Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: enhance fxt1_quantize_ALPHA1 | Xiang, Haihao | 2007-03-18 | 1 | -33/+44 |
| | | | | If possible, let minCol != maxCol | ||||
* | fix bug 9046 | Brian Paul | 2006-11-16 | 1 | -2/+2 |
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* | include mipmap.h | Brian Paul | 2006-09-29 | 1 | -0/+1 |
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* | In gl_texture_image, replace ImageStride with an ImageOffsets array. | Brian Paul | 2006-05-20 | 1 | -4/+6 |
| | | | | | | | | | Some hardware lays out 3D mipmaps in a manner that can't be expressed with a simple image stride. The ImageOffsets array is allocated and initialized to typical defaults in the _mesa_init_teximage_fields() function. If needed, a driver will then have to replace these offsets. TexStore and TexelFetch routines updated to use offsets array. | ||||
* | Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format. | Brian Paul | 2006-04-06 | 1 | -0/+2 |
| | | | | | | | This allows render to depth texture (we don't support floating pt. Z buffers). Rename MESA_FORMAT_DEPTH_COMPONENT16/32 as MESA_FORMAT_Z16/32. Software fallback for glCopyTexImage now uses integer temporary image instead of float, eliminates a lot of float/int conversions. | ||||
* | fxt1_decode_1() should not be static | Brian Paul | 2005-11-30 | 1 | -2/+2 |
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* | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul | 2005-09-28 | 1 | -0/+2 |
| | | | | glReadPixels done, glDrawPixels mostly done. | ||||
* | init a=0 | Brian Paul | 2005-09-19 | 1 | -1/+1 |
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* | use mesa import wrappers, bug 4468 | Brian Paul | 2005-09-16 | 1 | -2/+2 |
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* | remove rendundant r,g,b,a vars (bug 4331) | Brian Paul | 2005-09-12 | 1 | -1/+0 |
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* | fix GLubyte/GLchan inconsistencies (bug 4331) | Brian Paul | 2005-09-10 | 1 | -77/+121 |
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* | assorted warning clean-ups for x86_64, etc (Mikko T.) | Brian Paul | 2005-05-07 | 1 | -4/+4 |
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* | added a bunch of const in the decoder | Daniel Borca | 2005-02-14 | 1 | -30/+29 |
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* | fxt1_decode_1() needs to be non-static for the tdfx and glide drivers. | Adam Jackson | 2004-12-15 | 1 | -2/+2 |
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* | explicit cast in a few places | Daniel Borca | 2004-12-06 | 1 | -2/+2 |
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* | Use the GL datatypes. Lots of assorted clean-ups. | Brian Paul | 2004-12-03 | 1 | -245/+250 |
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* | silence a variety of warnings found with g++ 3.4.2 | Brian Paul | 2004-12-03 | 1 | -8/+10 |
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* | use float constants | Daniel Borca | 2004-11-15 | 1 | -3/+3 |
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* | cleaned up the mess a bit | Daniel Borca | 2004-11-01 | 1 | -211/+91 |
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* | decoder "width" parameter represents "stride-in-pixels" | Daniel Borca | 2004-10-29 | 1 | -3/+3 |
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* | use RowStride instead of Width in texel fetchers. | Daniel Borca | 2004-10-18 | 1 | -11/+11 |
| | | | | changed some pointers to be (char *) instead of (long) | ||||
* | revived unused code, but got rid of warnings | Daniel Borca | 2004-08-30 | 1 | -10/+10 |
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* | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | 2004-08-25 | 1 | -2/+17 |
| | | | | 1015696) | ||||
* | Silent compiler "variable may be used uninitialized" warnings. | Philippe Houdoin | 2004-08-14 | 1 | -5/+6 |
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* | init some vars to silence warnings | Brian Paul | 2004-07-02 | 1 | -8/+8 |
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* | added support for non-64bit compilers | Daniel Borca | 2004-06-21 | 1 | -29/+64 |
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* | reworked FXT1 | Daniel Borca | 2004-05-31 | 1 | -77/+921 |
| | | | | minor fixes to fxMesa | ||||
* | oops | Daniel Borca | 2004-05-25 | 1 | -1/+0 |
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* | FXT1 texture compression (initial draft) | Daniel Borca | 2004-05-25 | 1 | -35/+640 |
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* | Fix minor warnings found with g++. | Brian Paul | 2004-05-04 | 1 | -3/+3 |
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* | texture compression: getting warmer | Daniel Borca | 2004-05-04 | 1 | -19/+13 |
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* | unbloat namespace | Daniel Borca | 2004-05-03 | 1 | -16/+18 |
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* | FXT1: getting warmer | Daniel Borca | 2004-04-30 | 1 | -2/+2 |
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* | FXT1 preparations | Daniel Borca | 2004-04-29 | 1 | -6/+133 |
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* | Removed the old teximage code. | Brian Paul | 2004-04-27 | 1 | -0/+155 |
Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented). |