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path: root/src/mesa/main/texfetch.c
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* mesa: added unsigned 16-bit/channel tex formatBrian Paul2010-05-091-0/+7
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* mesa: start adding GL 3.1 signed normalized texture formatsBrian Paul2010-04-261-4/+46
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* mesa: sort texel fetch/store table by format indexBrian Paul2010-04-221-250/+256
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* mesa: Initialize variable in _mesa_get_texel_fetch_func.Vinson Lee2009-11-231-1/+1
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* Add MESA_FORMAT_XRGB8888_REV.Michel Dänzer2009-11-171-0/+7
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* AL1616: Add texel fetch / store routinesIan Romanick2009-11-161-0/+14
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* mesa: Add MESA_FORMAT_Z24_X8.José Fonseca2009-10-291-0/+7
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* mesa: added MESA_FORMAT_X8_Z24 formatBrian Paul2009-10-211-0/+7
| | | | | | 24-bit Z in 32-bit pixel. We could probably use the MESA_FORMAT_S8_Z24 format but this there's a few places where we explicitly don't want stencil. This format may go away at some point in the future.
* mesa: added MESA_FORMAT_XRGB8888Brian Paul2009-10-061-0/+7
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* mesa: added MESA_FORMAT_SIGNED_RGBA_16 for accum buffersBrian Paul2009-10-061-0/+7
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* mesa: remove feature testsBrian Paul2009-10-051-4/+0
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* mesa: lift _mesa_set_fetch_functions() calls out of driversBrian Paul2009-10-051-6/+6
| | | | Call it from in the main Mesa glTexImage functions.
* mesa: make _mesa_get_texel_fetch_func() staticBrian Paul2009-10-051-1/+1
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* mesa: move mesa_set_fetch_functions()Brian Paul2009-10-011-0/+81
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* mesa: rename texformat_tmp.h to texfetch_tmp.hBrian Paul2009-09-301-3/+3
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* mesa: remove MESA_FORMAT_RGBA4444Brian Paul2009-09-301-7/+0
| | | | Not used by any hardware driver. ARGB4444 and ARGB4444_REV remain.
* mesa: remove GLchan-based formats; use hw 8-bit/channel formats insteadBrian Paul2009-09-301-42/+0
| | | | Removed: MESA_FORMAT_RGBA, RGB, ALPHA, LUMINANCE, LUMINANCE_ALPHA, INTENSITY.
* mesa: move texel fetch/store into new texfetch.[ch] filesBrian Paul2009-09-301-0/+616