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* mesa/tests: remove unneeded extern C { #include foo } hackEmil Velikov2017-02-211-2/+0
| | | | | | | | The header itself (enums.h) is already properly annotated. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/tests: automake: include builddir prior to srcdirEmil Velikov2017-01-271-1/+1
| | | | | | | Analogous to previous commit. Cc: "12.0 13.0" <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* mapi: Add support for ARB_gpu_shader_int64.Dave Airlie2017-01-201-0/+38
| | | | | | | | | | | | | | Just add the boilerplate xml code. v2 (idr): Update dispatch_sanity. Only add extension functions in core profile. v3 (idr): Remove comment line from gl_API.xml. Suggested by Matt. Signed-off-by: Dave Airlie <[email protected]> Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Ian Romanick <[email protected]> [v1] Reviewed-by: Matt Turner <[email protected]>
* glapi: add entry points for GL_ARB_compute_variable_group_sizeSamuel Pitoiset2016-10-071-0/+3
| | | | | | | | | v2: - correctly sort that new extension (Ian) - fix up the comment (Ian) Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* mesa: add new entrypoints for GL_OES_viewport_arrayIlia Mirkin2016-09-221-0/+11
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* mesa: introduce glPrimitiveBoundingBoxARB entrypointIlia Mirkin2016-09-131-0/+3
| | | | | | | | | This requires a bit of rejiggering, since normally ES entrypoints alias core ones, not vice-versa. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: add scaffolding for OES/EXT_primitive_bounding_boxIlia Mirkin2016-08-301-0/+3
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_point_sizeIan Romanick2016-08-261-0/+4
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glapi: add KHR_blend_equation_advanced dispatchIlia Mirkin2016-08-251-0/+6
| | | | | | | | | | v2 (Ken): Fix enum values, drop _mesa_BlendBarrierKHR stub as Curro has already implemented it. v3 (Ken): Rework for _mesa_BlendBarrierKHR -> _mesa_BlendBarrier rename. Signed-off-by: Ilia Mirkin <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* mapi: Add PatchParameteriOES and PatchParameteriEXT.Kenneth Graunke2016-08-081-0/+3
| | | | | | | | | The OES_tessellation_shader and EXT_tessellation_shader specifications have suffixed names. These are identical to the core function, so just alias them. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glapi: add GL_EXT_window_rectangles entrypointsIlia Mirkin2016-06-181-0/+6
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* i965: Enable GL_KHR_robustnessKristian Høgsberg Kristensen2016-05-251-0/+13
| | | | | | | | | | | | | | | GL_KHR_robustness adds the GL_CONTEXT_LOST error and five new entry points that we already implement. This patch adds a new dispatch table that returns GL_CONTEXT_LOST from all entry points and implements the GL_LOSE_CONTEXT_ON_RESET strategy by setting that table when we learn that we've lost the context. With the GL_CONTEXT_LOST reporting in place and dispatch for the new entry points we can turn on GL_KHR_robustness. Signed-off-by: Kristian Høgsberg Kristensen <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Acked-by: Ilia Mirkin <[email protected]>
* mesa: expose EXT_base_instance in ES3 contextsIlia Mirkin2016-04-031-0/+5
| | | | | | | | This extension is identical to ARB_base_instance. Reuse the same entrypoints. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* mesa: expose EXT_polygon_offset_clamp in ES contextsIlia Mirkin2016-04-031-0/+6
| | | | | | | | The extension spec was extended to also support ES. This functionality is provided all the way back to ES 1.0. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* mesa: add GL_OES/EXT_draw_buffers_indexed supportIlia Mirkin2016-03-311-0/+10
| | | | | | | | This is the same ext as ARB_draw_buffers_blend (plus some core functionality that already exists). Add the alias entrypoints. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* mesa: add GL_OES_copy_image supportIlia Mirkin2016-03-301-0/+3
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* mesa: add GL_OES_sample_shading supportIlia Mirkin2016-03-301-0/+3
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: add OES_texture_buffer and EXT_texture_buffer supportIlia Mirkin2016-03-281-0/+4
| | | | | | | | Allow ES 3.1 contexts to access the texture buffer functionality. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: Add dispatch and extension XML for GL_ARB_internalformat_query2Alejandro Piñeiro2016-03-031-0/+4
| | | | | | | | Equivalent to commit bda540 (that added GL_ARB_internalformat_query) v2: include the new xml to to API_XML list at Makefile.am (Emil Velikov) Reviewed-by: Dave Airlie <[email protected]>
* mesa: add GL_OES_texture_border_clamp supportIlia Mirkin2016-02-221-0/+10
| | | | | | | Only minor differences to the existing ARB_texture_border_clamp support. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
