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* mesa: add OES_texture_buffer and EXT_texture_buffer supportIlia Mirkin2016-03-281-19/+20
| | | | | | | | Allow ES 3.1 contexts to access the texture buffer functionality. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: properly return GetTexLevelParameter queries for buffer texturesIlia Mirkin2016-03-281-2/+52
| | | | | | | | | | | | | This fixes all failures with dEQP tests in this area. While ARB_texture_buffer_object explicitly says that GetTexLevelParameter & co should not be supported, GL 3.1 reverses this decision and allows all of these queries there. Conversely, there is no text that forbids the buffer-specific queries from being used with non-buffer images. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/texparam: make public target_allows_setting_sampler_parametersAlejandro Piñeiro2016-03-031-16/+16
| | | | | | In order to allow to be used on ARB_internalformat_query2 implementation. Reviewed-by: Dave Airlie <[email protected]>
* mesa/main: Make legal_get_tex_level_parameter_target publicAntia Puentes2016-03-031-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | It will be used by the ARB_internalformat_query2 implementation to check if the target is valid for those <pnames> that are said in the spec that should return the same values than the 'glGetTexLevelParameter{if}v' function: - INTERNALFORMAT_RED_SIZE - INTERNALFORMAT_GREEN_SIZE - INTERNALFORMAT_BLUE_SIZE - INTERNALFORMAT_ALPHA_SIZE - INTERNALFORMAT_DEPTH_SIZE - INTERNALFORMAT_STENCIL_SIZE - INTERNALFORMAT_SHARED_SIZE - INTERNALFORMAT_RED_TYPE - INTERNALFORMAT_GREEN_TYPE - INTERNALFORMAT_BLUE_TYPE - INTERNALFORMAT_ALPHA_TYPE - INTERNALFORMAT_DEPTH_TYPE - INTERNALFORMAT_STENCIL_TYPE - IMAGE_FORMAT_COMPATIBILITY_TYPE Reviewed-by: Dave Airlie <[email protected]>
* mesa: expose GL_EXT_texture_sRGB_decode on GLES 3.0+Ilia Mirkin2016-02-261-2/+1
| | | | | | | | Could be exposed on earlier GLES versions if we supported EXT_sRGB, but we don't, for now. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
* mesa: add GL_OES_texture_border_clamp supportIlia Mirkin2016-02-221-4/+7
| | | | | | | Only minor differences to the existing ARB_texture_border_clamp support. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
* mesa: default FixedSampleLocations to true when using a dummy imageIlia Mirkin2016-02-131-0/+1
| | | | | | | | | | | | GL_ARB_texture_multisample and GLES 3.1 expect the initial value to be GL_TRUE. This fixes dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.fixed_sample_locations_integer and a few related tests. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* mesa: allow DEPTH_STENCIL_TEXTURE_MODE queries in GLES 3.1 contextsIlia Mirkin2016-02-121-5/+3
| | | | | | | | | | | This fixes dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.depth_stencil_mode_integer and a few related tests. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Nanley Chery <[email protected]>
* mesa: remove _ARB suffix from cube map enumsBrian Paul2016-02-121-7/+7
| | | | | | | Just minor clean-up so we're consistent everywhere. Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add missing queries for ARB_direct_state_accessDaniel Scharrer2015-08-281-0/+12
| | | | | | | | | | | This adds index queries (glGet*i_v) for GL_TEXTURE_BINDING_* and GL_SAMPLER_BINDING, as well as textue queries (glGetTex{,ture}Parameter*) for GL_TEXTURE_TARGET. CC: "10.6 11.0" <[email protected]> Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* mesa: enable enums for OES_texture_storage_multisample_2d_arrayTapani Pälli2015-08-271-1/+1
| | | | | | | | | v2: use _mesa_is_gles31(ctx) for verifying we are on ES 3.1, remove _es31 usage from get_hash_params.py Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Marta Lofstedt <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: GetTexLevelParameter{if}v changes for OpenGL ES 3.1Tapani Pälli2015-08-261-6/+18
