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path: root/src/mesa/main/texrender.c
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* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-13/+32
* use _mesa_reference_renderbuffer() in a few more placesBrian2007-04-021-1/+1
* Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul2006-04-061-3/+74
* New code for rendering to depth/stencil textures.Brian Paul2006-03-291-68/+178
* merge from texman branchmesa_20060325Brian Paul2006-03-261-5/+15
* Lots of changes/fixes for rendering to framebuffer objects.Brian Paul2006-03-201-15/+34
* Added FinishRenderTexture() device driver function to indicate whenBrian Paul2005-12-011-2/+4
* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-051-1/+1
* finish up some missing codeBrian Paul2005-10-031-2/+24
* fix GL_ALPHA render-to-texture problem (Jon Smirl)Brian Paul2005-06-071-0/+3
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-0/+197