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src
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mesa
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main
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teximage.c
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Author
Age
Files
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...
*
Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.
Brian Paul
2000-10-30
1
-28
/
+27
*
Replace the flags Mesa was using for ctx->NewState with a new set
Keith Whitwell
2000-10-30
1
-29
/
+29
*
more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)
Brian Paul
2000-10-29
1
-1
/
+2
*
More GLchan color channel changes.
Brian Paul
2000-10-29
1
-58
/
+60
*
Basic work to support deep color channels:
Brian Paul
2000-10-28
1
-8
/
+8
*
added _mesa_get_teximages_from_driver()
Brian Paul
2000-10-16
1
-1
/
+51
*
new params for SpecificCompressedTexFormat() (Bill White)
Brian Paul
2000-09-28
1
-21
/
+28
*
added device driver function for texture proxy testing
Brian Paul
2000-09-07
1
-17
/
+52
*
oops- forgot convolution for glGetTexImage. Done now.
Brian Paul
2000-09-06
1
-78
/
+147
*
passing proxy targets to glGetTexImage() should generate GL_INVALID_ENUM
Brian Paul
2000-09-05
1
-2
/
+5
*
use clear_proxy_teximage() instead of MEMSET()
Brian Paul
2000-09-05
1
-13
/
+41
*
Fixed bug in fill_texture_image(). Clean-up in _mesaGetTexImage()
Brian Paul
2000-09-05
1
-45
/
+12
*
finished convolution
Brian Paul
2000-09-02
1
-256
/
+216
*
destBytesPerRow was uninitialized in make_texture_image()
Brian Paul
2000-09-01
1
-1
/
+2
*
convolution for glTexImage[123]D now works
Brian Paul
2000-08-31
1
-35
/
+42
*
more convolution work
Brian Paul
2000-08-30
1
-31
/
+147
*
finished compressed texture support (Bill White)
Brian Paul
2000-08-29
1
-120
/
+305
*
implemented new ImageTransferState bitmask
Brian Paul
2000-08-21
1
-42
/
+85
*
fixed two proxy texture typos
Brian Paul
2000-06-28
1
-2
/
+2
*
revamped glCopyTexSubImage1/2/3D() to be more like glCopyTexImage1/2/3D()
Brian Paul
2000-06-15
1
-75
/
+74
*
more work on GL_ARB_texture_compression
Brian Paul
2000-06-06
1
-9
/
+201
*
more work on GL_ARB_texture_cube_map
Brian Paul
2000-05-30
1
-0
/
+20
*
more work on GL_ARB_texture_cube_map
Brian Paul
2000-05-26
1
-4
/
+7
*
more work on GL_ARB_texture_compression
Brian Paul
2000-05-24
1
-52
/
+396
*
initial work for GL_ARB_texture_compression
Brian Paul
2000-05-23
1
-0
/
+60
*
more texture cube work, misc code clean-up
Brian Paul
2000-05-23
1
-30
/
+41
*
more work on GL_ARB_texture_cube_map
Brian Paul
2000-05-23
1
-30
/
+159
*
initial code for GL_ARB_texture_cube_map
Brian Paul
2000-05-22
1
-2
/
+34
*
improved PrintTexture debug function
Brian Paul
2000-03-30
1
-7
/
+36
*
changes for single-copy textures
Brian Paul
2000-03-29
1
-1
/
+24
*
put _mesa prefix on some functions
Brian Paul
2000-03-27
1
-11
/
+11
*
fixed a Driver.TexImage call typo, misc clean-up
Brian Paul
2000-03-24
1
-7
/
+6
*
replaced decode_internal_format() with _mesa_base_tex_format()
Brian Paul
2000-03-23
1
-6
/
+6
*
lots of changes for single-copy texture image DD interface
Brian Paul
2000-03-22
1
-224
/
+374
*
changed imaging functions to _mesa_ prefix
Brian Paul
2000-03-21
1
-22
/
+21
*
clean-up of texture image construction
Brian Paul
2000-03-21
1
-93
/
+84
*
added new_texture_image()
Brian Paul
2000-03-20
1
-70
/
+67
*
added device driver functions for CopyTexImage, CopyTexSubImage, GetTexImage
Brian Paul
2000-03-20
1
-57
/
+217
*
fixed compiler warnings on BeOS R4
Brian Paul
2000-03-19
1
-7
/
+8
*
inserted static const in make_null_texture()
Brian Paul
2000-03-01
1
-2
/
+2
*
fixed minor bug in copytexsubimage_error_check()
Brian Paul
2000-02-21
1
-2
/
+2
*
now using dynamically allocated api dispatch tables
Brian Paul
2000-02-12
1
-3
/
+3
*
added _mesa_TexImage3DEXT()
Brian Paul
2000-01-31
1
-2
/
+13
*
replaced Driver.SetBuffer() with SetDrawBuffer() and SetReadBuffer()
Brian Paul
1999-11-25
1
-7
/
+11
*
added support for separate read/draw buffers per context
Brian Paul
1999-11-24
1
-3
/
+4
*
first big check-in of new Mesa 3.3 code
Brian Paul
1999-11-11
1
-90
/
+91
*
clean-up of header includes (Daryll)
Brian Paul
1999-11-08
1
-4
/
+1
*
clean-up to reduce MSVC warnings
Brian Paul
1999-11-05
1
-11
/
+11
*
new texture image processing
Brian Paul
1999-11-03
1
-1327
/
+747
*
applied Jonn Carmack's patch for faster glTexSubImage2D() in Quake
Brian Paul
1999-10-22
1
-3
/
+22
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