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path: root/src/mesa/main/texobj.h
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* mesa: Add _mesa_bind_texture methodIan Romanick2018-01-021-1/+3
* Revert "mesa: remove unused _mesa_delete_nameless_texture()"Ian Romanick2018-01-021-0/+5
* st/mesa: fix switching from surface-based to non-surface-based texturesNicolai Hähnle2017-10-101-1/+2
* mesa: add KHR_no_error support to glDeleteTextures()Samuel Pitoiset2017-07-311-0/+3
* mesa: add KHR_no_error support to glBindTextures()Samuel Pitoiset2017-07-311-0/+4
* mesa: add KHR_no_error support to glBindTexture()Samuel Pitoiset2017-07-311-0/+3
* mesa: add KHR_no_error support to glInvalidate*()Samuel Pitoiset2017-07-311-0/+8
* mesa: add KHR_no_error support for gl*Textures()Samuel Pitoiset2017-06-281-0/+6
* mesa: add KHR_no_error support for glBindTextureUnit()Samuel Pitoiset2017-06-281-0/+3
* mesa: remove unused _mesa_delete_nameless_texture()Samuel Pitoiset2017-06-221-5/+0
* mesa: stop abstracting texture object hashtable lockingTimothy Arceri2017-04-071-6/+0
* main: allow NEAREST_MIPMAP_NEAREST for stencil texturingRoland Scheidegger2016-12-061-15/+8
* mesa: move _mesa_num_tex_faces() to teximage.hBrian Paul2016-02-121-19/+0
* mesa: remove unused _mesa_create_nameless_texture()Brian Paul2015-10-081-3/+0
* mesa: make _mesa_bind_texture_unit() staticBrian Paul2015-08-241-4/+0
* main: Added _mesa_cube_level_complete to check for the completeness of an arb...Laura Ekstrand2015-01-081-0/+4
* main: Nameless texture creation and deletion. Does not affect normal creation...Laura Ekstrand2015-01-081-0/+7
* main: Added entry point for BindTextureUnit.Laura Ekstrand2015-01-081-0/+7
* main: Added entry point for glCreateTextures.Laura Ekstrand2015-01-081-1/+3
* main: Moved _mesa_get_current_tex_object from teximage.c to texobj.c.Laura Ekstrand2015-01-081-0/+3
* main: Moved _mesa_lock_texture and _mesa_unlock_texture to texobj.h from texi...Laura Ekstrand2015-01-081-0/+18
* main: Added utility function _mesa_lookup_texture_err().Laura Ekstrand2015-01-081-0/+3
* mesa: create, use new _mesa_texture_base_format() functionBrian Paul2015-01-051-0/+3
* mesa: put extern "C" in header filesBrian Paul2014-12-161-0/+10
* mesa: Add helper functions for looking up multiple texturesFredrik Höglund2014-05-021-0/+9
* glapi: Add infrastructure for ARB_multi_bindFredrik Höglund2014-05-021-0/+4
* mesa: Add core API support for GL_ARB_stencil_texturing (from 4.3).Kenneth Graunke2014-03-041-0/+14
* mesa: Make target_enum_to_index available outside texobj.cIan Romanick2014-02-021-0/+3
* mesa: Remove 'invalidate_state' parameter to _mesa_dirty_texobj().Kenneth Graunke2013-09-261-2/+1
* mesa: default DEPTH_TEXTURE_MODE should be RED in the core profileMarek Olšák2013-07-301-1/+2
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: add fbo/texture support for ARB_texture_cube_map_array (v2)Dave Airlie2012-11-091-0/+2
* mesa: handle GL_PROXY_TEXTURE_CUBE_MAP in _mesa_num_tex_faces()Brian Paul2012-09-171-1/+7
* mesa: new _mesa_num_tex_faces() helperBrian Paul2012-08-241-0/+11
* mesa: Add skeleton implementations of glInvalidateTex{Sub,}ImageIan Romanick2012-08-141-0/+8
* mesa: add _mesa_total_texture_memory() debug functionBrian Paul2012-04-111-0/+3
* mesa: add integer texture completeness checkBrian Paul2012-03-201-0/+8
* mesa: rework texture completeness testingBrian Paul2012-03-201-0/+13
* mesa: fix _mesa_get_fallback_texture() to handle all texture targetsBrian Paul2012-02-151-2/+2
* mesa: s/INLINE/inline/Brian Paul2011-10-011-1/+1
* mesa: use inline function wrapper for _mesa_reference_texobj()Brian Paul2011-07-141-1/+11
* mesa: 80-column wrappingBrian Paul2011-04-051-2/+4
* mesa: test for cube map completeness in glGenerateMipmap()Brian Paul2010-12-061-0/+3
* mesa: Clean up header file inclusion in texobj.h.Vinson Lee2010-12-041-1/+2
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-9/+9
* mesa/main: Add functions to clear and dirty texture objects.Chia-I Wu2009-08-051-1/+7
* mesa: create/use a fallback texture when bound texture is incompleteBrian Paul2009-05-011-0/+3