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path: root/src/mesa/main/texenvprogram.c
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| | | * | | mesa: avoid generating constant vertex attributes in fixedfunc programsKeith Whitwell2008-10-031-5/+89
| | | * | | mesa: shrink texenvprogram state key structKeith Whitwell2008-10-031-5/+7
| | | * | | mesa: fix temp register allocation problems.Brian Paul2008-09-261-0/+15
| | | * | | mesa: increase MAX_INSTRUCTIONSBrian Paul2008-09-251-4/+2
| | | * | | mesa: fix swizzle failure, fix typoBrian Paul2008-09-251-3/+5
| | * | | | mesa: fix temp register allocation problems.Brian Paul2008-10-021-0/+15
| | * | | | mesa: increase MAX_INSTRUCTIONSBrian Paul2008-09-261-4/+2
| | * | | | mesa: fix swizzle failure, fix typoBrian Paul2008-09-261-3/+5
| | * | | | mesa: get fixed-function program generation working againKeith Whitwell2008-09-121-0/+3
| | * | | | Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-153/+59
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| | | * | | mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-05-311-5/+5
| | | * | | use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...Brian2008-01-181-1/+1
| | | * | | set SamplerUnit[] entry in load_texture() just to be safeBrian2007-12-141-0/+4
| | | * | | set program->SamplersUsed bit when using a texture instructionBrian2007-12-141-1/+3
| | | * | | Update texenvprogram.c code to use prog_cache.c routines.Brian2007-10-311-128/+7
| | | * | | Remove ctx field from texenvprog_cacheBrian2007-10-291-12/+11
| | | * | | Refactor _mesa_UpdateTexEnvProgram()Brian2007-10-291-32/+36
| | | * | | Disable the else clause which assigns the default fragment program to ctx->Fr...Brian2007-10-291-0/+2
| | | * | | properly init dst reg's CondMask/Swizzle fieldsBrian2007-10-231-2/+2
| | | * | | bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many inst...Brian2007-10-231-3/+6
| | | * | | Generate a texenv fragment program if there's a GLSL vertex shader but no GLS...Brian2007-10-021-1/+2
| | | * | | include programopt.hBrian2007-09-251-0/+1
| | | * | | Disable vertex shader fog, compute fog in fragment shader.Brian2007-09-251-5/+11
| | | * | | temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabledBrian2007-09-181-0/+1
* | | | | | mesa: remove the unused _mesa_UpdateTexEnvProgram() functionBrian Paul2009-02-101-36/+0
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* | | | / mesa: updated fragment shader codegen for GL_NV_texture_env_combine4Brian Paul2009-01-231-31/+90
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* | | | mesa: increase max texture image units and GLSL samplers to 16Brian Paul2008-12-311-4/+19
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* | | mesa: fix shadow sampling unit issue.Xiang, Haihao2008-11-201-1/+6
* | | set SamplerUnit[] entry in load_texture() just to be safeBrian2008-09-241-0/+4
* | | use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...Brian2008-09-241-1/+1
* | | set program->SamplersUsed bit when using a texture instructionBrian2008-09-241-1/+4
* | | Remove ctx field from texenvprog_cacheBrian2008-09-241-4/+4
* | | include programopt.hBrian2008-09-241-0/+1
* | | Disable vertex shader fog, compute fog in fragment shader.Brian2008-09-241-5/+11
* | | temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabledBrian2008-09-241-0/+1
* | | mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-09-231-5/+5
* | | mesa: move fixed function vertex program builder from tnl to core mesaKeith Whitwell2008-09-211-137/+27
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* | texenvprogram: Mark textures using ARB_shadow as ShadowSamplersNicolai Haehnle2008-06-141-2/+6
* | [texenvprogram] Fix refcounting-related memory leak.Nicolai Haehnle2008-06-021-1/+2
* | fix refcounting bugs in tnl/tex program cachesBrian Paul2008-05-071-26/+33
* | replace // comment with /* */ (bug 14916)Brian2008-03-091-1/+1
* | i965: use _Current pointer instead of Current pointer.Xiang, Haihao2008-02-291-1/+2
* | fix bug with generated fragment programs if vertex shader is activeRoland Scheidegger2008-02-151-2/+2
* | Merge branch '965-glsl'Zou Nan hai2007-10-261-1/+1
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| * | Only vertex program fix, bypass tnl vertex programZou Nan hai2007-10-081-1/+1
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* | properly init dst reg's CondMask/Swizzle fieldsBrian2007-10-231-2/+2
* | bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many inst...Brian2007-10-231-4/+7
* | Brian's fix for bug9829Xiang, Haihao2007-08-171-1/+1
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* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-4/+4
* fix GL_DOT3_RGBA texture combiner mode in generated fragment programs (bug #1...Roland Scheidegger2007-07-031-1/+1