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* mesa: Make gl_program::InputsRead 64 bits.Mathias Fröhlich2011-11-291-1/+1
| | | | | | | | | Make gl_program::InputsRead a 64 bits bitfield. Adapt the intel and radeon driver to handle a 64 bits InputsRead value. Signed-off-by: Mathias Froehlich <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: s/INLINE/inline/Brian Paul2011-10-011-1/+1
| | | | | | | INLINE is still seen in some files (some generated files, etc) but this is a good start. Acked-by: Kenneth Graunke <[email protected]>
* mesa: Replace _mesa_rgba_logicop_enabled(ctx) with ↵Ian Romanick2011-09-191-12/+0
| | | | | | | | | | | | ctx->Color.ColorLogicOpEnabled Since GL_EXT_blend_logic_op is removed, _mesa_rgba_logicop_enabled(ctx) just returns ctx->Color.ColorLogicOpEnabled. That seems kind of silly. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: Remove support for GL_EXT_blend_logic_opIan Romanick2011-09-191-2/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | Support is removed for four reasons: 1. The implementation was broken with respect to separate blend equations. The GL_EXT_blend_equation_separate spec says: "If EXT_blend_logic_op and EXT_blend_equation_separate are both supported, the logic op blend equation should be supported separately for RGB and alpha as with the other blend equation modes." But Mesa's implementation of GL_LOGIC_OP specifically forbids this. 2. No hardware supported by Mesa can support separate blend equations involving GL_LOGIC_OP. 3. No applications could be found that use this extension. 4. No other Linux OpenGL drivers support this extension. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Cc: Brian Paul <[email protected]>
* mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlinesBrian Paul2011-03-111-0/+39
| | | | and rename them.
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-4/+4
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* mesa: new _mesa_set_vp_override() function for driver-override of vertex programBrian Paul2008-10-101-6/+11
| | | | | | | | Patch provide by Keith. Used in state tracker by DrawPixels to indicate that the state tracker (driver) is using its own vertex program. This prevents the texenvprogram code from replacing conventional shader inputs with state vars. Fixes glDraw/CopyPixels regressions.
* mesa: replace GLuint with GLbitfield to be clearer about usageBrian Paul2008-10-071-1/+1
| | | | Also, fix up some comments to be doxygen style.
* mesa: avoid generating constant vertex attributes in fixedfunc programsKeith Whitwell2008-10-031-0/+3
| | | | | | | | | | | | Keep track of enabled/active vertex attributes. Keep track of potential vertex program outputs. When generating fragment program, replace references to fragment attributes which are effectively non-varying and non-computed passthrough attributes with references to the new CURRENT_ATTRIB tracked state value. Only downside is slight ugliness in VBO code where we need to validate state twice in succession.
* mesa: refactor: move _mesa_init_exec_table() into new api_exec.c fileBrian Paul2008-06-091-10/+2
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* Merge texmem-0-3-branch.Keith Whitwell2006-11-011-0/+6
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* clean up code related to dispatch table initializationBrian Paul2004-11-271-6/+3
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* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-9/+4
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* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
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* More suport for t&l driversKeith Whitwell2002-02-131-1/+3
| | | | | Fix GLuint compare bugs Fix RESET_STIPPLE calls
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-2/+2
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* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-4/+4
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* Committing in .Jouk Jansen2000-11-221-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
* Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul2000-11-191-4/+1
| | | | | | | Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups.
* implemented new ImageTransferState bitmaskBrian Paul2000-08-211-8/+10
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* changed allocation/initialization of API dispatch tablesBrian Paul2000-05-241-1/+8
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* functions from context.cBrian Paul2000-02-021-0/+44