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src
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mesa
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main
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texstate.c
Commit message (
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Author
Age
Files
Lines
*
move TexturesUsed[] into gl_program since vertex programs/shaders can use tex...
Brian
2007-01-04
1
-1
/
+1
*
simplify update_texture_state() a bit, compute _EnabledCoordUnits for shaders
Brian
2007-01-04
1
-16
/
+25
*
update_texture_state() updated for new shaders
Brian
2007-01-04
1
-29
/
+10
*
Overhaul of GLSL API functions, dispatching, etc.
Brian
2006-12-19
1
-1
/
+1
*
Lots of assorted changes for new GLSL compiler backend.
Brian
2006-12-15
1
-2
/
+11
*
Merge texmem-0-3-branch.
Keith Whitwell
2006-11-01
1
-50
/
+75
*
Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.
Michal Krol
2006-08-01
1
-1
/
+9
*
Better caching for texenv programs.
Keith Whitwell
2006-05-22
1
-0
/
+2
*
use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE query
Brian Paul
2006-05-09
1
-4
/
+12
*
Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units
Brian Paul
2006-04-14
1
-29
/
+114
*
Clean up the recent code related to texture_override(). Pass params in a
Brian Paul
2006-03-24
1
-45
/
+56
*
GLSL fixes:
Michal Krol
2006-03-21
1
-3
/
+3
*
More GLSL code:
Michal Krol
2006-03-14
1
-63
/
+44
*
Fix _mesa_copy_texture_state() so that we copy texture object bindings,
Brian Paul
2006-02-24
1
-12
/
+41
*
Enable texcoords when program object in use.
Michal Krol
2006-02-15
1
-2
/
+5
*
fix test for valid texunit in _mesa_ClientActiveTextureARB
Roland Scheidegger
2006-02-01
1
-1
/
+1
*
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
Brian Paul
2005-12-14
1
-132
/
+0
*
Move stuff common to vertex/fragment_program into the base class, including:
Brian Paul
2005-11-12
1
-1
/
+1
*
Make _mesa_is_proxy_texture() non-static and use in a few more places.
Brian Paul
2005-11-11
1
-61
/
+24
*
remove unneeded #includes
Brian Paul
2005-11-05
1
-3
/
+0
*
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-05
1
-11
/
+12
*
check for GL_DEPTH_STENCIL_EXT
Brian Paul
2005-10-01
1
-1
/
+2
*
Initial work for GL_EXT_packed_depth_stencil extension.
Brian Paul
2005-09-28
1
-0
/
+10
*
s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()
Brian Paul
2005-09-21
1
-1
/
+1
*
Replace GLuint with GLbitfield where appropriate. Also replace GLuint
Brian Paul
2005-09-15
1
-5
/
+5
*
check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few places
Brian Paul
2005-09-08
1
-5
/
+3
*
In _mesa_TexEnvfv, do not accept values for GL_OPERAND2_ALPHA and GL_OPERAND2...
Roland Scheidegger
2005-08-15
1
-4
/
+24
*
Cache texenv programs to avoid repeated compilation (Ben Skeggs)
Keith Whitwell
2005-07-11
1
-0
/
+3
*
Add a set of predicate functions for testing matrices instead of directly
Brian Paul
2005-06-30
1
-5
/
+5
*
clamp anisotropy against max value
Brian Paul
2005-02-08
1
-3
/
+5
*
fix tex env mode GL_BLEND for GL_INTENSITY texture formats
Roland Scheidegger
2004-06-17
1
-0
/
+2
*
fix some minor glitches in glGetTexParameter code
Brian Paul
2004-06-11
1
-7
/
+7
*
Don't call calculate_derived_texenv() from in _mesa_TexEnv().
Brian Paul
2004-05-10
1
-32
/
+18
*
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-04-23
1
-2
/
+2
*
New glTexImage code.
Brian Paul
2004-04-22
1
-1
/
+65
*
fix minor glitch with GL_DEPTH_COMPONENT textures
Brian Paul
2004-04-10
1
-1
/
+4
*
paltex demo from recent texcombine changes. Minor clean-ups
Brian Paul
2004-02-28
1
-26
/
+24
*
Refactor "class" texture environments to be implemented in terms of
Ian Romanick
2004-02-06
1
-96
/
+291
*
Don't set extra bits in FLUSH_VERTICES, fix several state bugs.
Keith Whitwell
2004-01-23
1
-1
/
+5
*
s/texUnit->Enabled/enableBits/ (Karl Rasche)
Brian Paul
2003-11-30
1
-5
/
+5
*
Added GLAPIENTRY decorations for all first level OpenGL API function entry
Kendall Bennett
2003-10-21
1
-32
/
+32
*
Allow glTexImage1/2/3D to specify width/height/depth = 0.
Brian Paul
2003-09-12
1
-2
/
+2
*
Added support for EXT_texture_mirror_clamp and the single wrap mode
Ian Romanick
2003-09-02
1
-51
/
+33
*
Move clamping of texture LOD bias to texture application time.
Brian Paul
2003-08-28
1
-5
/
+5
*
Added OpenGL 1.4's per-texture LOD bias.
Brian Paul
2003-08-28
1
-0
/
+20
*
Trivial changes to add support for GL_ARB_point_sprite, which is a
Ian Romanick
2003-08-23
1
-6
/
+9
*
Restore more code lost during last big merge.
Brian Paul
2003-07-22
1
-2
/
+2
*
Fix up some loose ends from the last big check-in.
Brian Paul
2003-07-18
1
-1
/
+1
*
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
2003-07-17
1
-2
/
+348
*
minor fixes in _mesa_TexGen[id]v() to silence valgrind
Brian Paul
2003-07-07
1
-6
/
+16
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