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path: root/src/mesa/main/teximage.c
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* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-101-2/+5
* PBO support for glGetCompressedTexImage().Brian Paul2004-10-311-2/+37
* glGetTexImage() now works with PBOs.Brian Paul2004-10-311-7/+32
* Reject unsupported texture formats passed to glCompressedTexImage?D. ThisIan Romanick2004-10-081-0/+3
* don't test for NULL pixels pointer here, do that in the 'store' routines afte...Brian Paul2004-09-231-6/+9
* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul2004-08-251-0/+2
* document some assumptions made about compressed texture tile sizeBrian Paul2004-07-021-0/+6
* Big-endian texture fixes from Michel Dänzer.Brian Paul2004-06-191-0/+1
* added more compressed formats to is_color_format()Roland Scheidegger2004-06-151-0/+4
* added compressed formats to is_color_format() and updated some commentsBrian Paul2004-06-141-14/+27
* added GL_BGR and GL_BGRA to is_color_format() (Ronny VindenesBrian Paul2004-06-111-0/+2
* Additional error checking for glTexImageXD.Brian Paul2004-06-101-7/+31
* Added big-endian texture formats.Brian Paul2004-05-121-9/+34
* Removed the old teximage code.Brian Paul2004-04-271-12/+9
* use FetchTexelf() in GetTexImage() to return float textures correctlyBrian Paul2004-04-221-5/+6
* New glTexImage code.Brian Paul2004-04-221-82/+115
* rename some span pack/unpack functions for better uniformityBrian Paul2004-02-281-1/+1
* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-271-58/+34
* New error checking in _mesa_GetTexImage().Brian Paul2004-01-241-23/+82
* Initial support for floating point and signed texture formats.Brian Paul2004-01-231-33/+49
* add GL_TEXTURE_CUBE_MAP_ARB to _mesa_max_texture_levels(), reordered some com...Brian Paul2004-01-111-13/+15
* Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings.Brian Paul2003-12-041-12/+1
* more texture compressionDaniel Borca2003-11-211-0/+16
* texture compressionDaniel Borca2003-10-291-6/+25
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-20/+20
* Allow glTexImage1/2/3D to specify width/height/depth = 0.Brian Paul2003-09-121-5/+7
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-54/+189
* fix conformance glitch introduced with NPOT extensionBrian Paul2003-07-071-0/+8
* Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation).Brian Paul2003-07-031-21/+42
* Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, heightBrian Paul2003-04-041-288/+270
* added GL_PROXY_TEXTURE_RECTANGLE_NV to is_proxy_target()Brian Paul2003-04-011-3/+2
* New device driver hooks for texture object and texture image creation toBrian Paul2003-04-011-88/+173
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
* fix glCopyTexSubImage2D error checking (bug 661907)Brian Paul2003-01-081-8/+15
* s/sprintf/_mesa_sprintf/Brian Paul2002-10-301-3/+3
* Header file clean-up:Brian Paul2002-10-241-13/+8
* new _mesa_max_texture_levels() helper function - not used everywhere yetBrian Paul2002-10-181-26/+40
* only allow intformat==GL_COLOR_INDEX if EXT_paletted_texture is supportedBrian Paul2002-10-181-2/+5
* Add casts to quiet compiler warnings.Karl Schultz2002-10-171-14/+14
* check texImage->IsClientData before freeing memoryBrian Paul2002-10-101-18/+18
* better error checking related to YCbCr imagesBrian Paul2002-10-021-17/+44
* new texture compression infrastructureBrian Paul2002-09-271-284/+500
* merge gl_texture_image RowStride from DRI 4.0.4Brian Paul2002-09-231-3/+7
* updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)Brian Paul2002-09-211-3/+42
* fixed pixel pack bug in glGetTexImage()Brian Paul2002-09-141-3/+3
* incorrect dimenstion passed to texture_error_check() in compressed teximage f...Brian Paul2002-09-061-4/+4
* improved error stringBrian Paul2002-09-031-2/+5
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-2/+1
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-100/+68
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-47/+187