| | | | | | | | | | | | | Patch refactors existing parameters check to first check common enums between desktop GL and GLES 3.1 and modifies get_tex_level_parameter_image to be compatible with enums specified in 3.1. v2: remove extra is_gles31() checks (suggested by Ilia) Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> (v1) Reviewed-by: Marta Lofstedt <[email protected]> (v1) Reviewed-by: Ilia Mirkin <[email protected]>
* mesa/main: Add GL_IMAGE_FORMAT_COMPATIBILITY_TYPE to glGetTexParameterfvMarta Lofstedt2015-08-191-0/+6
| | | | | | | | | According to Open GL ES 3.1 specification, section 8.10.2 GL_IMAGE_FORMAT_COMPATIBILITY_TYPE should be supported by glGetTexParameterfv. Signed-off-by: Marta Lofstedt <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* mesa: fix target error checking in glGetTexLevelParameterTapani Pälli2015-08-171-7/+25
| | | | | | | | | | | | | | | With non-dsa functions we need to do target error checking before _mesa_get_current_tex_object which would just call _mesa_problem without raising GL_INVALID_ENUM error. In other places of Mesa, target gets checked before this call. Fixes failures in: ES31-CTS.texture_storage_multisample.APIGLGetTexLevelParameterifv.* v2: do the target check also for dsa functions (Timothy) Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa/es3.1: Allow GL_DEPTH_STENCIL_TEXTURE_MODEMarta Lofstedt2015-08-031-1/+3
| | | | | | | GLES 3.1 must support the parameter GL_DEPTH_STENCIL_TEXTURE_MODE. Signed-off-by: Marta Lofstedt <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* mesa: Avoid double promotion.Matt Turner2015-07-291-1/+1
| | | | Reviewed-by: Iago Toral Quiroga <[email protected]>
* mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().Kenneth Graunke2015-07-201-12/+12
| | | | | | | Generated by sed; no manual changes. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* Revert "mesa: Add ARB_direct_state_access checks in texture functions"Ian Romanick2015-05-281-84/+0
| | | | | | | This reverts commit 8940957238e8584ce27295791cee4cc3d6f7cf1e. Acked-by: Fredrik Höglund <[email protected]> Cc: "10.6" <[email protected]>
* mesa: Add ARB_direct_state_access checks in texture functionsFredrik Höglund2015-05-141-0/+84
| | | | | Signed-off-by: Fredrik Höglund <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* main: Refactor _mesa_[update|get]_clamp_fragment_color.Laura Ekstrand2015-05-141-1/+1
| | | | | Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
* mesa: remove unneeded #include of colormac.hBrian Paul2015-04-011-1/+0
| | | | | Acked-by: Matt Turner <[email protected]> Reviewed-by: Mark Janes <[email protected]>
* mesa: Use assert() instead of ASSERT wrapper.Matt Turner2015-02-231-3/+3
| | | | Acked-by: Eric Anholt <[email protected]>
* main: round floating-point value to nearest integer in glGetTexParameteriv()Samuel Iglesias Gonsalvez2015-01-131-5/+12
| | | | | | | | | | | | | | | | | | | | | | Previously, a cast was done to convert from float to int but there were rounding errors. The spec specificies in Data Conversion chapter that Floating-point values are rounded to the nearest integer. This patch fixes the following 8 dEQP tests: dEQP-GLES3.functional.state_query.texture.texture_2d_texture_min_lod_gettexparameteri dEQP-GLES3.functional.state_query.texture.texture_2d_texture_max_lod_gettexparameteri dEQP-GLES3.functional.state_query.texture.texture_3d_texture_min_lod_gettexparameteri dEQP-GLES3.functional.state_query.texture.texture_3d_texture_max_lod_gettexparameteri dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_min_lod_gettexparameteri dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_max_lod_gettexparameteri dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_min_lod_gettexparameteri dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_max_lod_gettexparameteri Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* main: Fixed some comments in texparam.cLaura Ekstrand2015-01-081-2/+2
