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* mesa: added _mesa_get_compressed_fetch_func()Brian Paul2012-12-141-0/+3
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* mesa: add compressed_fetch_func typedefBrian Paul2012-12-141-0/+9
| | | | | This is a first step in removing the swrast-related code in core Mesa's texture compression files.
* mesa: remove #if _HAVE_FULL_GL checksBrian Paul2012-10-161-11/+0
| | | | | | This is basically more of the "remove FEATURE_x" clean-up. Reviewed-by: Ian Romanick <[email protected]>
* mesa: s/GLuint/gl_format/ in _mesa_compressed_format_to_glenum()Brian Paul2012-08-241-1/+1
| | | | No real change here, just use the right type.
* mesa: new _mesa_decompress_image() functionBrian Paul2011-09-081-0/+5
| | | | | Use the old texture fetch functions to decompress a whole image. To be used by glGetTexImage().
* mesa: Make _mesa_get_compressed_formats match the texture compression specsIan Romanick2011-07-251-1/+1
| | | | | | | | | | | The implementation deviated slightly from the GL_EXT_texture_sRGB spec and from other implementations. A giant comment block was added to justify the somewhat odd behavior of this function. In addition, the interface had unnecessary cruft. The 'all' parameter was false at all callers, so it has been removed. Reviewed-by: Brian Paul <[email protected]>
* mesa: Add utility function to get base format from a GL compressed formatIan Romanick2011-07-251-0/+3
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: Clean up header file inclusion in texcompress.h.Vinson Lee2010-12-041-1/+4
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* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-2/+2
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* mesa/main: Make FEATURE_texture_s3tc follow feature conventions.Chia-I Wu2009-10-291-5/+0
| | | | Signed-off-by: Chia-I Wu <[email protected]>
* mesa/main: Make FEATURE_texture_fxt1 follow feature conventions.Chia-I Wu2009-10-291-3/+0
| | | | | | Also remove the unused initialization and GLchan fetch functions. Signed-off-by: Chia-I Wu <[email protected]>
* mesa: minor code movementBrian Paul2009-10-281-4/+3
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* Merge branch 'texformat-rework'Brian Paul2009-10-281-17/+4
|\ | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/drivers/dri/radeon/radeon_fbo.c src/mesa/drivers/dri/s3v/s3v_tex.c src/mesa/drivers/dri/s3v/s3v_xmesa.c src/mesa/drivers/dri/trident/trident_context.c src/mesa/main/debug.c src/mesa/main/mipmap.c src/mesa/main/texformat.c src/mesa/main/texgetimage.c
| * mesa: remove _mesa_compressed_texture_size_glenum() stubBrian Paul2009-10-251-1/+0
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| * mesa: remove _mesa_compressed_row_stride()Brian Paul2009-10-251-5/+0
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| * mesa: clean-up, simplify compressed texture size checkingBrian Paul2009-10-251-4/+2
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| * mesa: remove _mesa_compressed_texture_size()Brian Paul2009-10-241-6/+0
| | | | | | | | Use _mesa_format_image_size() instead.
| * mesa: s/GLuint/gl_format/Brian Paul2009-10-241-3/+4
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* | mesa: added _mesa_compressed_format_to_glenum()Brian Paul2009-10-231-0/+4
|/ | | | | | Maps a compressed MESA_FORMAT_x to correspding GLenum. Needed for querying a texture's actual format when a generic format was originally requested.
* Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whetherBrian Paul2006-05-091-1/+1
| | | | | | | all formats or just those without restrictions/limitations should be returned. We want all when validating the internalFormat parameter to glCompressedTexImage2D but only want unrestricted formats when handling the GL_COMPRESSED_TEXTURE_FORMATS query.
* More updates for texture compression.Brian Paul2006-05-081-4/+13
| | | | | | Added _mesa_compressed_texture_size_glenum() for validating the imageSize parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call ctx->Driver.CompressedTextureSize() - since that could return a padded size.
* Fix a number of texture compression issues.Brian Paul2006-05-081-3/+3
| | | | | | | | Pass the MESA_FORMAT_* token to the _mesa_compressed_row_stride(), _mesa_compressed_texture_size() and _mesa_compressed_image_address() functions since we want to use the driver-chosen format, not the user's internalFormat hint. Consolidate code related to choosing the texture format in texstoree.c
* Removed the old teximage code.Brian Paul2004-04-271-8/+9
| | | | | Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented).
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-1/+8
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* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
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* implement auto mipmap generation for compressed texturesBrian Paul2002-10-181-5/+5
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* new texture compression infrastructureBrian Paul2002-09-271-0/+58