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* mesa: don't include texformat.hBrian Paul2009-10-051-1/+0
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* mesa: lift _mesa_set_fetch_functions() calls out of driversBrian Paul2009-10-051-0/+20
| | | | Call it from in the main Mesa glTexImage functions.
* mesa: removed gl_texture_image::CompressedSize fieldBrian Paul2009-10-011-3/+0
| | | | | Just call ctx->Driver.CompressedTextureSize() when we need to get the compressed image size.
* mesa: remove gl_texture_image::IsCompressed fieldBrian Paul2009-10-011-4/+2
| | | | Use _mesa_is_format_compressed() instead.
* mesa: replace gl_texture_format with gl_formatBrian Paul2009-09-301-7/+7
| | | | | | Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum. ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x. gl_texture_format will go away next.
* mesa/main: Make FEATURE_convolve follow feature conventions.Chia-I Wu2009-09-241-2/+0
| | | | | As shown in mfeatures.h, this allows users of convolve.h to work without knowing if the feature is available.
* mesa: add some debug info to teximage.cMaciej Cencora2009-09-211-0/+87
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* mesa: move generate mipmap callsBrian Paul2009-09-151-3/+63
| | | | | | Per the suggestion in the Intel driver, move the calls to ctx->Driver.GenerateMipmap() into core Mesa so that drivers don't have to worry about it.
* mesa: remove last of gotosBrian Paul2009-09-151-62/+62
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* mesa: more goto removalBrian Paul2009-09-151-142/+129
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* mesa: remove some gotosBrian Paul2009-09-151-105/+96
| | | | This will make some subsequent changes easier...
* mesa: add extension checks in _mesa_max_texture_levels()Brian Paul2009-08-131-6/+9
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* mesa: use _mesa_get_current_tex_unit() in more placesBrian Paul2009-08-131-32/+20
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* mesa: refactor: move _mesa_is_color/depth/stencil_format() helpers to image.cBrian Paul2009-08-131-205/+2
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* mesa: move _mesa_Get[Compressed]TexImage() to texgetimage.cBrian Paul2009-08-131-234/+18
| | | | All the glGetTexImage code is in one file now.
* mesa: use _mesa_is_bufferobj()Brian Paul2009-08-121-1/+1
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* mesa/main: Add functions to clear and dirty texture objects.Chia-I Wu2009-08-051-0/+17
| | | | | | | | This commit adds a function to clear a texture object such that there is no image data associated with it, and a function to dirty it so that it will be re-tested for completeness. Signed-off-by: Chia-I Wu <[email protected]>
* mesa: more glGetTexImage() error checking consolidation, new assertionBrian Paul2009-08-041-8/+12
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* mesa: re-enable _mesa_source_buffer_exists() callBrian Paul2009-07-301-2/+2
| | | | Somehow this code wound up inside a comment a while back.
* mesa: get_current_tex_unit() helper functionBrian Paul2009-07-301-23/+35
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* mesa: refactor glGetTexImage error checking codeBrian Paul2009-07-301-86/+108
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* mesa: simplify _mesa_select_tex_image()Brian Paul2009-07-301-55/+9
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* mesa: simplify _mesa_set_tex_image()Brian Paul2009-07-301-29/+6
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* Always free image offsets memory when re-initializing texture image fields.Michel Dänzer2009-06-191-0/+2
| | | | Fixes leak running compiz with direct rendering.
* mesa: fix state validation bug for glCopyTex[Sub]Image()Brian Paul2009-05-011-5/+16
| | | | | We need to make sure the framebuffer state is up to date to make sure we read pixels from the right buffer when doing a texture image copy.
* mesa: add new signed rgba texture formatRoland Scheidegger2009-03-281-0/+13
| | | | | This is a (partial) backport of the signed texture format support in OGL 3.1. Since it wasn't promoted from an existing extension roll our own.
* mesa: update/fix doxygen commentsVinson Lee2009-03-171-4/+3
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* mesa: override_internal_format() function for debug/test purposes (disabled)Brian Paul2009-03-121-0/+49
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* mesa: improve some error messagesBrian Paul2009-03-121-3/+6
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* mesa: add support for ATI_envmap_bumpmapRoland Scheidegger2009-03-121-1/+38
| | | | | | | | add new entrypoints, new texture format, etc translate in texenvprogram.c for drivers using the mesa-generated tex env fragment program also handled in swrast, but not tested (cannot work due to negative texel results not handled correctly)
* mesa: use an array for current texture objectsBrian Paul2009-02-211-7/+7
| | | | Use loops to consolidate lots of texture object code.