| | | | Reviewed-by: Anuj Phogat <[email protected]>
* main: Added entry points for glGetTextureParameteriv, Iiv, and Iuiv.Laura Ekstrand2015-01-081-34/+110
| | | | Reviewed-by: Anuj Phogat <[email protected]>
* main: Added entry point for glGetTextureParameterfv.Laura Ekstrand2015-01-081-10/+42
| | | | Reviewed-by: Anuj Phogat <[email protected]>
* main: Added entry points for glGetTextureLevelParameteriv, fv.Laura Ekstrand2015-01-081-32/+106
| | | | Reviewed-by: Anuj Phogat <[email protected]>
* main: legal_get_tex_level_parameter_target now handles GL_TEXTURE_CUBE_MAP.Laura Ekstrand2015-01-081-2/+13
| | | | | | | ARB_DIRECT_STATE_ACCESS functions allow an effective target of GL_TEXTURE_CUBE_MAP. Reviewed-by: Anuj Phogat <[email protected]>
* main: Added entry points for glTextureParameteriv, Iiv, Iuiv.Laura Ekstrand2015-01-081-34/+111
| | | | Reviewed-by: Anuj Phogat <[email protected]>
* main: Added entry point for glTextureParameteri.Laura Ekstrand2015-01-081-11/+43
| | | | Reviewed-by: Anuj Phogat <[email protected]>
* main: Added entry point for glTextureParameterfv.Laura Ekstrand2015-01-081-13/+38
| | | | Reviewed-by: Anuj Phogat <[email protected]>
* main: Added entry point for glTextureParameterf.Laura Ekstrand2015-01-081-10/+39
| | | | Reviewed-by: Anuj Phogat <[email protected]>
* main: Added get_texobj_by_name in texparam.c.Laura Ekstrand2015-01-081-13/+51
| | | | | | This is a convenience function for *Texture*Parameter functions. Reviewed-by: Anuj Phogat <[email protected]>
* main: set_tex_parameterf now handles errors according to the OpenGL 4.5 ↵Laura Ekstrand2015-01-081-17/+20
| | | | | | | | | | | Specification. Beginning in the OpenGL 4.3 core specification, certain error handling has changed. One example shown here is that INVALID_ENUM is thrown instead of INVALID_OPERATION when a user attempts to set sampler parameters for a multisample target. Reviewed-by: Anuj Phogat <[email protected]>
* main: set_tex_parameteri now handles errors according to the OpenGL 4.5 ↵Laura Ekstrand2015-01-081-28/+42
| | | | | | | | | | | Specification. Beginning in the OpenGL 4.3 core specification, some error handling has changed (see OpenGL 4.5 core spec, 30.10.2014, Section 8.10 Texture Parameters, pages 228-29). As an example, changing sampler states with a multisample target throws INVALID_ENUM rather than INVALID_OPERATION. Reviewed-by: Anuj Phogat <[email protected]>
* mesa: remove unused ctx parameter for _mesa_select_tex_image()Brian Paul2015-01-051-1/+1
| | | | Reviewed-by: Eric Anholt <[email protected]>
* mesa: Use _mesa_lock_context_textures in _mesa_GetTexParameterfv()Kristian Høgsberg2014-08-151-3/+3
| | | | | | | | | | | | | | | | | | | GetTexParamterfv() doesnt change texture state, so instead of _mesa_lock_texture() we can use _mesa_lock_context_textures(), which doesn't increase the texture stamp. With this change, _mesa_update_state_locked() is now only called from under _mesa_lock_context_textures(), which is right thing to do. Right now it's the same mutex, but if we made texture locking more fine grained locking one day, just locking one texture here would be wrong. This all ignores the fact that texture locking seem a bit flaky and broken, but we're trying to not blatantly make it worse. This change allows us to reliably unlock the context textures in the dd::UpdateState callback as is necessary for meta color resolves. Signed-off-by: Kristian Høgsberg <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
* mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_* queries outside compat ↵Ian Romanick2014-07-151-2/+7
