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path: root/src/mesa/main/teximage.h
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* new _mesa_max_texture_levels() helper function - not used everywhere yetBrian Paul2002-10-181-1/+4
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-2/+2
* API dispath updatesBrian Paul2001-11-181-2/+2
* initial support for GL_SGIS_generate_mipmap extensionBrian Paul2001-05-211-1/+14
* change glTexImage3D() internalFormat to GLenum to match other OpenGLsBrian Paul2001-03-261-2/+2
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-3/+2
* Overhaul of texture image handling.Brian Paul2001-02-061-18/+1
* Committing in .Jouk Jansen2000-11-221-8/+8
* added _mesa_get_teximages_from_driver()Brian Paul2000-10-161-3/+9
* added const to _mesa_select_tex_object()Brian Paul2000-09-051-3/+3
* finished compressed texture support (Bill White)Brian Paul2000-08-291-3/+5
* Committing in .Jouk Jansen2000-06-051-2/+6
* more work on GL_ARB_texture_compressionBrian Paul2000-05-241-2/+7
* initial work for GL_ARB_texture_compressionBrian Paul2000-05-231-1/+43
* more texture cube work, misc code clean-upBrian Paul2000-05-231-1/+6
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-231-1/+6
* put _mesa prefix on some functionsBrian Paul2000-03-271-3/+7
* replaced decode_internal_format() with _mesa_base_tex_format()Brian Paul2000-03-231-1/+5
* added _mesa_TexImage3DEXT()Brian Paul2000-01-311-2/+9
* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-64/+57
* new texture image processingBrian Paul1999-11-031-77/+22
* Initial revisionjtg1999-08-191-0/+186