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path: root/src/mesa/main/texobj.c
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* added NULL parameter checking to API functionsBrian Paul2000-08-031-2/+13
* fixed return val bug in glAreTexturesResident()Brian Paul2000-08-021-16/+20
* initialize texture priorities to 1.0, clean-up of _mesa_PrioritizeTextures()Brian Paul2000-08-021-7/+6
* GL_TEXTURE_BASE_LEVEL wasn't working correctlyBrian Paul2000-06-121-27/+41
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-301-20/+64
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-261-0/+4
* more texture cube work, misc code clean-upBrian Paul2000-05-231-1/+3
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-231-8/+35
* dynamically allocate color table data, uses less memoryBrian Paul2000-04-171-8/+5
* changes for single-copy texturesBrian Paul2000-03-291-10/+1
* put _mesa prefix on some functionsBrian Paul2000-03-271-2/+2
* added more lockingBrian Paul2000-03-211-1/+11
* fixed reference count but in DeleteTextures()Brian Paul2000-02-121-10/+13
* added mutexes for thread safetyBrian Paul2000-01-311-1/+5
* replaced HashLookup() with _mesa_HashLookup()Brian Paul2000-01-241-2/+2
* prefixed hash functions with _mesa_Brian Paul2000-01-241-10/+10
* gl_BindTexture was broken when target==GL_TEXTURE_3DBrian Paul1999-12-011-10/+18
* . Updates to get X86, MXX and 3DNow assembler code working with WatcomKendall Bennett1999-11-121-2/+2
* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-30/+31
* clean-up to reduce MSVC warningsBrian Paul1999-11-051-3/+3
* removed GL_ prefix from memory macrosBrian Paul1999-10-131-2/+2
* now using GL_MALLOC, GL_FREEBrian Paul1999-10-101-2/+2
* texture units now share default texture objectsBrian Paul1999-10-091-5/+17
* Fixed includes & added a few hooks for the DRI.kw-mesa-1Keith Whitwell1999-10-081-5/+6
* more hooks for mga driver, including an immediate fastpathKeith Whitwell1999-09-301-4/+9
* Initial revisionjtg1999-08-191-0/+571