| | | | | | | | | | | | | | | | | | profile There are no queries for GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_LUMINANCE_TYPE, or GL_TEXTURE_INTENSITY_TYPE in any version of OpenGL ES or desktop OpenGL core profile. NOTE: Without changes to piglit, this regresses required-sized-texture-formats. v2: Rebase on different initial change. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Cc: "10.2 <[email protected]>
* mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profileIan Romanick2014-07-151-0/+2
| | | | | | | | | | | | | There are no texture borders in any version of OpenGL ES or desktop OpenGL core profile. Fixes piglit's gl-3.2-texture-border-deprecated. v2: Rebase on different initial change. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Cc: "10.2 <[email protected]>
* mesa: Handle uninitialized textures like other textures in ↵Ian Romanick2014-07-151-5/+6
| | | | | | | | | | | | | | | | | | | | | | | | get_tex_level_parameter_image Instead of catching the special case early, handle it by constructing a fake gl_texture_image that will cause the values required by the OpenGL 4.0 spec to be returned. Previously, calling glGenTextures(1, &t); glBindTexture(GL_TEXTURE_2D, t); glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, 0xDEADBEEF, &value); would not generate an error. Anuj: Can you verify this does not regress proxy_textures_invalid_size? Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Suggested-by: Brian Paul <[email protected]> Cc: "10.2" <[email protected]> Cc: Anuj Phogat <[email protected]>
* mesa: change invalid texture swizzle error to GL_INVALID_ENUMBrian Paul2014-04-301-2/+2
| | | | | | | | | The original GL_EXT_texture_swizzle extensions said GL_INVALID_OPERATION was to be generated when the an invalid swizzle was passed to glTexParameter(). But in OpenGL 3.3 and later, the error should be GL_INVALID_ENUM. Reviewed-by: Ian Romanick <[email protected]>
* mesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with GL_TEXTURE_RECTANGLE.Iago Toral Quiroga2014-04-011-1/+2
| | | | | | | | | | | | | | | | | Currently, we raise an error when doing this which breaks a conformance test from the OpenGL samples pack. Even if this is a bit silly it is not an error. From http://www.opengl.org/wiki/Rectangle_Texture: "Rectangle textures contain exactly one image; they cannot have mipmaps. Therefore, any texture parameters that depend on LODs are irrelevant when used with rectangle textures; attempting to set these parameters to any value other than 0 will result in an error." Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76496 Reviewed-by: Brian Paul <[email protected]>
* mesa: Add core API support for GL_ARB_stencil_texturing (from 4.3).Kenneth Graunke2014-03-041-0/+28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | While the GL_ARB_stencil_texturing extension does not allow the creation of stencil textures, it does allow shaders to sample stencil values stored in packed depth/stencil textures. Specifically, applications can call glTexParameter* with a pname of GL_DEPTH_STENCIL_TEXTURE_MODE and value of either GL_DEPTH_COMPONENT or GL_STENCIL_INDEX to select which component they wish to sample. The default value is GL_DEPTH_COMPONENT (for traditional depth sampling). Shaders should use an unsigned integer sampler (presumably usampler2D) to access stencil data. Otherwise, results are undefined. Using shadow samplers with GL_STENCIL_INDEX selected also is undefined behavior. This patch creates a new gl_texture_object field, StencilSampling, to indicate that stencil should be sampled rather than depth. (I chose to use a boolean since I figured it would be more convenient for drivers.) It also introduces the [Get]TexParameter code to get and set the value, and of course the extension plumbing. v2: Also consider textures incomplete when sampling stencil with non-NEAREST min/mag filters (caught by Eric Anholt). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: Set initial internal format of a texture to GL_RGBAAnuj Phogat2014-03-041-3/+10
