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path: root/src/mesa/main/texobj.c
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* mesa: free object labels when deletingTimothy Arceri2013-09-041-0/+2
* mesa: Use _mesa_detach_renderbuffer when deleting a textureIan Romanick2013-08-131-15/+27
* mesa: Use MIN3 instead of two MIN2s.Matt Turner2013-08-021-4/+5
* mesa: Update comments to match newer specs.Matt Turner2013-08-021-1/+1
* mesa: default texture buffer format should be R8 in the core profileMarek Olšák2013-07-301-2/+2
* mesa: default DEPTH_TEXTURE_MODE should be RED in the core profileMarek Olšák2013-07-301-3/+4
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* mesa: add texobj support for ARB_texture_multisampleChris Forbes2013-03-021-18/+57
* texobj: add verbose api trace messages to several routinesJordan Justen2013-02-271-0/+21
* mesa: Drop manual checks for outside begin/end.Eric Anholt2013-01-211-8/+4
* mesa: Only mark textures as mipmap incomplete on MAX_LEVEL issues.Kenneth Graunke2013-01-181-2/+2
* mesa: don't advertise ARB_texture_buffer_object in legacy contextsMarek Olšák2012-12-121-3/+3
* mesa: use MaxNumlevels in _mesa_test_texobj_completenessMarek Olšák2012-11-121-11/+3
* mesa: add fbo/texture support for ARB_texture_cube_map_array (v2)Dave Airlie2012-11-091-1/+10
* mesa: Use "non-gen name" more consistently as an error message in GL core.Eric Anholt2012-11-041-1/+1
* mesa: Fix a crash in update_texture_state() for external texture typeAbdiel Janulgue2012-10-151-0/+3
* mesa: Require names from Gen in core contextIan Romanick2012-08-291-0/+5
* mesa: add texture target field to ChooseTextureFormat() driver hookBrian Paul2012-08-241-1/+2
* mesa: new _mesa_num_tex_faces() helperBrian Paul2012-08-241-2/+2
* mesa: Filter glBindTexture targets based on supported features.Ian Romanick2012-08-231-9/+21
* mesa: Add skeleton implementations of glInvalidateTex{Sub,}ImageIan Romanick2012-08-141-0/+211
* mesa: Kill GL_ARB_shadow_ambient with fireIan Romanick2012-08-141-2/+0
* mesa: Remove unnecessary parameters from TexImagePauli Nieminen2012-08-121-2/+1
* mesa: Move DepthMode to texture objectPauli Nieminen2012-08-011-2/+2
* mesa: consolidate internal glTexImage1/2/3D codeBrian Paul2012-06-061-24/+4
* mesa: Fix assertion failure when a cube face is not present.Eric Anholt2012-05-171-1/+2
* mesa: add DEBUG_INCOMPLETE_TEXTURE, DEBUG_INCOMPLETE_FBO flagsBrian Paul2012-05-111-8/+9
* mesa: add _mesa_total_texture_memory() debug functionBrian Paul2012-04-111-0/+59
* mesa: Track a gl_format for the texture buffer format.Eric Anholt2012-04-091-0/+1
* mesa: Handle updating texture state for buffer textures.Eric Anholt2012-04-091-0/+8
* mesa: Create the default (name==0) buffer texture.Eric Anholt2012-04-091-0/+5
* mesa: Set the correct initial value of the texture buffer object format.Eric Anholt2012-04-091-0/+1
* mesa: set numFaces=6 for cube maps in _mesa_test_texobj_completeness()Brian Paul2012-03-231-1/+2
* mesa: only test cube face widths in _mesa_test_texobj_completeness()Brian Paul2012-03-201-5/+8
* mesa: add integer texture completeness checkBrian Paul2012-03-201-0/+6
* mesa: rework texture completeness testingBrian Paul2012-03-201-25/+44
* mesa: rewrite/consolidate code in _mesa_test_texobj_completeness()Brian Paul2012-03-201-138/+45
* mesa: use new baseImage var to simplify _mesa_test_texobj_completeness()Brian Paul2012-03-201-24/+27
* mesa: add comments in _mesa_test_texobj_completeness() related to the specBrian Paul2012-03-201-2/+2
* mesa: better debug message in _mesa_test_texobj_completeness()Brian Paul2012-03-201-1/+1
* mesa: move some code in _mesa_test_texobj_completeness()Brian Paul2012-03-201-7/+7
* mesa: use switch(target) in _mesa_test_texobj_completeness()Brian Paul2012-03-201-15/+19
* mesa: use MAX3() macro for 3D texture in _mesa_test_texobj_completeness()Brian Paul2012-03-201-3/+3
* mesa: fix _mesa_get_fallback_texture() to handle all texture targetsBrian Paul2012-02-151-29/+97
* mesa: use _mesa_is_user_fbo() and _mesa_is_winsys_fbo() functionsBrian Paul2012-01-121-1/+1
* mesa: fix cubemap depth completeness testDave Airlie2012-01-111-3/+5