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path: root/src/mesa/main/texcompress_fxt1.c
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* Fix a number of MINGW32 issuesZhang2007-07-211-0/+5
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* mesa: enhance fxt1_quantize_ALPHA1Xiang, Haihao2007-03-181-33/+44
| | | | If possible, let minCol != maxCol
* fix bug 9046Brian Paul2006-11-161-2/+2
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* include mipmap.hBrian Paul2006-09-291-0/+1
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* In gl_texture_image, replace ImageStride with an ImageOffsets array.Brian Paul2006-05-201-4/+6
| | | | | | | | | Some hardware lays out 3D mipmaps in a manner that can't be expressed with a simple image stride. The ImageOffsets array is allocated and initialized to typical defaults in the _mesa_init_teximage_fields() function. If needed, a driver will then have to replace these offsets. TexStore and TexelFetch routines updated to use offsets array.
* Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul2006-04-061-0/+2
| | | | | | | This allows render to depth texture (we don't support floating pt. Z buffers). Rename MESA_FORMAT_DEPTH_COMPONENT16/32 as MESA_FORMAT_Z16/32. Software fallback for glCopyTexImage now uses integer temporary image instead of float, eliminates a lot of float/int conversions.
* fxt1_decode_1() should not be staticBrian Paul2005-11-301-2/+2
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* Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul2005-09-281-0/+2
| | | | glReadPixels done, glDrawPixels mostly done.
* init a=0Brian Paul2005-09-191-1/+1
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* use mesa import wrappers, bug 4468Brian Paul2005-09-161-2/+2
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* remove rendundant r,g,b,a vars (bug 4331)Brian Paul2005-09-121-1/+0
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* fix GLubyte/GLchan inconsistencies (bug 4331)Brian Paul2005-09-101-77/+121
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* assorted warning clean-ups for x86_64, etc (Mikko T.)Brian Paul2005-05-071-4/+4
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* added a bunch of const in the decoderDaniel Borca2005-02-141-30/+29
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* fxt1_decode_1() needs to be non-static for the tdfx and glide drivers.Adam Jackson2004-12-151-2/+2
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* explicit cast in a few placesDaniel Borca2004-12-061-2/+2
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* Use the GL datatypes. Lots of assorted clean-ups.Brian Paul2004-12-031-245/+250
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* silence a variety of warnings found with g++ 3.4.2Brian Paul2004-12-031-8/+10
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* use float constantsDaniel Borca2004-11-151-3/+3
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* cleaned up the mess a bitDaniel Borca2004-11-011-211/+91
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* decoder "width" parameter represents "stride-in-pixels"Daniel Borca2004-10-291-3/+3
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* use RowStride instead of Width in texel fetchers.Daniel Borca2004-10-181-11/+11
| | | | changed some pointers to be (char *) instead of (long)
* revived unused code, but got rid of warningsDaniel Borca2004-08-301-10/+10
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* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul2004-08-251-2/+17
| | | | 1015696)
* Silent compiler "variable may be used uninitialized" warnings.Philippe Houdoin2004-08-141-5/+6
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* init some vars to silence warningsBrian Paul2004-07-021-8/+8
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* added support for non-64bit compilersDaniel Borca2004-06-211-29/+64
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* reworked FXT1Daniel Borca2004-05-311-77/+921
| | | | minor fixes to fxMesa
* oopsDaniel Borca2004-05-251-1/+0
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* FXT1 texture compression (initial draft)Daniel Borca2004-05-251-35/+640
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* Fix minor warnings found with g++.Brian Paul2004-05-041-3/+3
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* texture compression: getting warmerDaniel Borca2004-05-041-19/+13
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* unbloat namespaceDaniel Borca2004-05-031-16/+18
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* FXT1: getting warmerDaniel Borca2004-04-301-2/+2
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* FXT1 preparationsDaniel Borca2004-04-291-6/+133
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* Removed the old teximage code.Brian Paul2004-04-271-0/+155
Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented).