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src
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mesa
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main
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texobj.c
Commit message (
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Author
Age
Files
Lines
*
mesa: Change many Type A MESA_FORMATs to meet naming standard
Mark Mueller
2014-01-27
1
-1
/
+1
*
mesa: change gl_format to mesa_format
Mark Mueller
2014-01-27
1
-1
/
+1
*
mesa: rename unbind_texobj_from_imgunits()
Brian Paul
2014-01-23
1
-4
/
+4
*
mesa: Unbind deleted textures from the shader image units.
Francisco Jerez
2014-01-15
1
-0
/
+25
*
mesa: Add state data structures required for ARB_shader_image_load_store.
Francisco Jerez
2014-01-15
1
-0
/
+1
*
mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_array
Ian Romanick
2013-12-04
1
-6
/
+2
*
mesa: Minor clean-up of target_enum_to_index
Ian Romanick
2013-12-04
1
-6
/
+6
*
mesa: Silence GCC warning in count_tex_size
Ian Romanick
2013-12-04
1
-0
/
+2
*
mesa: Silence GCC warning in _mesa_test_texobj_completeness
Ian Romanick
2013-12-04
1
-1
/
+1
*
mesa: Add missing API check for GL_TEXTURE_3D
Ian Romanick
2013-12-04
1
-1
/
+1
*
mesa: Add missing checks for GL_TEXTURE_CUBE_MAP_ARRAY
Ian Romanick
2013-12-04
1
-1
/
+2
*
mesa: Remove 'invalidate_state' parameter to _mesa_dirty_texobj().
Kenneth Graunke
2013-09-26
1
-6
/
+3
*
mesa: free object labels when deleting
Timothy Arceri
2013-09-04
1
-0
/
+2
*
mesa: Use _mesa_detach_renderbuffer when deleting a texture
Ian Romanick
2013-08-13
1
-15
/
+27
*
mesa: Use MIN3 instead of two MIN2s.
Matt Turner
2013-08-02
1
-4
/
+5
*
mesa: Update comments to match newer specs.
Matt Turner
2013-08-02
1
-1
/
+1
*
mesa: default texture buffer format should be R8 in the core profile
Marek Olšák
2013-07-30
1
-2
/
+2
*
mesa: default DEPTH_TEXTURE_MODE should be RED in the core profile
Marek Olšák
2013-07-30
1
-3
/
+4
*
mesa: remove outdated version lines in comments
Rico Schüller
2013-06-05
1
-1
/
+0
*
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
2013-04-23
1
-3
/
+4
*
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
2013-04-23
1
-1
/
+1
*
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
Kenneth Graunke
2013-04-23
1
-1
/
+1
*
mesa: remove #include "mfeatures.h" from numerous source files
Brian Paul
2013-04-17
1
-1
/
+0
*
mesa: add texobj support for ARB_texture_multisample
Chris Forbes
2013-03-02
1
-18
/
+57
*
texobj: add verbose api trace messages to several routines
Jordan Justen
2013-02-27
1
-0
/
+21
*
mesa: Drop manual checks for outside begin/end.
Eric Anholt
2013-01-21
1
-8
/
+4
*
mesa: Only mark textures as mipmap incomplete on MAX_LEVEL issues.
Kenneth Graunke
2013-01-18
1
-2
/
+2
*
mesa: don't advertise ARB_texture_buffer_object in legacy contexts
Marek Olšák
2012-12-12
1
-3
/
+3
*
mesa: use MaxNumlevels in _mesa_test_texobj_completeness
Marek Olšák
2012-11-12
1
-11
/
+3
*
mesa: add fbo/texture support for ARB_texture_cube_map_array (v2)
Dave Airlie
2012-11-09
1
-1
/
+10
*
mesa: Use "non-gen name" more consistently as an error message in GL core.
Eric Anholt
2012-11-04
1
-1
/
+1
*
mesa: Fix a crash in update_texture_state() for external texture type
Abdiel Janulgue
2012-10-15
1
-0
/
+3
*
mesa: Require names from Gen in core context
Ian Romanick
2012-08-29
1
-0
/
+5
*
mesa: add texture target field to ChooseTextureFormat() driver hook
Brian Paul
2012-08-24
1
-1
/
+2
*
mesa: new _mesa_num_tex_faces() helper
Brian Paul
2012-08-24
1
-2
/
+2
*
mesa: Filter glBindTexture targets based on supported features.
Ian Romanick
2012-08-23
1
-9
/
+21
*
mesa: Add skeleton implementations of glInvalidateTex{Sub,}Image
Ian Romanick
2012-08-14
1
-0
/
+211
*
mesa: Kill GL_ARB_shadow_ambient with fire
Ian Romanick
2012-08-14
1
-2
/
+0
*
mesa: Remove unnecessary parameters from TexImage
Pauli Nieminen
2012-08-12
1
-2
/
+1
*
mesa: Move DepthMode to texture object
Pauli Nieminen
2012-08-01
1
-2
/
+2
*
mesa: consolidate internal glTexImage1/2/3D code
Brian Paul
2012-06-06
1
-24
/
+4
*
mesa: Fix assertion failure when a cube face is not present.
Eric Anholt
2012-05-17
1
-1
/
+2
*
mesa: add DEBUG_INCOMPLETE_TEXTURE, DEBUG_INCOMPLETE_FBO flags
Brian Paul
2012-05-11
1
-8
/
+9
*
mesa: add _mesa_total_texture_memory() debug function
Brian Paul
2012-04-11
1
-0
/
+59
*
mesa: Track a gl_format for the texture buffer format.
Eric Anholt
2012-04-09
1
-0
/
+1
*
mesa: Handle updating texture state for buffer textures.
Eric Anholt
2012-04-09
1
-0
/
+8
*
mesa: Create the default (name==0) buffer texture.
Eric Anholt
2012-04-09
1
-0
/
+5
*
mesa: Set the correct initial value of the texture buffer object format.
Eric Anholt
2012-04-09
1
-0
/
+1
*
mesa: set numFaces=6 for cube maps in _mesa_test_texobj_completeness()
Brian Paul
2012-03-23
1
-1
/
+2
*
mesa: only test cube face widths in _mesa_test_texobj_completeness()
Brian Paul
2012-03-20
1
-5
/
+8
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