Commit message (Collapse) | Author | Age | Files | Lines | |
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* | fix tex env mode GL_BLEND for GL_INTENSITY texture formats | Roland Scheidegger | 2004-06-17 | 1 | -0/+2 |
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* | fix some minor glitches in glGetTexParameter code | Brian Paul | 2004-06-11 | 1 | -7/+7 |
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* | Don't call calculate_derived_texenv() from in _mesa_TexEnv(). | Brian Paul | 2004-05-10 | 1 | -32/+18 |
| | | | | Minor code rearranging. | ||||
* | Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment | Brian Paul | 2004-04-23 | 1 | -2/+2 |
| | | | | | | | program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program. | ||||
* | New glTexImage code. | Brian Paul | 2004-04-22 | 1 | -1/+65 |
| | | | | | | | | The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete. | ||||
* | fix minor glitch with GL_DEPTH_COMPONENT textures | Brian Paul | 2004-04-10 | 1 | -1/+4 |
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* | paltex demo from recent texcombine changes. Minor clean-ups | Brian Paul | 2004-02-28 | 1 | -26/+24 |
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* | Refactor "class" texture environments to be implemented in terms of | Ian Romanick | 2004-02-06 | 1 | -96/+291 |
| | | | | ARB_texture_env_combine state. | ||||
* | Don't set extra bits in FLUSH_VERTICES, fix several state bugs. | Keith Whitwell | 2004-01-23 | 1 | -1/+5 |
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* | s/texUnit->Enabled/enableBits/ (Karl Rasche) | Brian Paul | 2003-11-30 | 1 | -5/+5 |
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* | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | 2003-10-21 | 1 | -32/+32 |
| | | | | | points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. | ||||
* | Allow glTexImage1/2/3D to specify width/height/depth = 0. | Brian Paul | 2003-09-12 | 1 | -2/+2 |
| | | | | | This allows texture state to be resettable to default state. Not allowed according to the spec, but allowed by all other OpenGL libs. | ||||
* | Added support for EXT_texture_mirror_clamp and the single wrap mode | Ian Romanick | 2003-09-02 | 1 | -51/+33 |
| | | | | | that it addes to ATI_texture_mirror_once. This includes updating the texwrap test to exercise the new mode. | ||||
* | Move clamping of texture LOD bias to texture application time. | Brian Paul | 2003-08-28 | 1 | -5/+5 |
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* | Added OpenGL 1.4's per-texture LOD bias. | Brian Paul | 2003-08-28 | 1 | -0/+20 |
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* | Trivial changes to add support for GL_ARB_point_sprite, which is a | Ian Romanick | 2003-08-23 | 1 | -6/+9 |
| | | | | subset of GL_NV_point_sprite (which was already supported). | ||||
* | Restore more code lost during last big merge. | Brian Paul | 2003-07-22 | 1 | -2/+2 |
| | | | | Rename colortable-related functions. | ||||
* | Fix up some loose ends from the last big check-in. | Brian Paul | 2003-07-18 | 1 | -1/+1 |
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* | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | 2003-07-17 | 1 | -2/+348 |
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* | minor fixes in _mesa_TexGen[id]v() to silence valgrind | Brian Paul | 2003-07-07 | 1 | -6/+16 |
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* | fix int/float conversion for GL_TEXTURE_PRIORITY in gl[Get]TexParameteri[v] | Brian Paul | 2003-07-03 | 1 | -3/+9 |
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* | improve some error messages | Brian Paul | 2003-04-01 | 1 | -6/+6 |
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* | better error messages (Leif Delgass) | Brian Paul | 2003-03-03 | 1 | -5/+7 |
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* | test if active texture is really changed in _mesa_ActiveTexture() | Brian Paul | 2003-02-23 | 1 | -2/+5 |
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* | added missing break (Leif Delgass) | Brian Paul | 2003-01-21 | 1 | -2/+3 |
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* | GL_ATI_texture_env_combine3 extension | Brian Paul | 2003-01-21 | 1 | -115/+141 |
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* | update CurrentStack in glActiveTexture if needed (bug 669080) | Brian Paul | 2003-01-16 | 1 | -1/+7 |
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* | Check that ActiveTextureARB doesn't overflow MaxTextureUnits | Alan Hourihane | 2002-12-30 | 1 | -2/+3 |
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* | improved error message | Brian Paul | 2002-12-18 | 1 | -2/+2 |
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* | added _mesa_print_texunit_state() for debugging | Brian Paul | 2002-12-05 | 1 | -2/+32 |
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* | fixed glTexParameteriv(GL_TEXTURE_BORDER_COLOR) error | Brian Paul | 2002-11-05 | 1 | -5/+13 |
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* | fix a typo | Brian Paul | 2002-11-01 | 1 | -2/+2 |
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* | updated email addresses | Brian Paul | 2002-10-29 | 1 | -2/+1 |
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* | Header file clean-up: | Brian Paul | 2002-10-24 | 1 | -5/+1 |
| | | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | ||||
* | added missing code to copy texrect state | Brian Paul | 2002-10-23 | 1 | -1/+3 |
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* | GL_ATI_texture_mirror_once extension (Ian Romanick) | Brian Paul | 2002-10-21 | 1 | -4/+16 |
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* | Add casts to quiet compiler warnings. | Karl Schultz | 2002-10-17 | 1 | -2/+2 |
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* | Changed a number of context fields from GLchan to GLfloat (such as ClearColor). | Brian Paul | 2002-10-04 | 1 | -53/+20 |
| | | | | | | Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime. | ||||
* | new texture compression infrastructure | Brian Paul | 2002-09-27 | 1 | -7/+11 |
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* | more detailed _mesa_error() strings | Brian Paul | 2002-09-08 | 1 | -6/+6 |
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* | Applied Matt Sealey's patch to remove/isolate all stdio.h function calls. | Brian Paul | 2002-06-29 | 1 | -13/+11 |
| | | | | Instead of mstdio.[ch], use imports.[ch] to isolate these functions. | ||||
* | Port glXCopyContext bug from 4.0 branch. | Brian Paul | 2002-06-17 | 1 | -1/+63 |
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* | Implemented GL_NV_texture_rectangle extension. | Brian Paul | 2002-06-15 | 1 | -30/+73 |
| | | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | ||||
* | Added ctx parameter to _mesa_debug() | Brian Paul | 2002-06-15 | 1 | -5/+5 |
| | | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | ||||
* | more removal of fprintf() calls | Brian Paul | 2002-06-13 | 1 | -16/+16 |
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* | replaced experimental MESA_sprite_point with NV_point_sprite | Brian Paul | 2002-05-27 | 1 | -347/+433 |
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* | Implemented GL_ARB_texture_env_crossbar. | Brian Paul | 2002-05-02 | 1 | -90/+84 |
| | | | | Simplification of some of the texture application code. | ||||
* | added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameteriv() | Brian Paul | 2002-04-26 | 1 | -1/+7 |
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* | added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameter (bug 548812) | Brian Paul | 2002-04-25 | 1 | -1/+7 |
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* | added some casts | Brian Paul | 2002-04-19 | 1 | -5/+5 |
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