| Commit message (Collapse) | Author | Age | Files | Lines |
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See http://bugs.freedesktop.org/show_bug.cgi?id=37150
Signed-off-by: Brian Paul <[email protected]>
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Previously, always did unorm8->float/nonlinear-to-linear conversion (using
lookup table), then convert back to nonlinear (using the expensive math
func pow among others), and finally convert back to int (assuming caller
wants unorm8), because the float texture fetch function is used for getting
the actual texel values. This should probably all be changed at some point,
but for now simply enable the memcpy path also for srgb formats (but if for
instance swizzling is required, still the whole conversion will be done).
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commit 864fe253b04105b7469e5f7b064dc37637b944f8
Author: Brian Paul <[email protected]>
Date: Thu Apr 21 20:13:07 2011 -0600
mesa: s/exec/disp/ in _mesa_init_histogram_dispatch()
This function isn't normally compiled (FEATURE_histogram).
commit f4bf45e2b94b582cacd19cdca873c5be627e4250
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:58 2011 -0600
mesa: hook up GL_ARB_robustness dispatch functions
...and advertise the extension.
Signed-off-by: Brian Paul <[email protected]>
commit 2b89e38e5f572dc40cebc06381ae7c5d04386998
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:58 2011 -0600
mesa: regenerated API files for GL_ARB_robustness
Signed-off-by: Brian Paul <[email protected]>
commit 5d5ebfb7135cec9d833adef86cbf4d0f3d9beca8
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:57 2011 -0600
glapi: add ARB_robustness xml
Signed-off-by: Brian Paul <[email protected]>
commit 0159d1d6d99f4bbc18381dc2081c20d3aff17ac9
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:57 2011 -0600
mesa: implement GL_ARB_robustness functions
Signed-off-by: Brian Paul <[email protected]>
commit 938fd71f4c4742f274922d53492a7290ab8d9c9b
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:57 2011 -0600
mesa: add context fields for GL_ARB_robustness
Signed-off-by: Brian Paul <[email protected]>
commit 72075137bc79e65be03dac7e97b6dba93c3a86a4
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:57 2011 -0600
mesa: standardize more bounds-checking error messages
Signed-off-by: Brian Paul <[email protected]>
commit 32a3fc23746db49da903fbc08afa0135af3007d2
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:57 2011 -0600
mesa: standardize some bounds-checking error messages
Signed-off-by: Brian Paul <[email protected]>
commit cecbf1f4d164207de373dec0cadee2e84e1f9656
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:57 2011 -0600
mesa: add more bounds-checking support for client memory buffers
Signed-off-by: Brian Paul <[email protected]>
commit edc895b52383d5bd274422db56adead1d81daf5f
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:57 2011 -0600
mesa: add bounds-checking support for client memory buffers
Signed-off-by: Brian Paul <[email protected]>
commit 3a96ef28a538f158a219b406cd090dee70470c85
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:57 2011 -0600
mesa: use is_bufferobj() helper function
Signed-off-by: Brian Paul <[email protected]>
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Untested, noticed while working on the depth/stencil fix.
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Directly include mtypes.h if a file uses a gl_context struct. This
allows future removal of headers that are not strictly necessary but
indirectly include mtypes.h for a file.
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New files:
pack.c - image/row packing/unpacking functions
pixeltransfer.c - pixel scale/bias/lookup functions
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This may break the SUNOS4 build, but it's no longer relevant.
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Add explicit casts, fix constant types, fix variable types.
Fixes about 340 warnings in MSFT Visual Studio.
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Conflicts:
src/gallium/auxiliary/draw/draw_context.c
src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
src/gallium/auxiliary/pipebuffer/Makefile
src/gallium/auxiliary/pipebuffer/SConscript
src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
src/gallium/auxiliary/tgsi/tgsi_scan.c
src/gallium/drivers/i915/i915_surface.c
src/gallium/drivers/i915/i915_texture.c
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
src/gallium/drivers/llvmpipe/lp_texture.c
src/gallium/drivers/softpipe/sp_prim_vbuf.c
src/gallium/state_trackers/xorg/xorg_dri2.c
src/gallium/winsys/drm/intel/gem/intel_drm_api.c
src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
src/gallium/winsys/drm/radeon/core/radeon_drm.c
src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c
src/mesa/state_tracker/st_cb_clear.c
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Conflicts:
src/mesa/main/dd.h
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Conflicts:
configs/darwin
src/gallium/auxiliary/util/u_clear.h
src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
src/mesa/drivers/dri/i965/brw_draw_upload.c
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drivers storing compressed textures with non-native stride but relying on
_mesa_get_compressed_teximage for GetCompressedTexImage otherwise won't
work correctly (for instance i965 compressed mipmaps).
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Signed-off-by: Chia-I Wu <[email protected]>
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Fixes bug 24799.
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The code should work for any driver.
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Break different formats into different functions to make it easier to read.
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Use _mesa_get_format_color_encoding() function instead.
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Conflicts:
src/mesa/drivers/dri/radeon/radeon_fbo.c
src/mesa/drivers/dri/s3v/s3v_tex.c
src/mesa/drivers/dri/s3v/s3v_xmesa.c
src/mesa/drivers/dri/trident/trident_context.c
src/mesa/main/debug.c
src/mesa/main/mipmap.c
src/mesa/main/texformat.c
src/mesa/main/texgetimage.c
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Use _mesa_format_image_size() instead.
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Use _mesa_is_format_compressed() instead.
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Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum.
ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x.
gl_texture_format will go away next.
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Do all error checking in new getcompressedteximage_error_check() func.
Move some additional PBO checks out of the driver fallbacks into the
error checking functions.
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All the glGetTexImage code is in one file now.
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