| | | | | | | | | | | | | From OpenGL 4.0 spec, page 398: "The initial internal format of a texel array is RGBA instead of 1. TEXTURE_COMPONENTS is deprecated; always use TEXTURE_INTERNAL_FORMAT." Fixes Khronos OpenGL CTS test failure: proxy_textures_invalid_size Cc: <[email protected]> Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Add GL_TEXTURE_CUBE_MAP_ARRAY to legal_get_tex_level_parameter_target()Anuj Phogat2014-02-181-0/+3
| | | | | | | | Fixes failing Khronos CTS test packed_depth_stencil_init.test Cc: <[email protected]> Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: Use common _mesa_tex_target_to_index in tex param codeIan Romanick2014-02-021-58/+8
| | | | | | | | TEXTURE_BUFFER_INDEX has to be specially called out because it is not allowed in any of the glTexParameter or glGetTexParameter functions. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: remove target param from ctx->Driver.TexParameter()Brian Paul2014-02-021-4/+4
| | | | | | Not really used anywhere. Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: use _mesa_get_current_tex_object() in GetTexLevelParameteriv()Brian Paul2014-02-021-6/+3
| | | | | | And update a related comment. Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Change many Type P MESA_FORMATs to meet naming specMark Mueller2014-01-271-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conversion of Type P formats as follows (w/related comment fixes): s/MESA_FORMAT_RGB565\b/MESA_FORMAT_B5G6R5_UNORM/g s/MESA_FORMAT_RGB565_REV\b/MESA_FORMAT_R5G6B5_UNORM/g s/MESA_FORMAT_ARGB4444\b/MESA_FORMAT_B4G4R4A4_UNORM/g s/MESA_FORMAT_ARGB4444_REV\b/MESA_FORMAT_A4R4G4B4_UNORM/g s/MESA_FORMAT_RGBA5551\b/MESA_FORMAT_A1B5G5R5_UNORM/g s/MESA_FORMAT_XBGR8888_SNORM\b/MESA_FORMAT_R8G8B8X8_SNORM/g s/MESA_FORMAT_XBGR8888_SRGB\b/MESA_FORMAT_R8G8B8X8_SRGB/g s/MESA_FORMAT_ARGB1555\b/MESA_FORMAT_B5G5R5A1_UNORM/g s/MESA_FORMAT_ARGB1555_REV\b/MESA_FORMAT_A1R5G5B5_UNORM/g s/MESA_FORMAT_AL44\b/MESA_FORMAT_L4A4_UNORM/g s/MESA_FORMAT_RGB332\b/MESA_FORMAT_B2G3R3_UNORM/g s/MESA_FORMAT_ARGB2101010\b/MESA_FORMAT_B10G10R10A2_UNORM/g s/MESA_FORMAT_Z24_S8\b/MESA_FORMAT_S8_UINT_Z24_UNORM/g s/MESA_FORMAT_S8_Z24\b/MESA_FORMAT_Z24_UNORM_S8_UINT/g s/MESA_FORMAT_X8_Z24\b/MESA_FORMAT_Z24_UNORM_X8_UINT/g s/MESA_FORMAT_Z24_X8\b/MESA_FORMAT_X8Z24_UNORM/g s/MESA_FORMAT_RGB9_E5_FLOAT\b/MESA_FORMAT_R9G9B9E5_FLOAT/g s/MESA_FORMAT_R11_G11_B10_FLOAT\b/MESA_FORMAT_R11G11B10_FLOAT/g s/MESA_FORMAT_Z32_FLOAT_X24S8\b/MESA_FORMAT_Z32_FLOAT_S8X24_UINT/g s/MESA_FORMAT_ABGR2101010_UINT\b/MESA_FORMAT_R10G10B10A2_UINT/g s/MESA_FORMAT_XRGB4444_UNORM\b/MESA_FORMAT_B4G4R4X4_UNORM/g s/MESA_FORMAT_XRGB1555_UNORM\b/MESA_FORMAT_B5G5R5X1_UNORM/g s/MESA_FORMAT_XRGB2101010_UNORM\b/MESA_FORMAT_B10G10R10X2_UNORM/g s/MESA_FORMAT_AL88\b/MESA_FORMAT_L8A8_UNORM/g s/MESA_FORMAT_AL88_REV\b/MESA_FORMAT_A8L8_UNORM/g s/MESA_FORMAT_AL1616\b/MESA_FORMAT_L16A16_UNORM/g s/MESA_FORMAT_AL1616_REV\b/MESA_FORMAT_A16L16_UNORM/g s/MESA_FORMAT_RG88\b/MESA_FORMAT_G8R8_UNORM/g s/MESA_FORMAT_GR88\b/MESA_FORMAT_R8G8_UNORM/g s/MESA_FORMAT_GR1616\b/MESA_FORMAT_R16G16_UNORM/g s/MESA_FORMAT_RG1616\b/MESA_FORMAT_G16R16_UNORM/g s/MESA_FORMAT_SRGBA8\b/MESA_FORMAT_A8B8G8R8_SRGB/g s/MESA_FORMAT_SARGB8\b/MESA_FORMAT_B8G8R8A8_SRGB/g s/MESA_FORMAT_SLA8\b/MESA_FORMAT_L8A8_SRGB/g Conflicts: src/mesa/drivers/dri/i965/brw_surface_formats.c src/mesa/main/format_pack.c src/mesa/main/format_unpack.c src/mesa/main/formats.c src/mesa/main/texformat.c src/mesa/main/texstore.c
* mesa: change gl_format to mesa_formatMark Mueller2014-01-271-2/+2
| | | | s/\bgl_format\b/mesa_format/g. Use better name for Mesa Formats enum