* glapi: add GL_OES_geometry_shader extensionMarta Lofstedt2016-01-221-0/+3
| | | | | | | | | Add xml definitions for the GL_OES_geometry_shader extension and expose the extension for OpenGL ES 3.1. Signed-off-by: Marta Lofstedt <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: add GREMEDY_string_markerRob Clark2016-01-211-0/+3
| | | | | Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glapi: add ARB_indirect_parameters definitionsIlia Mirkin2016-01-071-0/+4
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa/tests: add KHR_debug GLES glGetPointervKHR entry pointsEmil Velikov2015-12-041-1/+4
| | | | | | | | | | | | | | Should have been part of commit f53f9eb8d49 "glapi: add GetPointervKHR to the ES dispatch". v2: comment out the ES1.1 symbol and use the same description (pattern) as elsewhere (Matt) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93235 Fixes: f53f9eb8d49 "glapi: add GetPointervKHR to the ES dispatch". Signed-off-by: Emil Velikov <[email protected]> Tested-by: Vinson Lee <[email protected]> (v1) Tested-by: Michel Dänzer <[email protected]>
* mesa: Drop the blacklisting of new GL enums.Eric Anholt2015-12-011-3/+2
| | | | | | | | | | | | | Now when people need new extensions, they can skip the entire enum-definition process, and we can stop reviewing new extension XML for its enum content. This also brings in a new enum that I wanted to use in enum_strings.cpp for testing the code generator. v2: Drop comment about disabled GL_1PASS_EXT test. Reviewed-by: Ian Romanick <[email protected]>
* mesa: Drop bitfield "enums" from the enum-to-string table.Eric Anholt2015-12-011-13/+12
| | | | | | | | | | | | | | Asking the table for bitfield names doesn't make any sense. For 0x10, do you want GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV or GL_COLOR_BUFFER_BIT4_QCOM or GL_POLYGON_STIPPLE_BIT or GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV? Giving a useful answer would depend on a whole lot of context. This also fixes a bad enum table entry, where we chose GL_HINT_BIT instead of GL_ABGR_EXT for 0x8000, so we can now fix its entry in the enum_strings test. Reviewed-by: Ian Romanick <[email protected]>
* mesa: Drop apparently typoed GL_ALL_CLIENT_ATTRIB_BITS.Eric Anholt2015-12-011-3/+1
| | | | | | | | GL_ALL_ATTRIB_BITS is a thing, and GL_CLIENT_ALL_ATTRIB_BITS, but I don't see GL_ALL_CLIENT_ATTRIB_BITS in my grepping of khronos XML, GL extension specs, GL 1.1, GL 2.2, and GL 4.4. Reviewed-by: Brian Paul <[email protected]>
* mesa: Cut enum_strings.cpp test down to a few hand-chosen enums.Eric Anholt2015-12-011-1822/+36
| | | | | | | | | | | | | | | | The previous contents appeared to be the output of some form of code generation for all enums, with a few entries hand-edited to deal with oddness. The downside to this was that when an enum gets promoted from vendor to _EXT or _EXT to _ARB or _ARB to core, make check starts failing even when the commiter has done nothing wrong. Instead of black-box testing the code generation, pick a few enums that intentionally poke the interesting cases of code generation. People editing the code generator should be diffing the generated code anyway. This should catch when they fail to do so, without throwing false negatives when people update the GL XML. Reviewed-by: Ian Romanick <[email protected]>
* mesa: remove ARB_geometry_shader4Marta Lofstedt2015-11-261-6/+0
| | | | | | | | | | No drivers currently implement ARB_geometry_shader4, nor are there any plans to implement it. We only support the version of geometry shaders that was incorporated into OpenGL 3.2 / GLSL 1.50. Signed-off-by: Marta Lofstedt <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Add test for sorted extension tableNanley Chery2015-11-192-0/+52
| | | | | | | | | | | | Enable developers to know if the table's alphabetical sorting is maintained or lost. v2: Move "*" next to pointer name (Matt) Include extensions_table.h instead of extensions.h (Ian) Remove extra " *" in comment (Ian) Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* glapi: add EXT_blend_func_extended XML definitionsRyan Houdek2015-11-191-0/+8
| | | | | Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* mesa/tests: add glBufferStorageEXT to ES 3.1 dispatch listIlia Mirkin2015-11-041-0/+3
| | | | | | | | | | I thought that aliased functions didn't need to be added, but that might only be if the function aliases something in the same {desktop,ES} space. Resolves the dispatch sanity test failure. Fixes: 13b19aa81 (mesa: expose support for GL_EXT_buffer_storage) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92824 Signed-off-by: Ilia Mirkin <[email protected]>
* glapi: add function pointers for KHR_debug for glesMatthew Waters2015-10-071-0/+25
| | | | | | | | | | v2 [Emil Velikov] - Rebase. - Correct version in gles11 dispatch_sanity. - Move the extension enable to a separate patch. Signed-off-by: Matthew Waters <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* main/tests: Enable glShaderStorageBlockBinding() check in dispatch_sanity testSamuel Iglesias Gonsalvez2015-09-261-1/+1
| | | | | Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* main/tests: add ARB_shader_storage_buffer_object tokens to enum_stringsSamuel Iglesias Gonsalvez2015-09-251-0/+15
| | | | | | Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* mesa/tests: Remove unneeded X11_CFLAGSJon TURNEY2015-09-071-1/+0
| | | | | | | | | | | | X11_CFLAGS is never defined. Path to X11 headers is not needed here, so just remove. Future work: Using AM_CFLAGS here looks wrong, as this Makefile only builds C++ files Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* mesa: Expose GL_ARB_framebuffer_no_attachments to GLES 3.1Marta Lofstedt2015-09-011-4/+2
| | | | | | | V2: Conform to new standard for exposing enums for OpenGL ES 3.1. Signed-off-by: Marta Lofstedt <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: fix dispatch sanity with GL_OES_texture_storage_multisample_2d_arrayIlia Mirkin2015-08-281-0/+3
| | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91785 Signed-off-by: Ilia Mirkin <[email protected]> Acked-by: Matt Turner <[email protected]>
* mesa/formats: remove compressed formats from matching functionNanley Chery2015-08-251-1/+8
| | | | | | | | | | | | | | | All compressed formats return GL_FALSE and there isn't any evidence to support that this behaviour would change. Remove all switch cases for compressed formats. v2. Since the exhaustive switch is removed, add a gtest to ensure all formats are handled. v3. Ensure that GL_NO_ERROR is set before returning. v4. Fix an arg to _mesa_uncompressed_format_to_type_and_comps(); fix formatting and misc improvements (Chad). Reviewed-by: Chad Versace <[email protected]> Signed-off-by: Nanley Chery <[email protected]>
* mesa/formats: make format testing a gtestNanley Chery2015-08-252-0/+133
| | | | | | | | | | | | | | | We currently check that our format info table is sane during context initialization in debug builds. Perform this check during `make check` instead. This enables format testing in release builds and removes the requirement of an exhuastive switch for _mesa_uncompressed_format_to_type_and_comps(). v2. indentation and conditional inclusion fixes (Chad). allow tests to continue running if any format fails and display the failing format name. Reviewed-by: Chad Versace <[email protected]> Signed-off-by: Nanley Chery <[email protected]>
* mesa: Implement glMemoryBarrierByRegionMarta Lofstedt2015-08-171-2/+7
| | | | | | | | The function glMemoryBarrierByRegion is part of OpenGL ES 3.1 and OpenGL 4.5 core and compatibility profiles. Signed-off-by: Marta Lofstedt <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* dispatch_sanity: add shader subroutine to fix make checkDave Airlie2015-07-231-8/+10
| | | | | | | | Add the shader subroutine to the core only API list, and fixup dispatch_sanity to suit. Acked-by: Kenneth Graunke <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: Add glGet support for ARB_shader_subroutine implementation limitsChris Forbes2015-07-231-0/+9
| | | | | | | Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Chris Forbes <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* dispatch_sanity.cpp: remove commented out tess entriesDave Airlie2015-07-231-2/+0
| | | | | | | These entries were put in the GL4.0 section, so removed the commented out ones. Signed-off-by: Dave Airlie <[email protected]>
* mapi: add ARB_tessellation_shaderFabian Bieler2015-07-231-0/+2
| | | | | | | Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: add API dispatch for GL_ARB_get_texture_sub_imageBrian Paul2015-07-211-0/+5
| | | | | | | | | | | This adds the new glGetTextureSubImage() and glGetCompressedTextureSubImage() functions. Also update the dispatch sanity test program. v2: remove stray brace, move xi:include line in gl_API.xml, fix extension number typo, s/program/texture/ in xml file. Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().Kenneth Graunke2015-07-201-2/+2
| | | | | | | Generated by sed; no manual changes. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Constants and functions for ARB_framebuffer_no_attachmentsKevin Rogovin2015-06-171-2/+2
| | | | | | | | Define the enumeration constants, function entry points and glGet for the GL_ARB_framebuffer_no_attachments. Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Kevin Rogovin <[email protected]>
* dispatch_sanity: Validate the compatibility profile dispatch table tooIan Romanick2015-05-281-0/+493
| | | | | | | Signed-off-by: Ian Romanick <[email protected]> Suggested-by: Ilia Mirkin <[email protected]> Cc: Ilia Mirkin <[email protected]> Cc: "10.6" <[email protected]>
* dispatch_sanity: Split list of GL 3.1 functions in to core and commonIan Romanick2015-05-281-71/+342
| | | | | | | | | The next patch will add a test for compatibility profile dispatch, and it seems to make more sense to share the lists. Signed-off-by: Ian Romanick <[email protected]> Cc: Ilia Mirkin <[email protected]> Cc: "10.6" <[email protected]>