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path: root/src/mesa/main/teximage.c
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* more texture compressionDaniel Borca2003-11-211-0/+16
* texture compressionDaniel Borca2003-10-291-6/+25
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-20/+20
* Allow glTexImage1/2/3D to specify width/height/depth = 0.Brian Paul2003-09-121-5/+7
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-54/+189
* fix conformance glitch introduced with NPOT extensionBrian Paul2003-07-071-0/+8
* Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation).Brian Paul2003-07-031-21/+42
* Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, heightBrian Paul2003-04-041-288/+270
* added GL_PROXY_TEXTURE_RECTANGLE_NV to is_proxy_target()Brian Paul2003-04-011-3/+2
* New device driver hooks for texture object and texture image creation toBrian Paul2003-04-011-88/+173
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
* fix glCopyTexSubImage2D error checking (bug 661907)Brian Paul2003-01-081-8/+15
* s/sprintf/_mesa_sprintf/Brian Paul2002-10-301-3/+3
* Header file clean-up:Brian Paul2002-10-241-13/+8
* new _mesa_max_texture_levels() helper function - not used everywhere yetBrian Paul2002-10-181-26/+40
* only allow intformat==GL_COLOR_INDEX if EXT_paletted_texture is supportedBrian Paul2002-10-181-2/+5
* Add casts to quiet compiler warnings.Karl Schultz2002-10-171-14/+14
* check texImage->IsClientData before freeing memoryBrian Paul2002-10-101-18/+18
* better error checking related to YCbCr imagesBrian Paul2002-10-021-17/+44
* new texture compression infrastructureBrian Paul2002-09-271-284/+500
* merge gl_texture_image RowStride from DRI 4.0.4Brian Paul2002-09-231-3/+7
* updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)Brian Paul2002-09-211-3/+42
* fixed pixel pack bug in glGetTexImage()Brian Paul2002-09-141-3/+3
* incorrect dimenstion passed to texture_error_check() in compressed teximage f...Brian Paul2002-09-061-4/+4
* improved error stringBrian Paul2002-09-031-2/+5
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-2/+1
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-100/+68
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-47/+187
* call _mesa_sizeof_packed_type() in _mesa_GetTexImage() (bug 547203)Brian Paul2002-04-231-3/+3
* Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and textureBrian Paul2002-03-191-12/+12
* API dispath updatesBrian Paul2001-11-181-2/+2
* fix error in error checking conditional (bug 476846)Brian Paul2001-11-031-2/+2
* more compiler warning fixesKarl Schultz2001-09-181-7/+7
* fixes for proxy cube map texture imagesBrian Paul2001-07-261-2/+4
* don't make default teximage if glTexImage's pixels=NULL (Gerk Huisma)Brian Paul2001-07-231-1/+27
* Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma)Brian Paul2001-07-161-1/+3
* assorted changes for supporting GLfloat color channels (not done)Brian Paul2001-07-131-1/+5
* replace _NEW_PIXEL with _IMAGE_NEW_TRANSFER_STATE to catch color matrix changesBrian Paul2001-07-131-12/+12
* Enable GL_ARB_texture_compression for XMesa/GLX driver. TextureBrian Paul2001-06-151-8/+67
* Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul2001-06-131-33/+105
* disable pixel transfer ops for glGetTexImage(), per the specBrian Paul2001-06-121-85/+6
* Finished GL_SGIS_generate_mipmap. Should be trivial to enable in DRI drivers.Brian Paul2001-05-241-1/+3
* initial support for GL_SGIS_generate_mipmap extensionBrian Paul2001-05-211-41/+43
* assign texImage->FetchTexel only if NULLBrian Paul2001-04-241-6/+21
* bug fixes, added missing state query casesBrian Paul2001-04-191-1/+2
* add texture border width to x/y/zoffset in gl[Copy]TexSubImage*D() functions ...Brian Paul2001-03-301-1/+46
* texImage->FetchTexel wasn't getting initialized in _mesa_CopyTexImage1/2D()Brian Paul2001-03-301-1/+12
* - Restore texImage->IntFormat.Gareth Hughes2001-03-281-2/+4
* More texture format updates. Drivers now need only plug an appropriateGareth Hughes2001-03-281-59/+39
* change glTexImage3D() internalFormat to GLenum to match other OpenGLsBrian Paul2001-03-261-6/+7