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path: root/src/mesa/main/teximage.h
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* mesa: Add condition in glGetTexImage for zero size texturesAnuj Phogat2012-01-171-1/+8
* mesa: remove unused _mesa_init_teximage_fields() target parameterBrian Paul2012-01-041-1/+1
* mesa: make _mesa_set_tex_image() static since it's not called anywhere elseBrian Paul2011-12-181-6/+0
* mesa: make update_fbo_texture() non-staticBrian Paul2011-12-161-0/+4
* mesa: define, use _mesa_is_cube_face() in several placesBrian Paul2011-11-191-0/+10
* mesa: remove _mesa_alloc_texmemory(), _mesa_free_texmemory()Brian Paul2011-10-231-11/+0
* mesa: s/INLINE/inline/Brian Paul2011-10-011-2/+2
* mesa: Silence "main/teximage.h:148:72: warning: unused parameter ‘texObj’"Ian Romanick2011-09-091-0/+1
* mesa: core support for GL_ARB_texture_buffer_objectBrian Paul2011-04-051-0/+5
* mesa: 80-column wrappingBrian Paul2011-04-051-4/+8
* mesa/swrast: handle sRGB FBOs correctly (v2)Dave Airlie2011-01-111-0/+2
* mesa: pass gl_format to _mesa_init_teximage_fields()Brian Paul2010-11-181-3/+4
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-16/+16
* mesa: call ctx->Driver.ChooseTextureFormat() only when necessary.Brian Paul2010-07-201-0/+8
* core: Implement GL_OES_EGL_image entry pointsKristian Høgsberg2010-02-241-0/+2
* mesa: make _mesa_get_current_tex_objec() publicBrian Paul2009-11-021-0/+3
* mesa: refactor: move _mesa_is_color/depth/stencil_format() helpers to image.cBrian Paul2009-08-131-19/+0
* mesa: move _mesa_Get[Compressed]TexImage() to texgetimage.cBrian Paul2009-08-131-8/+15
* mesa/main: Add functions to clear and dirty texture objects.Chia-I Wu2009-08-051-0/+4
* mesa: in textore.c, only adjust image for convolution if image is a color formatBrian Paul2008-10-221-0/+3
* added _mesa_tex_target_to_face()Brian2008-09-211-0/+5
* improve some comments, clean-up formattingBrian2007-05-211-5/+6
* Merge texmem-0-3-branch.Keith Whitwell2006-11-011-2/+19
* Make _mesa_is_proxy_texture() non-static and use in a few more places.Brian Paul2005-11-111-2/+5
* The old MESA_PBUFFER_ALLOC() function allocated memory on 512-byte boundaries.Brian Paul2005-07-051-2/+9
* add FreeTexImageData hook to help single-copy texturing in driversKeith Whitwell2005-03-221-1/+6
* New error checking in _mesa_GetTexImage().Brian Paul2004-01-241-3/+3
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-20/+20
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-3/+12
* Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, heightBrian Paul2003-04-041-4/+7
* New device driver hooks for texture object and texture image creation toBrian Paul2003-04-011-3/+12
* new _mesa_max_texture_levels() helper function - not used everywhere yetBrian Paul2002-10-181-1/+4
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-2/+2
* API dispath updatesBrian Paul2001-11-181-2/+2
* initial support for GL_SGIS_generate_mipmap extensionBrian Paul2001-05-211-1/+14
* change glTexImage3D() internalFormat to GLenum to match other OpenGLsBrian Paul2001-03-261-2/+2
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-3/+2
* Overhaul of texture image handling.Brian Paul2001-02-061-18/+1
* Committing in .Jouk Jansen2000-11-221-8/+8
* added _mesa_get_teximages_from_driver()Brian Paul2000-10-161-3/+9
* added const to _mesa_select_tex_object()Brian Paul2000-09-051-3/+3
* finished compressed texture support (Bill White)Brian Paul2000-08-291-3/+5
* Committing in .Jouk Jansen2000-06-051-2/+6
* more work on GL_ARB_texture_compressionBrian Paul2000-05-241-2/+7
* initial work for GL_ARB_texture_compressionBrian Paul2000-05-231-1/+43
* more texture cube work, misc code clean-upBrian Paul2000-05-231-1/+6
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-231-1/+6
* put _mesa prefix on some functionsBrian Paul2000-03-271-3/+7
* replaced decode_internal_format() with _mesa_base_tex_format()Brian Paul2000-03-231-1/+5
* added _mesa_TexImage3DEXT()Brian Paul2000-01-311-2/+9