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path: root/src/mesa/main/texobj.h
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* mesa: put extern "C" in header filesBrian Paul2014-12-161-0/+10
* mesa: Add helper functions for looking up multiple texturesFredrik Höglund2014-05-021-0/+9
* glapi: Add infrastructure for ARB_multi_bindFredrik Höglund2014-05-021-0/+4
* mesa: Add core API support for GL_ARB_stencil_texturing (from 4.3).Kenneth Graunke2014-03-041-0/+14
* mesa: Make target_enum_to_index available outside texobj.cIan Romanick2014-02-021-0/+3
* mesa: Remove 'invalidate_state' parameter to _mesa_dirty_texobj().Kenneth Graunke2013-09-261-2/+1
* mesa: default DEPTH_TEXTURE_MODE should be RED in the core profileMarek Olšák2013-07-301-1/+2
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: add fbo/texture support for ARB_texture_cube_map_array (v2)Dave Airlie2012-11-091-0/+2
* mesa: handle GL_PROXY_TEXTURE_CUBE_MAP in _mesa_num_tex_faces()Brian Paul2012-09-171-1/+7
* mesa: new _mesa_num_tex_faces() helperBrian Paul2012-08-241-0/+11
* mesa: Add skeleton implementations of glInvalidateTex{Sub,}ImageIan Romanick2012-08-141-0/+8
* mesa: add _mesa_total_texture_memory() debug functionBrian Paul2012-04-111-0/+3
* mesa: add integer texture completeness checkBrian Paul2012-03-201-0/+8
* mesa: rework texture completeness testingBrian Paul2012-03-201-0/+13
* mesa: fix _mesa_get_fallback_texture() to handle all texture targetsBrian Paul2012-02-151-2/+2
* mesa: s/INLINE/inline/Brian Paul2011-10-011-1/+1
* mesa: use inline function wrapper for _mesa_reference_texobj()Brian Paul2011-07-141-1/+11
* mesa: 80-column wrappingBrian Paul2011-04-051-2/+4
* mesa: test for cube map completeness in glGenerateMipmap()Brian Paul2010-12-061-0/+3
* mesa: Clean up header file inclusion in texobj.h.Vinson Lee2010-12-041-1/+2
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-9/+9
* mesa/main: Add functions to clear and dirty texture objects.Chia-I Wu2009-08-051-1/+7
* mesa: create/use a fallback texture when bound texture is incompleteBrian Paul2009-05-011-0/+3
* Implement mutex/locking around texture object reference counting.Brian2007-08-131-0/+4
* improve some comments, clean-up formattingBrian2007-05-211-2/+5
* Merge texmem-0-3-branch.Keith Whitwell2006-11-011-0/+4
* merge from texman branchmesa_20060325Brian Paul2006-03-261-2/+5
* Remove the Shared->TexObjectList pointer and Next field from gl_texture_object.Brian Paul2005-02-051-6/+0
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-6/+6
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-6/+13
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* New device driver hooks for texture object and texture image creation toBrian Paul2003-04-011-7/+12
* Port glXCopyContext bug from 4.0 branch.Brian Paul2002-06-171-1/+6
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-4/+4
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-2/+2
* Committing in .Jouk Jansen2000-11-221-6/+6
* Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul2000-11-191-7/+8
* more texture cube work, misc code clean-upBrian Paul2000-05-231-5/+4
* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-16/+16
* Initial revisionjtg1999-08-191-0/+85