2012-01-051-68/+34
* mesa: remove the dstX/Y/Zoffset params to _mesa_texstore() functionsBrian Paul2012-01-021-221/+96
* mesa: simplify Driver.CompressedTex[Sub]Image function parametersBrian Paul2011-12-301-43/+21
* mesa: simplify Driver.TexImage() parametersBrian Paul2011-12-301-12/+9
* mesa: simplify Driver.TexSubImage() parametersBrian Paul2011-12-301-12/+9
* mesa: consolidate texstore functionsBrian Paul2011-12-241-331/+153
* mesa: fix _mesa_store_texsubimage2d() for GL_TEXTURE_1D_ARRAYBrian Paul2011-12-241-23/+44
* mesa: add missing RG_INTEGER and some RED_INTEGER_EXT checks.Dave Airlie2011-12-101-0/+12
* mesa: remove TextureMemCpy driver hookBrian Paul2011-12-081-3/+2
* mesa: Fix assertions for block size handling in glCompressedTexSubImage2D.Eric Anholt2011-12-021-2/+2
* mesa: Fix glCompressedTexSubImage (and non-Sub) for height == 2 or 1.Eric Anholt2011-12-021-1/+1
* mesa: Fix glCompressedTexImage when dstRowStride != srcRowStride.Eric Anholt2011-12-021-28/+9
* mesa: fix some minor texstore commentsBrian Paul2011-12-021-3/+3
* mesa: rename MESA_FORMAT_RG88_REV to MESA_FORMAT_RG88Brian Paul2011-12-021-3/+3
* mesa: rename MESA_FORMAT_RG88 to MESA_FORMAT_GR88Brian Paul2011-12-021-5/+5
* mesa: add support for GL_OES_compressed_ETC1_RGB8_textureChia-I Wu2011-12-021-0/+2
* mesa: update texstore comments for R/G texturesBrian Paul2011-11-281-2/+2
* mesa: handle MapTextureImage() failures in glTexImage codeBrian Paul2011-11-281-76/+123
* mesa/format: add mesa MESA_FORMAT_ARGB2101010_UINT support.Dave Airlie2011-11-281-0/+59
* mesa: add MESA_FORMAT_RGBX8888 and MESA_FORMAT_RGBX8888_REVChia-I Wu2011-11-271-6/+15
* mesa: Make formats.c "datatype" values match glGetTexLevelParameter return.Eric Anholt2011-11-221-1/+6
* mesa: Skip texstore for 0-sized texture data.Eric Anholt2011-10-261-0/+9
* mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrastBrian Paul2011-10-231-1/+0
* mesa: get rid of imageOffsets arrays in texstore codeBrian Paul2011-10-051-336/+197
* mesa/texstore: add texstore paths for all the integer types.Dave Airlie2011-10-051-12/+104
* texstore: create texstore table on first access.Dave Airlie2011-10-051-149/+120
* mesa: fix warning (MSVC error) about void pointer arithmeticBrian Paul2011-10-031-1/+1
* mesa: When storing texture data for a 1D array, map each slice separately.Eric Anholt2011-10-031-16/+52
* mesa: convert _mesa_unpack_color_span_chan() to ubyteBrian Paul2011-09-201-3/+3
* mesa: s/_mesa_make_temp_chan_image()/_mesa_make_temp_ubyte_image()Brian Paul2011-09-201-105/+105
* mesa: use ctx->Driver.AllocTextureImageBuffer() to alloc texture memoryBrian Paul2011-09-171-32/+14
* mesa: Remove GL_COLOR_INDEX from base format assertionsIan Romanick2011-09-061-2/+0
* mesa: Remove all mention of MESA_FORMAT_CI8Ian Romanick2011-08-291-45/+0
* mesa: Convert texstore.c to accessing textures using MapTextureImage.Brian Paul2011-08-291-107/+231
* mesa: remove comments referring to Driver.TexImage1D/2DBrian Paul2011-07-191-6/+3
* mesa: implement texstore for DEPTH32F_STENCIL8Marek Olšák2011-07-101-1/+67
* mesa: implement texstore for DEPTH_COMPONENT32FMarek Olšák2011-07-101-5/+7
* mesa: initial ARB_depth_buffer_float supportMarek Olšák2011-07-101-0/+3
* mesa: fix texstore addressing bugs for depth/stencil formatsBrian Paul2011-07-061-12/+9
* mesa: fix texstore of DEPTH24_STENCIL8 if srcFormat is STENCIL_INDEXMarek Olšák2011-06-241-3/+6