index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
main
/
state.c
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
No longer derive 'ati_fragment_shader' from 'program' class. Only the
Brian Paul
2005-11-19
1
-1
/
+1
*
Move stuff common to vertex/fragment_program into the base class, including:
Brian Paul
2005-11-12
1
-3
/
+3
*
remove unneeded #includes
Brian Paul
2005-11-05
1
-1
/
+0
*
fix GLX server resize/crash when resizing windows
Brian Paul
2005-10-21
1
-1
/
+1
*
Fix a number of point size attenuation problems.
Brian Paul
2005-10-07
1
-0
/
+3
*
OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.
Brian Paul
2005-09-13
1
-0
/
+3
*
Wrap every place that accesses a dispatch table with a macro. A new script-
Ian Romanick
2005-07-18
1
-495
/
+496
*
Use driver functions to create TexEnvProgram, TnlProgram
Keith Whitwell
2005-05-09
1
-2
/
+7
*
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-05-04
1
-0
/
+4
*
Add a facility to route all rasterization through a fragment program
Keith Whitwell
2005-05-04
1
-0
/
+13
*
cosmetic changes
Michal Krol
2005-04-14
1
-6
/
+7
*
Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and do
Brian Paul
2005-02-26
1
-8
/
+9
*
plug in GL_EXT_framebuffer_object functions
Brian Paul
2005-02-08
1
-0
/
+23
*
Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.
Brian Paul
2005-01-12
1
-0
/
+5
*
Implement software ATI_fragment_shader
Dave Airlie
2004-12-19
1
-0
/
+23
*
Change the dispatch offsets for the VertexAttrib*NV functions so they don't
Brian Paul
2004-11-27
1
-3
/
+3
*
clean up code related to dispatch table initialization
Brian Paul
2004-11-27
1
-42
/
+1
*
use _glapi_proc
Brian Paul
2004-11-27
1
-6
/
+3
*
fill api entries for ARB_shader_objects and ARB_vertex_shader
Michal Krol
2004-10-27
1
-0
/
+50
*
added support for GL_ARB_draw_buffers
Brian Paul
2004-10-02
1
-0
/
+4
*
updated error msg
Brian Paul
2004-09-10
1
-2
/
+2
*
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...
Brian Paul
2004-08-25
1
-2
/
+3
*
Add EXT_vertex_cull support to mesa
Keith Whitwell
2004-05-10
1
-0
/
+2
*
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-04-23
1
-17
/
+36
*
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2004-01-27
1
-0
/
+1
*
Don't set extra bits in FLUSH_VERTICES, fix several state bugs.
Keith Whitwell
2004-01-23
1
-13
/
+11
*
remove _mesa_check_driver_hooks() - it's really not too useful anymore
Brian Paul
2004-01-20
1
-11
/
+6
*
Merge vtx-0-2-branch
Keith Whitwell
2003-11-24
1
-1
/
+1
*
Redo array element checking for vertex array buffers.
Brian Paul
2003-11-10
1
-0
/
+108
*
Moved some shared vertex/fragment program code into new program.c file.
Brian Paul
2003-08-31
1
-5
/
+7
*
Added support for GL_IBM_multimode_draw_arrays.
Ian Romanick
2003-08-22
1
-0
/
+6
*
fix a few more glitches from last big check-in
Brian Paul
2003-07-23
1
-9
/
+3
*
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
2003-07-17
1
-575
/
+170
*
Implemented GL_ARB_occlusion_query (not 100% finalized).
Brian Paul
2003-06-13
1
-0
/
+14
*
glBindProgramARB dispatches to glBindProgramNV (remove _mesa_BindProgramARB).
Brian Paul
2003-05-28
1
-10
/
+11
*
Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.
Brian Paul
2003-05-01
1
-1
/
+3
*
Implemented GL_EXT_depth_bounds_test.
Brian Paul
2003-04-21
1
-4
/
+0
*
alias ARB/NV program functions where possible
Brian Paul
2003-04-21
1
-40
/
+45
*
Added arbprogram.c to Makefiles.
Brian Paul
2003-04-17
1
-1
/
+72
*
Added ctx->Texture._EnabledCoordUnits bitfield.
Brian Paul
2003-04-08
1
-1
/
+27
*
Basic infrastructure for GL_ARB_vertex_buffer_object.
Brian Paul
2003-03-29
1
-3
/
+21
*
proper dispatch for NV_fragment_program functions
Brian Paul
2003-03-29
1
-2
/
+2
*
Fix up some fragment program texture enable issues.
Brian Paul
2003-03-15
1
-9
/
+18
*
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-03-01
1
-6
/
+6
*
First batch of code for GL_NV_fragment_program.
Brian Paul
2003-01-14
1
-3
/
+18
*
a few dispatch pointers weren't set (glGenTexturesEXT for example)
Brian Paul
2002-11-06
1
-3
/
+18
*
Header file clean-up:
Brian Paul
2002-10-24
1
-5
/
+1
*
surround vertex program code with #if FEATURE_NV_vertex_program/#endif
Brian Paul
2002-10-16
1
-1
/
+5
*
finally get rid of ctx->Texture._ReallyEnabled field
Brian Paul
2002-10-08
1
-11
/
+3
*
removed ctx->Polygon._OffsetAny - not really needed
Brian Paul
2002-10-02
1
-8
/
+6
[prev]
[next]