Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: move _mesa_base_format_has_channel() into image.c | Brian Paul | 2011-11-28 | 1 | -3/+0 |
| | | | | | | This is where other format-related functions live. Reviewed-by: Eric Anholt <[email protected]> | ||||
* | mesa: use _mesa_base_format_has_channel() in fbobject.c queries | Brian Paul | 2011-11-28 | 1 | -0/+3 |
| | | | | Reviewed-by: Eric Anholt <[email protected]> | ||||
* | mesa: added _mesa_[Get]TexParameterI[u]iv() functions | Brian Paul | 2010-01-04 | 1 | -0/+12 |
| | | | | | New in GL 3.0. Primarily meant for setting int/uint-valued texture border color. Not plugged into dispatch table yet. | ||||
* | mesa: refactor: move glTexParameter-related functions into new texparam.c file | Brian Paul | 2008-09-21 | 1 | -0/+63 |