* Merge commit 'origin/gallium-master-merge'Brian Paul2009-02-101-6/+17
|\ | | | | | | | | | | | | | | | | | | | | | | This is the big merge of the gallium-0.2 branch into master. gallium-master-merge was just the staging area for it. Both gallium-0.2 and gallium-master-merge are considered closed now. Conflicts: progs/demos/Makefile src/mesa/main/state.c src/mesa/main/texenvprogram.c
| * mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul2009-02-091-6/+17
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge commit 'origin/gallium-0.2' into gallium-master-merge Conflicts: Makefile docs/relnotes-7.4.html docs/relnotes.html src/mesa/drivers/dri/i965/brw_wm.h src/mesa/main/imports.c src/mesa/main/mtypes.h src/mesa/main/texcompress.c src/mesa/main/texenvprogram.c src/mesa/main/version.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_save_draw.c
| | * Merge commit 'origin/master' into gallium-0.2Brian Paul2008-11-111-18/+18
| | |\ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/shader/prog_execute.c src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
| | * \ Merge commit 'origin/master' into gallium-0.2Alan Hourihane2008-10-271-59/+67
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| | * \ \ Merge commit 'origin/master' into gallium-0.2Keith Whitwell2008-10-101-10/+8
| | |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/glapi/descrip.mms src/mesa/shader/grammar/descrip.mms
| | * \ \ \ Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-21/+73
| | |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A first attempt at moving gallium onto a branch directly off master... It will be interesting to see how much work this takes to get running. Have resolved the conflicts semi-arbitarily, not compiled or tested. Conflicts: .gitignore Makefile configs/config.mgw configs/darwin configs/darwin-x86ppc configs/default configs/freebsd-dri configs/linux-dri configs/linux-dri-xcb configs/linux-fbdev configs/linux-static configs/linux-x86-64-static configs/linux-x86-static doxygen/Makefile include/GL/gl.h progs/demos/Makefile progs/demos/descrip.mms progs/demos/texenv.c progs/egl/.gitignore progs/egl/Makefile progs/glsl/.gitignore progs/glsl/Makefile progs/glsl/convolutions.c progs/samples/Makefile.mgw progs/tests/.gitignore progs/trivial/.gitignore progs/trivial/point-param.c progs/trivial/tri.c progs/xdemos/.gitignore progs/xdemos/glthreads.c src/egl/drivers/demo/Makefile src/egl/drivers/dri/Makefile src/egl/main/Makefile src/glu/Makefile src/glu/sgi/Makefile src/glu/sgi/Makefile.mgw src/glut/glx/Makefile.mgw src/glut/os2/WarpWin.cpp src/glut/os2/glut_cindex.cpp src/glut/os2/glut_gamemode.cpp src/glut/os2/glut_win.cpp src/glut/os2/glut_winmisc.cpp src/glut/os2/os2_glx.cpp src/glut/os2/os2_menu.cpp src/glut/os2/os2_winproc.cpp src/glw/Makefile src/glx/x11/dri_glx.c src/glx/x11/glxext.c src/mesa/Makefile src/mesa/Makefile.mgw src/mesa/descrip.mms src/mesa/drivers/beos/Makefile src/mesa/drivers/common/descrip.mms src/mesa/drivers/common/driverfuncs.c src/mesa/drivers/directfb/Makefile src/mesa/drivers/dri/Makefile.template src/mesa/drivers/dri/common/dri_bufmgr.c src/mesa/drivers/dri/common/dri_bufmgr.h src/mesa/drivers/dri/common/dri_util.c src/mesa/drivers/dri/common/extension_helper.h src/mesa/drivers/dri/common/mmio.h src/mesa/drivers/dri/common/utils.c src/mesa/drivers/dri/common/utils.h src/mesa/drivers/dri/glcore/Makefile src/mesa/drivers/dri/i810/i810screen.c src/mesa/drivers/dri/i915/intel_ioctl.c src/mesa/drivers/dri/i915/intel_ioctl.h src/mesa/drivers/dri/i915/intel_screen.c src/mesa/drivers/dri/i915/server/i830_common.h src/mesa/drivers/dri/i915/server/i830_dri.h src/mesa/drivers/dri/i965/intel_screen.c src/mesa/drivers/dri/i965/server/i830_common.h src/mesa/drivers/dri/i965/server/i830_dri.h src/mesa/drivers/dri/mach64/mach64_screen.c src/mesa/drivers/dri/nouveau/nouveau_context.h src/mesa/drivers/dri/nouveau/nouveau_fifo.c src/mesa/drivers/dri/nouveau/nouveau_fifo.h src/mesa/drivers/dri/nouveau/nouveau_screen.c src/mesa/drivers/dri/nouveau/nouveau_screen.