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path: root/src/mesa/main/teximage.h
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* mesa: add ARB_clear_texture.xml to file list, remove duplicate declsIlia Mirkin2014-07-241-12/+0
* mesa/main: Add generic bits of ARB_clear_texture implementationNeil Roberts2014-07-231-0/+12
* mesa/main: add ARB_clear_texture entrypointsIlia Mirkin2014-07-231-0/+10
* mesa: Emit errors for inconsistent compressed pixel store stateChris Forbes2014-06-101-0/+6
* mesa: switch to c11 mutex functionsBrian Paul2014-03-031-2/+2
* mesa: make _mesa_get_proxy_target() staticBrian Paul2014-02-021-3/+0
* mesa: remove unused _mesa_select_tex_object() functionBrian Paul2014-02-021-5/+0
* mesa: change gl_format to mesa_formatMark Mueller2014-01-271-4/+4
* mesa: Refactor internalFormat / target checks to a separate functionIan Romanick2014-01-271-0/+8
* mesa: Define helper function to get the number of texture layers.Francisco Jerez2014-01-151-0/+6
* mesa: Make validate_texbuffer_format function available externallyPi Tabred2013-12-181-0/+4
* mesa: change glTexImage[23]DMultisample() internalformat to GLenumBrian Paul2013-10-161-2/+2
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: fix texture storage multisample prototypes harder.Dave Airlie2013-04-011-2/+2
* glapi: add definition of ARB_texture_storage_multisampleChris Forbes2013-03-311-0/+11
* glapi: add ARB_texture_multisampleChris Forbes2013-03-021-0/+11
* mesa: implement GL_ARB_texture_buffer_rangeChristoph Bumiller2013-01-301-0/+4
* Remove OpenVMS supportMatt Turner2012-11-161-5/+0
* mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2Marek Olšák2012-11-121-0/+3
* mesa: Standardize names of OpenGL functions.Paul Berry2012-11-121-9/+9
* mesa: move _mesa_es_error_check_format_and_type() to glformats.cBrian Paul2012-09-261-3/+0
* mesa: rework texture size error checkingBrian Paul2012-09-171-2/+2
* mesa: refactor _mesa_test_proxy_teximage() codeBrian Paul2012-09-171-0/+5
* mesa: make _mesa_get_proxy_target() non-staticBrian Paul2012-09-111-0/+2
* mesa: make _mesa_get_proxy_tex_image() staticBrian Paul2012-08-241-4/+0
* mesa/es: Validate glTexImage format, type, and internalFormat in Mesa code ra...Ian Romanick2012-08-231-0/+4
* intel: Add extern "C" declarations to headersPaul Berry2012-05-101-0/+7
* mesa: Add condition in glGetTexImage for zero size texturesAnuj Phogat2012-01-171-1/+8
* mesa: remove unused _mesa_init_teximage_fields() target parameterBrian Paul2012-01-041-1/+1
* mesa: make _mesa_set_tex_image() static since it's not called anywhere elseBrian Paul2011-12-181-6/+0
* mesa: make update_fbo_texture() non-staticBrian Paul2011-12-161-0/+4
* mesa: define, use _mesa_is_cube_face() in several placesBrian Paul2011-11-191-0/+10
* mesa: remove _mesa_alloc_texmemory(), _mesa_free_texmemory()Brian Paul2011-10-231-11/+0
* mesa: s/INLINE/inline/Brian Paul2011-10-011-2/+2
* mesa: Silence "main/teximage.h:148:72: warning: unused parameter ‘texObj’"Ian Romanick2011-09-091-0/+1
* mesa: core support for GL_ARB_texture_buffer_objectBrian Paul2011-04-051-0/+5
* mesa: 80-column wrappingBrian Paul2011-04-051-4/+8
* mesa/swrast: handle sRGB FBOs correctly (v2)Dave Airlie2011-01-111-0/+2
* mesa: pass gl_format to _mesa_init_teximage_fields()Brian Paul2010-11-181-3/+4
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-16/+16
* mesa: call ctx->Driver.ChooseTextureFormat() only when necessary.Brian Paul2010-07-201-0/+8
* core: Implement GL_OES_EGL_image entry pointsKristian Høgsberg2010-02-241-0/+2
* mesa: make _mesa_get_current_tex_objec() publicBrian Paul2009-11-021-0/+3
* mesa: refactor: move _mesa_is_color/depth/stencil_format() helpers to image.cBrian Paul2009-08-131-19/+0
* mesa: move _mesa_Get[Compressed]TexImage() to texgetimage.cBrian Paul2009-08-131-8/+15
* mesa/main: Add functions to clear and dirty texture objects.Chia-I Wu2009-08-051-0/+4
* mesa: in textore.c, only adjust image for convolution if image is a color formatBrian Paul2008-10-221-0/+3