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path: root/src/mesa/main/teximage.c
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* mesa: Add OES_EGL_image to extension list.Chia-I Wu2010-04-061-0/+6
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* mesa: Fix SCons build.Vinson Lee2010-02-241-2/+2
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* core: Implement GL_OES_EGL_image entry pointsKristian Høgsberg2010-02-241-0/+41
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* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-2/+2
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* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-5/+5
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* mesa: fix int/uint comparison warningsBrian Paul2010-01-271-6/+6
| | | | Reported by Karl Schultz.
* mesa: Remove unnecessary header from teximage.c.Vinson Lee2010-01-171-1/+0
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* mesa: added another check in check_gen_mipmap()Brian Paul2009-11-161-1/+3
| | | | | We don't need to call ctx->Driver.GenerateMipmap() if we're updating a texture level >= MAX_LEVEL.
* mesa: make _mesa_get_current_tex_objec() publicBrian Paul2009-11-021-31/+30
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* mesa: better error messageBrian Paul2009-10-301-2/+2
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* mesa: move, clean-up _mesa_print_texture()Brian Paul2009-10-291-57/+0
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* mesa: fix some tests in subtexture_error_check2()Brian Paul2009-10-291-23/+22
| | | | | Don't use hard-coded compressed block sizes. Update comments and error strings.
* Merge branch 'texformat-rework'Brian Paul2009-10-281-24/+110
|\ | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/drivers/dri/radeon/radeon_fbo.c src/mesa/drivers/dri/s3v/s3v_tex.c src/mesa/drivers/dri/s3v/s3v_xmesa.c src/mesa/drivers/dri/trident/trident_context.c src/mesa/main/debug.c src/mesa/main/mipmap.c src/mesa/main/texformat.c src/mesa/main/texgetimage.c
| * mesa: choose texture format in core mesa, not driversBrian Paul2009-10-251-0/+48
| | | | | | | | | | | | Call the ctx->Driver.ChooseTextureFormat() function from core Mesa's _mesa_[Copy]TexImage functions instead of in the driver functions. One less thing for drivers to do.
| * mesa: fix-up error checking related to compressed texture block sizeBrian Paul2009-10-251-5/+17
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| * mesa: clean-up, simplify compressed texture size checkingBrian Paul2009-10-251-4/+16
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| * mesa: don't include texformat.hBrian Paul2009-10-051-1/+0
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| * mesa: lift _mesa_set_fetch_functions() calls out of driversBrian Paul2009-10-051-0/+20
| | | | | | | | Call it from in the main Mesa glTexImage functions.
| * mesa: removed gl_texture_image::CompressedSize fieldBrian Paul2009-10-011-3/+0
| | | | | | | | | | Just call ctx->Driver.CompressedTextureSize() when we need to get the compressed image size.
| * mesa: remove gl_texture_image::IsCompressed fieldBrian Paul2009-10-011-4/+2
| | | | | | | | Use _mesa_is_format_compressed() instead.
| * mesa: replace gl_texture_format with gl_formatBrian Paul2009-09-301-7/+7
| | | | | | | | | | | | Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum. ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x. gl_texture_format will go away next.
* | mesa: consolidate _mesa_CompressedTexSubImage[123]DARB() functionsBrian Paul2009-10-271-96/+56
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* | mesa: consolidate CompressedTexSubImage1/2/3DARB() error checkingBrian Paul2009-10-271-28/+58
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* | mesa: simplify teximage code with get_current_tex_object()Brian Paul2009-10-271-60/+38
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* mesa/main: Make FEATURE_convolve follow feature conventions.Chia-I Wu2009-09-241-2/+0
| | | | | As shown in mfeatures.h, this allows users of convolve.h to work without knowing if the feature is available.
* mesa: add some debug info to teximage.cMaciej Cencora2009-09-211-0/+87
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* mesa: move generate mipmap callsBrian Paul2009-09-151-3/+63
| | | | | | Per the suggestion in the Intel driver, move the calls to ctx->Driver.GenerateMipmap() into core Mesa so that drivers don't have to worry about it.
* mesa: remove last of gotosBrian Paul2009-09-151-62/+62
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* mesa: more goto removalBrian Paul2009-09-151-142/+129
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* mesa: remove some gotosBrian Paul2009-09-151-105/+96
| | | | This will make some subsequent changes easier...
* mesa: add extension checks in _mesa_max_texture_levels()Brian Paul2009-08-131-6/+9
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* mesa: use _mesa_get_current_tex_unit() in more placesBrian Paul2009-08-131-32/+20
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* mesa: refactor: move _mesa_is_color/depth/stencil_format() helpers to image.cBrian Paul2009-08-131-205/+2
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* mesa: move _mesa_Get[Compressed]TexImage() to texgetimage.cBrian Paul2009-08-131-234/+18
| | | | All the glGetTexImage code is in one file now.
* mesa: use _mesa_is_bufferobj()Brian Paul2009-08-121-1/+1
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* mesa/main: Add functions to clear and dirty texture objects.Chia-I Wu2009-08-051-0/+17
| | | | | | | | This commit adds a function to clear a texture object such that there is no image data associated with it, and a function to dirty it so that it will be re-tested for completeness. Signed-off-by: Chia-I Wu <[email protected]>
* mesa: more glGetTexImage() error checking consolidation, new assertionBrian Paul2009-08-041-8/+12
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* mesa: re-enable _mesa_source_buffer_exists() callBrian Paul2009-07-301-2/+2
| | | | Somehow this code wound up inside a comment a while back.
* mesa: get_current_tex_unit() helper functionBrian Paul2009-07-301-23/+35
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* mesa: refactor glGetTexImage error checking codeBrian Paul2009-07-301-86/+108
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* mesa: simplify _mesa_select_tex_image()Brian Paul2009-07-301-55/+9
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* mesa: simplify _mesa_set_tex_image()Brian Paul2009-07-301-29/+6
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* Always free image offsets memory when re-initializing texture image fields.Michel Dänzer2009-06-191-0/+2
| | | | Fixes leak running compiz with direct rendering.
* mesa: fix state validation bug for glCopyTex[Sub]Image()Brian Paul2009-05-011-5/+16
| | | | | We need to make sure the framebuffer state is up to date to make sure we read pixels from the right buffer when doing a texture image copy.
* mesa: add new signed rgba texture formatRoland Scheidegger2009-03-281-0/+13
| | | | | This is a (partial) backport of the signed texture format support in OGL 3.1. Since it wasn't promoted from an existing extension roll our own.
* mesa: update/fix doxygen commentsVinson Lee2009-03-171-4/+3
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* mesa: override_internal_format() function for debug/test purposes (disabled)Brian Paul2009-03-121-0/+49
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* mesa: improve some error messagesBrian Paul2009-03-121-3/+6
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* mesa: add support for ATI_envmap_bumpmapRoland Scheidegger2009-03-121-1/+38
| | | | | | | | add new entrypoints, new texture format, etc translate in texenvprogram.c for drivers using the mesa-generated tex env fragment program also handled in swrast, but not tested (cannot work due to negative texel results not handled correctly)
* mesa: use an array for current texture objectsBrian Paul2009-02-211-7/+7
| | | | Use loops to consolidate lots of texture object code.