Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -2/+2 |
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* | mesa: Add missing header to texrender.h. | Vinson Lee | 2010-07-29 | 1 | -0/+1 |
| | | | | Add mtypes.h for GLcontext symbol. | ||||
* | merge from texman branchmesa_20060325 | Brian Paul | 2006-03-26 | 1 | -3/+7 |
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* | Lots of changes/fixes for rendering to framebuffer objects. | Brian Paul | 2006-03-20 | 1 | -3/+2 |
| | | | | | | | - When deleting texture objects, unbind from FBOs if necessary. - Changed driver hooks for starting/ending render to texture. - Now properly handle case where gl[Copy]TexImage() is called after glFramebufferTexture[123]D(). That didn't work before. | ||||
* | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | 2005-05-04 | 1 | -0/+12 |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. |