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src
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mesa
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main
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texobj.h
Commit message (
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Author
Age
Files
Lines
*
mesa: put extern "C" in header files
Brian Paul
2014-12-16
1
-0
/
+10
*
mesa: Add helper functions for looking up multiple textures
Fredrik Höglund
2014-05-02
1
-0
/
+9
*
glapi: Add infrastructure for ARB_multi_bind
Fredrik Höglund
2014-05-02
1
-0
/
+4
*
mesa: Add core API support for GL_ARB_stencil_texturing (from 4.3).
Kenneth Graunke
2014-03-04
1
-0
/
+14
*
mesa: Make target_enum_to_index available outside texobj.c
Ian Romanick
2014-02-02
1
-0
/
+3
*
mesa: Remove 'invalidate_state' parameter to _mesa_dirty_texobj().
Kenneth Graunke
2013-09-26
1
-2
/
+1
*
mesa: default DEPTH_TEXTURE_MODE should be RED in the core profile
Marek Olšák
2013-07-30
1
-1
/
+2
*
mesa: remove outdated version lines in comments
Rico Schüller
2013-06-05
1
-1
/
+0
*
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
2013-04-23
1
-3
/
+4
*
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
2013-04-23
1
-1
/
+1
*
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
Kenneth Graunke
2013-04-23
1
-1
/
+1
*
mesa: add fbo/texture support for ARB_texture_cube_map_array (v2)
Dave Airlie
2012-11-09
1
-0
/
+2
*
mesa: handle GL_PROXY_TEXTURE_CUBE_MAP in _mesa_num_tex_faces()
Brian Paul
2012-09-17
1
-1
/
+7
*
mesa: new _mesa_num_tex_faces() helper
Brian Paul
2012-08-24
1
-0
/
+11
*
mesa: Add skeleton implementations of glInvalidateTex{Sub,}Image
Ian Romanick
2012-08-14
1
-0
/
+8
*
mesa: add _mesa_total_texture_memory() debug function
Brian Paul
2012-04-11
1
-0
/
+3
*
mesa: add integer texture completeness check
Brian Paul
2012-03-20
1
-0
/
+8
*
mesa: rework texture completeness testing
Brian Paul
2012-03-20
1
-0
/
+13
*
mesa: fix _mesa_get_fallback_texture() to handle all texture targets
Brian Paul
2012-02-15
1
-2
/
+2
*
mesa: s/INLINE/inline/
Brian Paul
2011-10-01
1
-1
/
+1
*
mesa: use inline function wrapper for _mesa_reference_texobj()
Brian Paul
2011-07-14
1
-1
/
+11
*
mesa: 80-column wrapping
Brian Paul
2011-04-05
1
-2
/
+4
*
mesa: test for cube map completeness in glGenerateMipmap()
Brian Paul
2010-12-06
1
-0
/
+3
*
mesa: Clean up header file inclusion in texobj.h.
Vinson Lee
2010-12-04
1
-1
/
+2
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-9
/
+9
*
mesa/main: Add functions to clear and dirty texture objects.
Chia-I Wu
2009-08-05
1
-1
/
+7
*
mesa: create/use a fallback texture when bound texture is incomplete
Brian Paul
2009-05-01
1
-0
/
+3
*
Implement mutex/locking around texture object reference counting.
Brian
2007-08-13
1
-0
/
+4
*
improve some comments, clean-up formatting
Brian
2007-05-21
1
-2
/
+5
*
Merge texmem-0-3-branch.
Keith Whitwell
2006-11-01
1
-0
/
+4
*
merge from texman branch
mesa_20060325
Brian Paul
2006-03-26
1
-2
/
+5
*
Remove the Shared->TexObjectList pointer and Next field from gl_texture_object.
Brian Paul
2005-02-05
1
-6
/
+0
*
Added GLAPIENTRY decorations for all first level OpenGL API function entry
Kendall Bennett
2003-10-21
1
-6
/
+6
*
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
2003-07-17
1
-6
/
+13
*
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
Ian Romanick
2003-06-05
1
-1
/
+0
*
New device driver hooks for texture object and texture image creation to
Brian Paul
2003-04-01
1
-7
/
+12
*
Port glXCopyContext bug from 4.0 branch.
Brian Paul
2002-06-17
1
-1
/
+6
*
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
1
-4
/
+4
*
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-03-12
1
-2
/
+2
*
Committing in .
Jouk Jansen
2000-11-22
1
-6
/
+6
*
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Brian Paul
2000-11-19
1
-7
/
+8
*
more texture cube work, misc code clean-up
Brian Paul
2000-05-23
1
-5
/
+4
*
first big check-in of new Mesa 3.3 code
Brian Paul
1999-11-11
1
-16
/
+16
*
Initial revision
jtg
1999-08-19
1
-0
/
+85