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path: root/src/mesa/main/texparam.c
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* mesa: get rid of gl_texture_object::_BorderChanBrian Paul2009-04-011-4/+0
* mesa: use an array for current texture objectsBrian Paul2009-02-211-7/+7
* mesa: avoid setting texObj->_Complete = GL_FALSE when there's no state changeBrian Paul2009-02-091-31/+37
* mesa: add no-change testing for a few more texture parametersBrian Paul2009-02-091-8/+20
* Make GL_ARB_texture_compression mandatoryIan Romanick2009-01-281-25/+13
* mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_textureBrian Paul2009-01-281-70/+12
* mesa: additional GL_INVALID_OPERATION tests for texture swizzleBrian Paul2009-01-281-2/+7
* mesa: set/get new state for GL_EXT_texture_swizzleBrian Paul2009-01-281-34/+185
* mesa: refactor glTexParameter codeBrian Paul2009-01-271-347/+480
* Unify ARB_depth_texture and SGIX_depth_textureIan Romanick2008-10-011-2/+1
* mesa: fix param indexingBrad King2008-09-261-6/+6
* mesa: texture crop rect stateBrian Paul2008-09-211-0/+30
* mesa: refactor: move various ENUM_TO_x macros into macros.hBrian Paul2008-09-211-3/+0
* mesa: refactor: move glTexParameter-related functions into new texparam.c fileBrian Paul2008-09-211-0/+1039