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path: root/src/mesa/main/state.c
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* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-0/+1
* Don't set extra bits in FLUSH_VERTICES, fix several state bugs.Keith Whitwell2004-01-231-13/+11
* remove _mesa_check_driver_hooks() - it's really not too useful anymoreBrian Paul2004-01-201-11/+6
* Merge vtx-0-2-branchKeith Whitwell2003-11-241-1/+1
* Redo array element checking for vertex array buffers.Brian Paul2003-11-101-0/+108
* Moved some shared vertex/fragment program code into new program.c file.Brian Paul2003-08-311-5/+7
* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-221-0/+6
* fix a few more glitches from last big check-inBrian Paul2003-07-231-9/+3
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-575/+170
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+14
* glBindProgramARB dispatches to glBindProgramNV (remove _mesa_BindProgramARB).Brian Paul2003-05-281-10/+11
* Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul2003-05-011-1/+3
* Implemented GL_EXT_depth_bounds_test.Brian Paul2003-04-211-4/+0
* alias ARB/NV program functions where possibleBrian Paul2003-04-211-40/+45
* Added arbprogram.c to Makefiles.Brian Paul2003-04-171-1/+72
* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-081-1/+27
* Basic infrastructure for GL_ARB_vertex_buffer_object.Brian Paul2003-03-291-3/+21
* proper dispatch for NV_fragment_program functionsBrian Paul2003-03-291-2/+2
* Fix up some fragment program texture enable issues.Brian Paul2003-03-151-9/+18
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-6/+6
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-3/+18
* a few dispatch pointers weren't set (glGenTexturesEXT for example)Brian Paul2002-11-061-3/+18
* Header file clean-up:Brian Paul2002-10-241-5/+1
* surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul2002-10-161-1/+5
* finally get rid of ctx->Texture._ReallyEnabled fieldBrian Paul2002-10-081-11/+3
* removed ctx->Polygon._OffsetAny - not really neededBrian Paul2002-10-021-8/+6
* new texture compression infrastructureBrian Paul2002-09-271-4/+1
* hook-up dispatch for glActiveStencilFaceEXT()Brian Paul2002-09-061-3/+1
* GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul2002-09-061-1/+6
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-2/+1
* Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawE...Brian Paul2002-06-301-1/+5
* remove an unneeded statement in update_polygon(), added a commentBrian Paul2002-06-251-3/+5
* fix a commentBrian Paul2002-06-161-2/+2
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-20/+37
* replaced hard-coded 4 with NUM_TEXTURE_TARGETSBrian Paul2002-06-061-2/+2
* Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul2002-05-291-3/+1
* dispatch offsets for ARB_window_posBrian Paul2002-05-271-18/+7
* bring in changes from dri tcl branchKeith Whitwell2002-04-091-2/+2
* GL_ARB_point_parameters supportBrian Paul2002-04-021-2/+5
* Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.Brian Paul2002-03-291-3/+3
* rename ResizeBuffersMESA to ResizeBuffersBrian Paul2002-03-161-3/+3
* More suport for t&l driversKeith Whitwell2002-02-131-11/+31
* set _NeedEyeCoords to zero if vertex program is enabledBrian Paul2002-01-121-1/+8
* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-16/+16
* minor dispatach table changesBrian Paul2001-12-141-3/+3
* vertex program check-inBrian Paul2001-12-141-1/+29
* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-041-17/+17
* added test implementation of GL_ARB_window_posBrian Paul2001-11-181-2/+19
* API dispath updatesBrian Paul2001-11-181-17/+17
* more compiler warning fixesKarl Schultz2001-09-181-3/+3