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/savage/savageioctl.h src/mesa/drivers/fbdev/Makefile src/mesa/drivers/osmesa/Makefile src/mesa/drivers/osmesa/descrip.mms src/mesa/drivers/x11/Makefile src/mesa/drivers/x11/descrip.mms src/mesa/drivers/x11/xm_dd.c src/mesa/glapi/glapi.c src/mesa/glapi/glthread.c src/mesa/main/api_validate.c src/mesa/main/attrib.c src/mesa/main/bufferobj.c src/mesa/main/bufferobj.h src/mesa/main/buffers.c src/mesa/main/config.h src/mesa/main/context.c src/mesa/main/descrip.mms src/mesa/main/drawpix.c src/mesa/main/enums.c src/mesa/main/fbobject.c src/mesa/main/glheader.h src/mesa/main/imports.c src/mesa/main/mipmap.c src/mesa/main/mm.c src/mesa/main/mm.h src/mesa/main/mtypes.h src/mesa/main/points.c src/mesa/main/sources src/mesa/main/state.c src/mesa/main/texcompress_fxt1.c src/mesa/main/texenvprogram.c src/mesa/main/texobj.c src/mesa/main/texstate.c src/mesa/main/texstore.c src/mesa/math/descrip.mms src/mesa/shader/arbprogram.c src/mesa/shader/descrip.mms src/mesa/shader/prog_execute.c src/mesa/shader/prog_statevars.c src/mesa/shader/prog_statevars.h src/mesa/shader/prog_uniform.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/shader_api.c src/mesa/shader/slang/descrip.mms src/mesa/shader/slang/library/slang_vertex_builtin_gc.h src/mesa/sources src/mesa/swrast/descrip.mms src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_fragprog.c src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast_setup/descrip.mms src/mesa/tnl/descrip.mms src/mesa/tnl/t_context.h src/mesa/tnl/t_vp_build.c src/mesa/tnl/tnl.h src/mesa/vbo/descrip.mms src/mesa/vbo/vbo_context.c src/mesa/vbo/vbo_exec_array.c src/mesa/x86-64/xform4.S src/mesa/x86/rtasm/x86sse.c src/mesa/x86/rtasm/x86sse.h windows/VC6/progs/glut/glut.dsp windows/VC7/mesa/gdi/gdi.vcproj windows/VC7/mesa/glu/glu.vcproj windows/VC7/mesa/mesa.sln windows/VC7/mesa/mesa/mesa.vcproj windows/VC7/mesa/osmesa/osmesa.vcproj windows/VC7/progs/glut/glut.vcproj windows/VC8/mesa/gdi/gdi.vcproj windows/VC8/mesa/glu/glu.vcproj windows/VC8/mesa/mesa.sln windows/VC8/mesa/mesa/mesa.vcproj windows/VC8/progs/glut/glut.vcproj
| | | * | | | mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian Paul2008-07-041-29/+29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Simplification in colortab.c too. cherry-picked from master (fe469007037d9d5cdbe1677d8ff7368b276e9e7c)
| | | * | | | mesa: refactor: move #define FEATURE flags into new mfeatures.h fileBrian Paul2008-06-101-1/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Also, check the FEATURE flags in many places.
| | | * | | | Fix some PBO breakage.Brian2008-03-211-3/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | In _mesa_Bitmap, can't early return if bitmap ptr is NULL, it may be an offset into a PBO. Similarly for _mesa_GetTexImage.
| | | * | | | fix Height2/Depth2 init problem when using texture bordersBrian2008-03-101-6/+17
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| | | * | | | added _mesa_tex_target_to_face()Brian2008-02-111-7/+13
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| | | * | | | Added new _mesa_clip_copytexsubimage() function to do avoid clipping down in ↵Brian2007-09-261-7/+23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the drivers. This should probably be pulled into main-line Mesa...
* | | | | | | mesa: s/_IMAGE_NEW_TRANSFER_STATE/_MESA_NEW_TRANSFER_STATE/ to be more ↵Brian Paul2009-02-101-11/+11
|/ / / / / / | | | | | | | | | | | | | | | | | | consistant with other flags
* | | | | | mesa: minor error msg improvementBrian Paul2009-02-041-1/+2
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* | | | | | mesa: simplify the _mesa_get_proxy_tex_image() functionBrian Paul2009-01-301-85/+30
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* | | | | | mesa: fix incorrect call to clear_teximage_fields() in _mesa_TexImage2D()Brian Paul2009-01-301-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | Fixes failed assertion / segfault for particular proxy texture tests.
* | | | | | mesa: fix a render to texture FBO validation bugBrian Paul2009-01-291-10/+45
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When glTexImage() is called we need to re-validate any FBOs that point to the texture (i.e. render-to-texture) since changing the texture's size/format will effect FBO completeness. We don't keep a list of all FBOs rendering into each texture (which would be a bit messy) so we check all FBOs in existance. To optimize this, the gl_texture_object->_RenderToTexture flag is used to avoid checking textures that have never been used as renderbuffers. So, we only walk over all FBOs (there's usually only a few) when glTexImage() modifies a RTT texture. Fixes a bug seen in shadowtex.c when toggling packed depth/stencil mode.
* | | | | | Make GL_ARB_texture_compression mandatoryIan Romanick2009-01-281-17/+15
| |_|_|_|/ |/| | | | | | | | | | | | | | Signed-off-by: Ian Romanick <[email protected]>
* | | | | mesa: new _mesa_is_pow_two() functionBrian2008-11-101-18/+18
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