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path: root/src/mesa/main/teximage.c
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* mesa: Fix Type A _INT formats to MESA_FORMAT naming standardMark Mueller2014-01-271-10/+10
* mesa: Fix MESA_FORMAT names with ALPH, INTENSITY, and LUMINANCEMark Mueller2014-01-271-32/+32
* mesa: Change many Type P MESA_FORMATs to meet naming specMark Mueller2014-01-271-4/+4
* mesa: Change many Type A MESA_FORMATs to meet naming standardMark Mueller2014-01-271-9/+9
* mesa: Rename 4 color component unsigned byte MESA_FORMATsMark Mueller2014-01-271-1/+1
* mesa: change gl_format to mesa_formatMark Mueller2014-01-271-13/+13
* mesa: Validate internalFormat with target in glTexStorage pathsIan Romanick2014-01-271-1/+3
* mesa: Refactor internalFormat / target checks to a separate functionIan Romanick2014-01-271-40/+70
* mesa: Generate the correct error for a depth format with a 3D textureIan Romanick2014-01-271-3/+17
* mesa: Define helper function to get the number of texture layers.Francisco Jerez2014-01-151-0/+87
* mesa: Clean up bad code formatting left from previous commitIan Romanick2013-12-201-7/+7
* mesa: GL_EXT_packed_depth_stencil is not optionalIan Romanick2013-12-201-2/+0
* mesa: add API/extension checks for 3-component texture buffer formatsBrian Paul2013-12-181-7/+14
* mesa: get_texbuffer_format(): differentiate between core and compat contextPi Tabred2013-12-181-80/+87
* mesa: Modify format validation to check for extension not context versionPi Tabred2013-12-181-7/+2
* mesa: Make validate_texbuffer_format function available externallyPi Tabred2013-12-181-3/+4
* mesa: Update TexStorage to support ARB_texture_viewCourtney Goeltzenleuchter2013-12-131-0/+6
* mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_arrayIan Romanick2013-12-041-21/+8
* mesa: resolve typo DTXn/DXTnEmil Velikov2013-12-031-1/+1
* mesa: change glTexImage[23]DMultisample() internalformat to GLenumBrian Paul2013-10-161-2/+2
* mesa: consolidate cube width=height error checkingBrian Paul2013-10-161-38/+5
* mesa: Remove 'invalidate_state' parameter to _mesa_dirty_texobj().Kenneth Graunke2013-09-261-3/+3
* mesa: remove handcounted magic numberDylan Noblesmith2013-09-241-13/+20
* mesa: fix number of mipmaps calculation for proxy texturesMikko Juola2013-07-311-0/+10
* mesa: GL_ARB_texture_storage is not optionalIan Romanick2013-06-281-6/+2
* mesa: Hide weirdness of 1D_ARRAY textures from Driver.CopyTexSubImage().Eric Anholt2013-06-171-5/+35
* mesa: fix OES_EGL_image_external being partially allowed in the core profileMarek Olšák2013-06-131-2/+3
* mesa: fix error checking of DXT sRGB formats in _mesa_base_tex_format()Brian Paul2013-05-301-2/+4
* mesa: asst. whitespace, formatting fixes in teximage.cBrian Paul2013-05-301-28/+43
* mesa: Track the TexImage being rendered to in the gl_renderbuffer.Eric Anholt2013-05-171-1/+1
* mesa: Make core Mesa allocate the texture renderbuffer wrapper.Eric Anholt2013-05-061-2/+1
* mesa: fix the compressed TexSubImage size checking codeBrian Paul2013-04-261-3/+9
* mesa: fix type comparison errors in sub-texture error checking codeTapani Pälli2013-04-261-5/+5
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* mesa: fix texture storage multisample prototypes harder.Dave Airlie2013-04-011-2/+2
* mesa: improve reported function name in Tex*MultisampleChris Forbes2013-03-311-16/+14
* glapi: add definition of ARB_texture_storage_multisampleChris Forbes2013-03-311-0/+20
* mesa: add support for immutable textures to teximagemultisample()Chris Forbes2013-03-311-3/+28
* mesa: use _mesa_check_sample_count() for multisample texturesChris Forbes2013-03-241-27/+7
* mesa: don't allocate a texture if width or height is 0 in CopyTexImageMarek Olšák2013-03-111-10/+12
* mesa: Allow ETC2/EAC formats with ARB_ES3_compatibility.Matt Turner2013-03-081-1/+1
* Add missing GL_TEXTURE_CUBE_MAP entry in _mesa_legal_texture_dimensionsAlan Hourihane2013-03-051-0/+1
* mesa: implement TexImage*MultisampleChris Forbes2013-03-021-4/+163
* mesa: add texobj support for ARB_texture_multisampleChris Forbes2013-03-021-2/+58
* glapi: add ARB_texture_multisampleChris Forbes2013-03-021-0/+21
* mesa/es: NULL check in EGLImageTargetTexture2DOESTapani Pälli2013-02-251-0/+6
* CopyTexImage: Don't check sRGB vs LINEAR for desktop GLJordan Justen2013-02-121-18/+10