index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
main
/
texstate.c
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
mesa: add out of bounds assertions for accessing texture matrix stack
Brian Paul
2010-02-03
1
-0
/
+2
*
mesa: more info in glActiveTexture error msg
Brian Paul
2010-01-27
1
-1
/
+2
*
mesa: Remove unnecessary headers from texstate.c.
Vinson Lee
2010-01-17
1
-2
/
+0
*
mesa: avoid redundant state setting in glClientActiveTexture
Brian Paul
2009-10-27
1
-0
/
+7
*
mesa: remove unused ctx->Driver.TextureMatrix() hook
Brian Paul
2009-10-14
1
-7
/
+0
*
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-09-29
1
-8
/
+14
|
\
|
*
mesa: work-around glXCopyContext() bug in _mesa_copy_texture_state()
Brian Paul
2009-09-29
1
-8
/
+14
*
|
mesa/main: Make FEATURE_colortable follow feature conventions.
Chia-I Wu
2009-09-24
1
-6
/
+0
|
/
*
mesa: remove redundant assignments
Brian Paul
2009-09-01
1
-8
/
+1
*
mesa: Fixed a texture memory leak
Robert Ellison
2009-05-08
1
-0
/
+3
*
mesa: only use fallback texture when using shaders, not fixed-function (take ...
Brian Paul
2009-05-05
1
-8
/
+14
*
Revert "mesa: only use fallback texture when using shaders, not fixed-function"
Brian Paul
2009-05-05
1
-14
/
+8
*
mesa: only use fallback texture when using shaders, not fixed-function
Brian Paul
2009-05-05
1
-8
/
+14
*
mesa: only use fallback texture when using shaders, not fixed-function
Brian Paul
2009-05-05
1
-4
/
+4
*
mesa: create/use a fallback texture when bound texture is incomplete
Brian Paul
2009-05-01
1
-2
/
+7
*
mesa: improve another _mesa_problem() call
Brian Paul
2009-03-13
1
-1
/
+2
*
mesa: add GL_DUDV_ATI cases in calculate_derived_texenv()
Brian Paul
2009-03-13
1
-0
/
+3
*
mesa: more info in _mesa_problem() call
Brian Paul
2009-03-13
1
-1
/
+3
*
mesa: add support for ATI_envmap_bumpmap
Roland Scheidegger
2009-03-12
1
-0
/
+20
*
mesa: remove gl_texture_object::_Function field and associated code
Brian Paul
2009-03-11
1
-32
/
+0
*
mesa: move call to update_texture_compare_function()
Brian Paul
2009-03-02
1
-3
/
+1
*
mesa: fix texture enable regression
Brian Paul
2009-03-02
1
-2
/
+3
*
mesa: use _mesa_reference_texobj() when setting texUnit->Current pointer
Brian Paul
2009-03-02
1
-2
/
+1
*
mesa: fixed computation of _EnabledCoordUnits
Brian Paul
2009-03-02
1
-8
/
+18
*
mesa: move texture_override() code into calling loop
Brian Paul
2009-03-02
1
-30
/
+19
*
mesa: move update_texture_compare_function() call out of loop
Brian Paul
2009-03-02
1
-1
/
+3
*
mesa: move _GenFlags = 0x0 to texgen loop
Brian Paul
2009-02-28
1
-1
/
+2
*
mesa: move a bunch of compiler-related stuff into new compiler.h header
Brian Paul
2009-02-22
1
-0
/
+1
*
mesa: assorted clean-ups, var renaming, etc.
Brian Paul
2009-02-22
1
-59
/
+59
*
mesa: simplify texture combine state copying in _mesa_copy_texture_state()
Brian Paul
2009-02-22
1
-8
/
+1
*
mesa: remove redundant assertions (same asserts in context.c)
Brian Paul
2009-02-22
1
-3
/
+0
*
mesa: use enums for TEXTURE_x_INDEX values
Brian Paul
2009-02-21
1
-17
/
+3
*
mesa: use an array for current texture objects
Brian Paul
2009-02-21
1
-66
/
+37
*
mesa: use an array for default texture objects
Brian Paul
2009-02-21
1
-15
/
+23
*
mesa: re-org texgen state
Brian Paul
2009-02-21
1
-39
/
+26
*
mesa: don't include m_xform.h where not needed
Brian Paul
2009-02-12
1
-1
/
+0
*
mesa: code refactoring: move texcombine code into update_tex_combine()
Brian Paul
2009-02-07
1
-75
/
+92
*
mesa: minor clean-ups, remove unneeded conditional
Brian Paul
2009-02-07
1
-5
/
+5
*
mesa: fix logic error in computing enableBits in update_texture_state()
Brian Paul
2009-02-07
1
-10
/
+12
*
mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture
Brian Paul
2009-01-28
1
-10
/
+0
*
mesa: update state setup/validation for GL_NV_texture_env_combine4
Brian Paul
2009-01-23
1
-7
/
+18
*
mesa: add some debug assertions to detect null current texture object pointers
Brian Paul
2009-01-21
1
-0
/
+8
*
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-12-31
1
-6
/
+5
*
mesa: refactor: move various ENUM_TO_x macros into macros.h
Brian Paul
2008-09-21
1
-3
/
+0
*
mesa: refactor: move glTexParameter-related functions into new texparam.c file
Brian Paul
2008-09-21
1
-1000
/
+0
*
mesa: refactor: move glTexEnv-related functions into new texenv.c file
Brian Paul
2008-09-21
1
-823
/
+0
*
mesa: refactor: move glTexGen-related functions into new texgen.c file
Brian Paul
2008-09-21
1
-568
/
+0
*
mesa: refactor: move #define FEATURE flags into new mfeatures.h file
Keith Whitwell
2008-09-21
1
-3
/
+11
*
mesa: move fixed function vertex program builder from tnl to core mesa
Keith Whitwell
2008-09-21
1
-3
/
+0
*
Flush vertices when updating texObj->GenerateMipmap state.
Eric Anholt
2008-08-21
1
-0
/
+1
[prev]
[next]