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path: root/src/mesa/main/teximage.c
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* some fixes for compressed cube maps (bug 11986)Brian2007-08-181-2/+2
* Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian2007-08-161-29/+29
* fix width/depth mix-up (bug 11577)Brian2007-07-121-1/+1
* Fix size test bug in _mesa_test_proxy_teximage().Brian2007-07-081-13/+17
* fix an error string, refactor _mesa_GetCompressedTexImageARB() to get rid of ...Brian2007-06-121-17/+17
* Replace texobj->Complete with texobj->_Complete since it's a derived field.Brian2007-06-111-8/+8
* Add missing _EXT suffix to 2D_ARRAY target enums.Ian Romanick2007-05-171-2/+2
* Add array texture targets to list that can use compressed formats.Ian Romanick2007-05-171-1/+4
* Refactor determining whether a texture target can use compressed formatIan Romanick2007-05-171-25/+19
* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-9/+143
* Refactor the way TestProxyTexImage is called in texture_error_check.Ian Romanick2007-05-101-22/+15
* Ensure we have a valid ReadBuffer for CopyTexSubImage, andAlan Hourihane2007-03-221-6/+6
* s/GLchan/GLubyte/ in debug codeBrian Paul2006-11-021-3/+3
* Merge texmem-0-3-branch.Keith Whitwell2006-11-011-452/+628
* minor formatting fixBrian Paul2006-10-041-1/+1
* more work for GL_EXT_texture_sRGB.Brian Paul2006-08-041-0/+72
* For glGetTexImage(), move the _mesa_validate_pbo_access() error check intoBrian Paul2006-07-191-0/+12
* indentation fixBrian Paul2006-07-181-5/+5
* add missing 'return' after a few _mesa_error() calls in _mesa_GetTexImage()Brian Paul2006-07-181-1/+5
* fix size assertions in _mesa_init_teximage_fields()Brian Paul2006-06-131-3/+3
* fix depth-component test to allow rectangular texturesBrian Paul2006-06-021-2/+4
* In gl_texture_image, replace ImageStride with an ImageOffsets array.Brian Paul2006-05-201-5/+25
* Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whetherBrian Paul2006-05-091-1/+1
* More updates for texture compression.Brian Paul2006-05-081-25/+28
* Fix a number of texture compression issues.Brian Paul2006-05-081-7/+6
* merge from texman branchmesa_20060325Brian Paul2006-03-261-3/+6
* Lots of changes/fixes for rendering to framebuffer objects.Brian Paul2006-03-201-7/+58
* additional error checking to be sure source renderbuffer exists for glCopyTex...Brian Paul2006-03-201-2/+36
* added comment about glTexImage and renderbuffersBrian Paul2005-12-011-0/+6
* Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul2005-11-161-6/+4
* Make _mesa_is_proxy_texture() non-static and use in a few more places.Brian Paul2005-11-111-13/+7
* minor improvements in _mesa_init_teximage_fields()Brian Paul2005-11-051-9/+9
* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-051-11/+11
* additional error checking for GL_EXT_packed_depth_stencilBrian Paul2005-10-011-13/+50
* Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul2005-09-281-1/+39
* New set_fetch_functions() to set a gl_texture_image's FetchTexel functionsBrian Paul2005-09-151-40/+0
* check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few placesBrian Paul2005-09-081-3/+5
* The old MESA_PBUFFER_ALLOC() function allocated memory on 512-byte boundaries.Brian Paul2005-07-051-2/+27
* Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.Brian Paul2005-06-271-1/+1
* add FreeTexImageData hook to help single-copy texturing in driversKeith Whitwell2005-03-221-35/+49
* indentation fixBrian Paul2005-02-081-6/+7
* add a few commentsBrian Paul2005-02-051-0/+5
* allow more internalFormat/format combinations (i hope i got it right)Daniel Borca2005-01-171-2/+5
* really protect against npot compressed textures (logbase2 never returns -1).Daniel Borca2004-12-201-3/+3
* Added driver hooks for GetTexImage() and GetCompressedTexImage().Brian Paul2004-12-121-158/+5
* allow GetTexImage with RGBA format and COLOR_INDEX internalformatDaniel Borca2004-12-101-2/+4
* Fix some warningsAlan Hourihane2004-12-021-2/+0
* added GL_RED/GREEN/BLUE to is_color_format()Brian Paul2004-11-221-0/+3
* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-101-2/+5
* PBO support for glGetCompressedTexImage().Brian Paul2004-10-311-2/+37