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path: root/src/mesa/main/texstate.c
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* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-13/+11
* Port glXCopyContext bug from 4.0 branch.Brian Paul2002-06-171-1/+63
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-30/+73
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-5/+5
* more removal of fprintf() callsBrian Paul2002-06-131-16/+16
* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-271-347/+433
* Implemented GL_ARB_texture_env_crossbar.Brian Paul2002-05-021-90/+84
* added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameteriv()Brian Paul2002-04-261-1/+7
* added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameter (bug 548812)Brian Paul2002-04-251-1/+7
* added some castsBrian Paul2002-04-191-5/+5
* fixes for corrected GL_DOT3_RGB[A]_EXT token valuesBrian Paul2002-04-121-3/+9
* Test implementation of proposed GL_EXT_shadow_funcs extension. This justBrian Paul2002-03-231-1/+11
* removed temporary ARB_texture enum defsBrian Paul2002-03-231-7/+1
* Finished up GL_ARB_depth_texture and GL_ARB_shadow.Brian Paul2002-02-151-14/+13
* fixed int->float conversion bug in _mesa_TexEnviv()Brian Paul2002-01-091-6/+12
* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-13/+13
* call FLUSH_VERTICES() in _mesaTexParameterfv() (bug 491832)Brian Paul2001-12-131-3/+25
* prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...Brian Paul2001-12-041-16/+150
* added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul2001-11-061-2/+3
* added GL_ARB_texture_mirrored_repeatBrian Paul2001-10-171-12/+12
* more compiler warning fixesKarl Schultz2001-09-181-9/+9
* better error messagesBrian Paul2001-08-201-7/+16
* rename ERROR macro to TE_ERROR (Gerk Huisma)Brian Paul2001-07-231-28/+28
* Consolidated source files. Since the re-org a number of source filesBrian Paul2001-06-181-1/+133
* Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul2001-06-131-6/+23
* removed old, redundant CurrentTransformUnit state varBrian Paul2001-06-121-6/+5
* initial support for GL_SGIS_generate_mipmap extensionBrian Paul2001-05-211-43/+50
* fixed a bad error string in ClientActiveTexture()Brian Paul2001-05-181-2/+2
* fixed two GL error callsBrian Paul2001-05-171-3/+3
* minor simplification in glGetTexLevelParameterBrian Paul2001-04-251-17/+10
* fixed problems with texel component size queries in glGetTexLevelParameter()Brian Paul2001-04-241-8/+42
* Minor fixes for Win32 (Karl Schultz).Brian Paul2001-04-201-2/+2
* bug fixes, added missing state query casesBrian Paul2001-04-191-18/+163
* Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues.Brian Paul2001-04-171-35/+85
* added missing 'break' in _mesa_TexEnvfv(), better error messagesBrian Paul2001-04-161-26/+36
* querying proxy texture image info was segfaulting because of NULL TexFormat p...Brian Paul2001-03-301-2/+3
* - Restore texImage->IntFormat.Gareth Hughes2001-03-281-2/+2
* More texture format updates. Drivers now need only plug an appropriateGareth Hughes2001-03-281-3/+3
* added GL_ARB_texture_border_clampBrian Paul2001-03-261-7/+20
* added GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3Brian Paul2001-03-221-1/+15
* - Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes2001-03-181-9/+22
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-071-2/+2
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-118/+118
* removed some bogus error checksBrian Paul2001-02-281-15/+3
* Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.Brian Paul2001-02-201-2/+30
* Changed FetchTexel() function pointer arguments.Brian Paul2001-02-171-1/+62
* Work in glGetTexImage() to return GL_COLOR_INDEX images.Brian Paul2001-02-171-2/+11
* Overhaul of texture image handling.Brian Paul2001-02-061-2/+1
* Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixelsKeith Whitwell2001-01-291-2/+1
* Lots of GLchan datatype changes.Brian Paul2001-01-241-5/+5