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src
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mesa
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teximage.c
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Author
Age
Files
Lines
...
*
more work for GL_EXT_texture_sRGB.
Brian Paul
2006-08-04
1
-0
/
+72
*
For glGetTexImage(), move the _mesa_validate_pbo_access() error check into
Brian Paul
2006-07-19
1
-0
/
+12
*
indentation fix
Brian Paul
2006-07-18
1
-5
/
+5
*
add missing 'return' after a few _mesa_error() calls in _mesa_GetTexImage()
Brian Paul
2006-07-18
1
-1
/
+5
*
fix size assertions in _mesa_init_teximage_fields()
Brian Paul
2006-06-13
1
-3
/
+3
*
fix depth-component test to allow rectangular textures
Brian Paul
2006-06-02
1
-2
/
+4
*
In gl_texture_image, replace ImageStride with an ImageOffsets array.
Brian Paul
2006-05-20
1
-5
/
+25
*
Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whether
Brian Paul
2006-05-09
1
-1
/
+1
*
More updates for texture compression.
Brian Paul
2006-05-08
1
-25
/
+28
*
Fix a number of texture compression issues.
Brian Paul
2006-05-08
1
-7
/
+6
*
merge from texman branch
mesa_20060325
Brian Paul
2006-03-26
1
-3
/
+6
*
Lots of changes/fixes for rendering to framebuffer objects.
Brian Paul
2006-03-20
1
-7
/
+58
*
additional error checking to be sure source renderbuffer exists for glCopyTex...
Brian Paul
2006-03-20
1
-2
/
+36
*
added comment about glTexImage and renderbuffers
Brian Paul
2005-12-01
1
-0
/
+6
*
Use new gl_framebuffer _Depth/_StencilBuffer fields instead of
Brian Paul
2005-11-16
1
-6
/
+4
*
Make _mesa_is_proxy_texture() non-static and use in a few more places.
Brian Paul
2005-11-11
1
-13
/
+7
*
minor improvements in _mesa_init_teximage_fields()
Brian Paul
2005-11-05
1
-9
/
+9
*
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-05
1
-11
/
+11
*
additional error checking for GL_EXT_packed_depth_stencil
Brian Paul
2005-10-01
1
-13
/
+50
*
Initial work for GL_EXT_packed_depth_stencil extension.
Brian Paul
2005-09-28
1
-1
/
+39
*
New set_fetch_functions() to set a gl_texture_image's FetchTexel functions
Brian Paul
2005-09-15
1
-40
/
+0
*
check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few places
Brian Paul
2005-09-08
1
-3
/
+5
*
The old MESA_PBUFFER_ALLOC() function allocated memory on 512-byte boundaries.
Brian Paul
2005-07-05
1
-2
/
+27
*
Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.
Brian Paul
2005-06-27
1
-1
/
+1
*
add FreeTexImageData hook to help single-copy texturing in drivers
Keith Whitwell
2005-03-22
1
-35
/
+49
*
indentation fix
Brian Paul
2005-02-08
1
-6
/
+7
*
add a few comments
Brian Paul
2005-02-05
1
-0
/
+5
*
allow more internalFormat/format combinations (i hope i got it right)
Daniel Borca
2005-01-17
1
-2
/
+5
*
really protect against npot compressed textures (logbase2 never returns -1).
Daniel Borca
2004-12-20
1
-3
/
+3
*
Added driver hooks for GetTexImage() and GetCompressedTexImage().
Brian Paul
2004-12-12
1
-158
/
+5
*
allow GetTexImage with RGBA format and COLOR_INDEX internalformat
Daniel Borca
2004-12-10
1
-2
/
+4
*
Fix some warnings
Alan Hourihane
2004-12-02
1
-2
/
+0
*
added GL_RED/GREEN/BLUE to is_color_format()
Brian Paul
2004-11-22
1
-0
/
+3
*
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
Brian Paul
2004-11-10
1
-2
/
+5
*
PBO support for glGetCompressedTexImage().
Brian Paul
2004-10-31
1
-2
/
+37
*
glGetTexImage() now works with PBOs.
Brian Paul
2004-10-31
1
-7
/
+32
*
Reject unsupported texture formats passed to glCompressedTexImage?D. This
Ian Romanick
2004-10-08
1
-0
/
+3
*
don't test for NULL pixels pointer here, do that in the 'store' routines afte...
Brian Paul
2004-09-23
1
-6
/
+9
*
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...
Brian Paul
2004-08-25
1
-0
/
+2
*
document some assumptions made about compressed texture tile size
Brian Paul
2004-07-02
1
-0
/
+6
*
Big-endian texture fixes from Michel Dänzer.
Brian Paul
2004-06-19
1
-0
/
+1
*
added more compressed formats to is_color_format()
Roland Scheidegger
2004-06-15
1
-0
/
+4
*
added compressed formats to is_color_format() and updated some comments
Brian Paul
2004-06-14
1
-14
/
+27
*
added GL_BGR and GL_BGRA to is_color_format() (Ronny Vindenes
Brian Paul
2004-06-11
1
-0
/
+2
*
Additional error checking for glTexImageXD.
Brian Paul
2004-06-10
1
-7
/
+31
*
Added big-endian texture formats.
Brian Paul
2004-05-12
1
-9
/
+34
*
Removed the old teximage code.
Brian Paul
2004-04-27
1
-12
/
+9
*
use FetchTexelf() in GetTexImage() to return float textures correctly
Brian Paul
2004-04-22
1
-5
/
+6
*
New glTexImage code.
Brian Paul
2004-04-22
1
-82
/
+115
*
rename some span pack/unpack functions for better uniformity
Brian Paul
2004-02-28
1
-1
/
+1
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