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path:
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src
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mesa
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main
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texgetimage.c
Commit message (
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Author
Age
Files
Lines
*
mesa: set clamp bit in glGetTexImage for GL_UNSIGNED_NORMALIZED
Anuj Phogat
2012-01-27
1
-0
/
+9
*
mesa: Add support for glGetTexImage on GL_TEXTURE_1D_ARRAY
Eric Anholt
2012-01-24
1
-2
/
+7
*
mesa: s/GLuint col/GLint col/ to avoid signed/unsigned comparison warnings.
Eric Anholt
2012-01-24
1
-8
/
+8
*
mesa: Add support for glGetTexImage() from integer textures.
Eric Anholt
2012-01-24
1
-38
/
+80
*
mesa: Add condition in glGetTexImage for zero size textures
Anuj Phogat
2012-01-17
1
-0
/
+6
*
mesa: simplify Driver.GetCompressedTexImage() parameters
Brian Paul
2011-12-30
1
-6
/
+4
*
mesa: split get_tex_rgba() into compressed/uncompressed versions
Brian Paul
2011-12-24
1
-145
/
+175
*
mesa: fix comments in getteximage_error_check()
Brian Paul
2011-12-24
1
-2
/
+2
*
mesa: move the format and type check before select_tex_image()
Jian Zhao
2011-12-24
1
-6
/
+6
*
Add mismatch check for glGetTexImage or it will return -1 and may lead to seg...
Jian Zhao
2011-12-14
1
-0
/
+8
*
mesa: handle MapTextureImage() failures in glGetTexImage code
Brian Paul
2011-11-28
1
-114
/
+153
*
mesa: define, use _mesa_is_cube_face() in several places
Brian Paul
2011-11-19
1
-5
/
+4
*
texgetimage: add missing return on error
nobled
2011-11-03
1
-0
/
+1
*
mesa: Don't do [0, 1] clamping on glGetTexImage() of packed float formats.
Eric Anholt
2011-10-28
1
-4
/
+6
*
mesa: fix inverted pbo test error at _mesa_GetnCompressedTexImageARB
Yuanhan Liu
2011-10-19
1
-1
/
+1
*
mesa: s/INLINE/inline/
Brian Paul
2011-10-01
1
-1
/
+1
*
mesa: simplify parameters to GetTexImage() driver hook
Brian Paul
2011-09-30
1
-12
/
+10
*
mesa: Finally, convert RGBA glGetTexImage() to using MapTextureImage().
Brian Paul
2011-09-27
1
-6
/
+38
*
mesa: Convert depth glGetTexImage() to using MapTextureImage().
Brian Paul
2011-09-27
1
-7
/
+12
*
mesa: Convert depth/stencil glGetTexImage() to using MapTextureImage().
Brian Paul
2011-09-27
1
-5
/
+13
*
mesa: Switch ycbcr glGetTexImage() to using MapTextureImage().
Brian Paul
2011-09-27
1
-5
/
+12
*
mesa: Switch memcpy fast-path of glGetTexImage() to using MapTextureImage().
Brian Paul
2011-09-27
1
-9
/
+15
*
mesa: Update comments/assertions about buffer mapping for glGetTexImage().
Brian Paul
2011-09-27
1
-4
/
+3
*
mesa: Convert GetCompressedTexImage to using MapTextureImage().
Brian Paul
2011-09-27
1
-7
/
+14
*
mesa: remove unneeded #include of texfetch.h
Brian Paul
2011-09-08
1
-1
/
+0
*
mesa: use _mesa_unpack_float_z_row in get_tex_depth()
Brian Paul
2011-09-08
1
-5
/
+7
*
mesa: handle compressed images in get_tex_rgba()
Brian Paul
2011-09-08
1
-58
/
+106
*
mesa: Remove all mention of GL_COLOR_INDEX*_EXT
Ian Romanick
2011-09-06
1
-6
/
+2
*
mesa: Remove API facing bits of EXT_paletted_texture and EXT_shared_texture_p...
Ian Romanick
2011-09-06
1
-62
/
+3
*
mesa: Eliminate dd_function_table::MapBuffer
Ian Romanick
2011-08-23
1
-2
/
+4
*
mesa: Remove target parameter from dd_function_table::MapBuffer
Ian Romanick
2011-08-23
1
-4
/
+2
*
mesa: Remove target parameter from dd_function_table::UnmapBuffer
Ian Romanick
2011-08-23
1
-4
/
+2
*
mesa: move invariant code out of loop in get_tex_rgba()
Brian Paul
2011-06-13
1
-14
/
+14
*
mesa: fix glGetTexImage for cases when srgb decode is skipped
Mike Kaplinskiy
2011-05-24
1
-101
/
+19
*
mesa: handle some srgb cases in the fast path in _mesa_get_teximage
Roland Scheidegger
2011-05-20
1
-4
/
+7
*
Squashed commit of the following:
Brian Paul
2011-04-26
1
-28
/
+56
*
Use row stride instead of width when getting colour index texels.
Michel Dänzer
2011-03-30
1
-2
/
+3
*
Use proper source row stride when getting depth/stencil texels.
Michel Dänzer
2011-03-30
1
-1
/
+2
*
mesa: move PBO-related functions into a new file
Brian Paul
2011-02-28
1
-0
/
+1
*
mesa: 80-column wrap
Brian Paul
2011-02-16
1
-2
/
+2
*
mesa: Directly include mfeatures.h in files that perform feature tests.
Vinson Lee
2011-01-07
1
-0
/
+1
*
mesa: Include mtypes.h in files that use gl_context struct.
Vinson Lee
2011-01-05
1
-0
/
+1
*
mesa: implement new texture format L16
Marek Olšák
2010-12-23
1
-0
/
+5
*
mesa: implement new texture format A16
Marek Olšák
2010-12-23
1
-0
/
+5
*
mesa: replace large/MAX_WIDTH stack allocations with heap allocations
Brian Paul
2010-12-02
1
-3
/
+24
*
mesa: split up the image.c file
Brian Paul
2010-10-23
1
-0
/
+1
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-12
/
+12
*
mesa: Remove _mesa_pow(), which is always just pow().
Eric Anholt
2010-05-13
1
-1
/
+1
*
Remove _mesa_memcpy in favor of plain memcpy.
Kenneth Graunke
2010-02-19
1
-3
/
+3
*
mesa: Fix compiler warnings
Karl Schultz
2010-02-13
1
-2
/
+2
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