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path: root/src/mesa/main/texobj.c
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* mesa: add KHR_no_error support to glBindTextures()Samuel Pitoiset2017-07-311-0/+8
* mesa: add bind_textures() helperSamuel Pitoiset2017-07-311-19/+28
* mesa: add KHR_no_error support to glBindTexture()Samuel Pitoiset2017-07-311-0/+8
* mesa: add bind_texture() helperSamuel Pitoiset2017-07-311-13/+23
* mesa: rename bind_texture() to bind_texture_object()Samuel Pitoiset2017-07-311-6/+5
* mesa: add KHR_no_error support to glInvalidate*()Samuel Pitoiset2017-07-311-0/+17
* mesa: remove one extra check in _mesa_DeleteTextures()Samuel Pitoiset2017-07-201-5/+0
* mesa: add KHR_no_error support for gl*Textures()Samuel Pitoiset2017-06-281-0/+16
* mesa: prepare create_textures() helper for KHR_no_error supportSamuel Pitoiset2017-06-281-10/+18
* mesa: fix an error message in create_textures()Samuel Pitoiset2017-06-281-1/+1
* mesa: add KHR_no_error support for glBindTextureUnit()Samuel Pitoiset2017-06-281-0/+8
* mesa: add bind_texture_unit() helperSamuel Pitoiset2017-06-281-22/+34
* mesa: remove unused _mesa_delete_nameless_texture()Samuel Pitoiset2017-06-221-41/+0
* mesa: check for allocation failures in _mesa_new_texture_object()Samuel Pitoiset2017-06-221-2/+5
* mesa: implement ARB_bindless_textureSamuel Pitoiset2017-06-141-0/+13
* mesa: small texture targetIndex tidy upTimothy Arceri2017-05-071-5/+4
* mesa: remove fallback RefCount == 0 patternTimothy Arceri2017-04-221-10/+4
* mesa: print target string in glBindTexture() error messageBrian Paul2017-04-191-1/+2
* mesa: stop abstracting texture object hashtable lockingTimothy Arceri2017-04-071-15/+2
* mesa: split _NEW_TEXTURE into _NEW_TEXTURE_OBJECT & _NEW_TEXTURE_STATEMarek Olšák2017-03-291-7/+7
* mesa: update external textures when (re-)bindingPhilipp Zabel2017-01-201-2/+3
* main/texobj: Check that texture id > 0 before looking it up in hash-tableEduardo Lima Mitev2016-11-241-2/+3
* mesa: remove 'params' parameter from ctx->Driver.TexParameter()Brian Paul2016-10-131-9/+6
* mesa: Add support for OES_texture_cube_map_arrayIan Romanick2016-08-261-1/+1
* mesa: Add and use _mesa_has_texture_cube_map_array helperIan Romanick2016-08-261-2/+2
* mesa: Use _mesa_has_ARB_texture_cube_map_array instead of open-coding itIan Romanick2016-08-261-1/+1
* Remove wrongly repeated words in commentsGiuseppe Bilotta2016-06-231-1/+1
* mesa: Replace uses of Shared->Mutex with hash-table mutexesMatt Turner2016-05-201-8/+4
* mesa: add OES_texture_buffer and EXT_texture_buffer supportIlia Mirkin2016-03-281-4/+4
* mesa: simplify some code with new _mesa_cube_face_target() functionBrian Paul2016-02-121-6/+1
* mesa: remove _ARB suffix from cube map enumsBrian Paul2016-02-121-13/+13
* texobj: Remove redundant checks that the texture cube faces match sizeNeil Roberts2016-01-211-10/+0
* texobj: Fix the completeness checks for cube texturesNeil Roberts2016-01-211-1/+11
* texobj: Check completeness with InternalFormat rather than Mesa formatNeil Roberts2016-01-141-1/+1
* mesa: minor indentation fix in _mesa_BindTextureUnit()Brian Paul2015-10-141-1/+1
* mesa: remove unused texUnit local in _mesa_BindTextureUnit()Brian Paul2015-10-141-7/+0
* mesa: pass caller name to create_textures()Brian Paul2015-10-131-7/+6
* mesa,meta: move gl_texture_object::TargetIndex initializationsBrian Paul2015-10-081-9/+18
* mesa: remove unused _mesa_create_nameless_texture()Brian Paul2015-10-081-20/+0
* mesa: remove unneeded error check in create_textures()Brian Paul2015-10-081-9/+2
* mesa: fix incorrect error in _mesa_BindTextureUnit()Brian Paul2015-10-011-1/+2
* mesa: remove _mesa_get_tex_unit_err() and fix error handlingBrian Paul2015-10-011-2/+7
* mesa: consolidate texture binding codeBrian Paul2015-10-011-121/+79
* mesa: fix indentation in _mesa_create_nameless_texture()Brian Paul2015-10-011-9/+9
* mesa: enable enums for OES_texture_storage_multisample_2d_arrayTapani Pälli2015-08-271-1/+2
* mesa: make _mesa_bind_texture_unit() staticBrian Paul2015-08-241-5/+5
* mesa: Reset image unit state to the default values when a bound image is dele...Francisco Jerez2015-08-201-1/+4
* mesa/es3.1: Allow textures with target GL_TEXTURE_2D_MULTISAMPLEMarta Lofstedt2015-08-031-2/+2
* mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().Kenneth Graunke2015-07-201-3/+3
* Revert "mesa: Add ARB_direct_state_access checks in texture functions"Ian Romanick2015-05-281-14/+0