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* Some initial RGB and RGBA floating point texture formats.Brian Paul2004-01-241-7/+101
* Initial support for floating point and signed texture formats.Brian Paul2004-01-231-102/+207
* more texture compressionDaniel Borca2003-11-211-2/+16
* texture compressionDaniel Borca2003-10-291-2/+52
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-23/+57
* some texture compression odds & endsBrian Paul2003-04-031-3/+94
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-4/+3
* updated email addressesBrian Paul2002-10-291-2/+2
* Header file clean-up:Brian Paul2002-10-241-6/+2
* new texture compression infrastructureBrian Paul2002-09-271-48/+3
* updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)Brian Paul2002-09-211-1/+45
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-2/+1
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-2/+2
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-3/+150
* Enable GL_ARB_texture_compression for XMesa/GLX driver. TextureBrian Paul2001-06-151-9/+86
* Fixed a texture conversion problem: sometimes need to produce an intermediateBrian Paul2001-04-201-22/+22
* replaced IntFormat GL_BGRA with GL_RGBA, fixes problems calling _mesa_base_te...Brian Paul2001-04-041-4/+4
* More texture image changes.Brian Paul2001-04-041-39/+26
* Remove all traces of CULL_MASK_ACTIVE.Gareth Hughes2001-03-301-4/+4
* More texture format updates. Drivers now need only plug an appropriateGareth Hughes2001-03-281-71/+64
* fixed RGBA/RGB typoBrian Paul2001-03-271-2/+2
* Updates required for DRI drivers on mesa-3-5-branch.Gareth Hughes2001-03-271-36/+63
* Remove old code, fix a few comments.Gareth Hughes2001-03-181-6/+5
* - Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes2001-03-181-0/+566