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path: root/src/mesa/main/texstore.c
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* mesa: get rid of imageOffsets arrays in texstore codeBrian Paul2011-10-051-336/+197
* mesa/texstore: add texstore paths for all the integer types.Dave Airlie2011-10-051-12/+104
* texstore: create texstore table on first access.Dave Airlie2011-10-051-149/+120
* mesa: fix warning (MSVC error) about void pointer arithmeticBrian Paul2011-10-031-1/+1
* mesa: When storing texture data for a 1D array, map each slice separately.Eric Anholt2011-10-031-16/+52
* mesa: convert _mesa_unpack_color_span_chan() to ubyteBrian Paul2011-09-201-3/+3
* mesa: s/_mesa_make_temp_chan_image()/_mesa_make_temp_ubyte_image()Brian Paul2011-09-201-105/+105
* mesa: use ctx->Driver.AllocTextureImageBuffer() to alloc texture memoryBrian Paul2011-09-171-32/+14
* mesa: Remove GL_COLOR_INDEX from base format assertionsIan Romanick2011-09-061-2/+0
* mesa: Remove all mention of MESA_FORMAT_CI8Ian Romanick2011-08-291-45/+0
* mesa: Convert texstore.c to accessing textures using MapTextureImage.Brian Paul2011-08-291-107/+231
* mesa: remove comments referring to Driver.TexImage1D/2DBrian Paul2011-07-191-6/+3
* mesa: implement texstore for DEPTH32F_STENCIL8Marek Olšák2011-07-101-1/+67
* mesa: implement texstore for DEPTH_COMPONENT32FMarek Olšák2011-07-101-5/+7
* mesa: initial ARB_depth_buffer_float supportMarek Olšák2011-07-101-0/+3
* mesa: fix texstore addressing bugs for depth/stencil formatsBrian Paul2011-07-061-12/+9
* mesa: fix texstore of DEPTH24_STENCIL8 if srcFormat is STENCIL_INDEXMarek Olšák2011-06-241-3/+6
* mesa: remove unused variable bytesPerRowMarek Olšák2011-04-291-4/+0
* mesa: implement EXT_packed_floatMarek Olšák2011-04-291-0/+57
* mesa, util: move RGB9E5 conversion functions to gallium/utilMarek Olšák2011-04-291-1/+1
* mesa: implement EXT_texture_shared_exponentMarek Olšák2011-04-291-0/+57
* main: remove duplicated includesNicolas Kaiser2011-04-251-1/+0
* mesa: add stricter checks for float formats in the texstore memcpy pathMarek Olšák2011-04-251-0/+2
* mesa: add R/RG floating-point formatsMarek Olšák2011-04-151-4/+16
* texstore: fix regression stricter check for memcpy path for unorm88 and unorm...Hans de Goede2011-04-121-4/+10
* mesa: fix alpha value for texstore_rgbx8888Brian Paul2011-04-051-1/+1
* mesa: implement texstore and texfetch hooks for signed normalized formatsMarek Olšák2011-03-291-86/+233
* mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8Marek Olšák2011-03-141-6/+6
* mesa: add EXT_texture_compression_latcMarek Olšák2011-03-081-1/+8
* mesa: move PBO-related functions into a new fileBrian Paul2011-02-281-88/+1
* mesa: Add RGTC texture store/fetch support.Dave Airlie2011-02-281-1/+7
* mesa: make_float_temp_image non-staticDave Airlie2011-02-281-23/+23
* mesa: Directly include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-071-0/+1
* mesa: Include mtypes.h in files that use gl_context struct.Vinson Lee2011-01-051-0/+1
* mesa: preserve 10 bits of precision in the texstore general path for ARGB2101010Marek Olšák2011-01-041-13/+19
* mesa: implement new texture format I16Marek Olšák2010-12-231-2/+4
* mesa: implement new texture format L16Marek Olšák2010-12-231-2/+4
* mesa: implement new texture format A16Marek Olšák2010-12-231-6/+7
* mesa: implement new texture format AL44Marek Olšák2010-12-231-0/+47
* mesa: implement new texture format ARGB2101010Marek Olšák2010-12-231-0/+75
* mesa: fix error messages and minor reindentingBrian Paul2010-11-161-6/+9
* mesa: implement uint texstore codeBrian Paul2010-11-071-24/+127
* mesa: pixel transfer ops do not apply to integer-valued texturesBrian Paul2010-10-281-30/+52
* mesa: fix incorrect type in _mesa_texstore_rgba_int16()Brian Paul2010-10-281-1/+1
* mesa: split up the image.c fileBrian Paul2010-10-231-0/+2
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-19/+19
* mesa: reformatting, comments, code movementBrian Paul2010-10-121-78/+99
* mesa: remove assertion w/ undeclared variable texelBytesBrian Paul2010-10-121-1/+0
* mesa: improve texstore for 8/24 formats and add texstore for S8.Dave Airlie2010-10-131-119/+144
* ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formatsIan Romanick2010-10-011-30/+131