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src
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mesa
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main
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state.c
Commit message (
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Author
Age
Files
Lines
*
mesa: don't flag _NEW_PROGRAM_CONSTANTS for non-GLSL programs for st/mesa
Marek Olšák
2017-06-22
1
-2
/
+12
*
mesa: make _mesa_set_varying_vp_inputs a no-op in GL core profile
Marek Olšák
2017-06-22
1
-0
/
+4
*
mesa: don't execute most of _mesa_update_state_locked for GL core profile
Marek Olšák
2017-06-22
1
-46
/
+58
*
mesa: simplify handling the return value of update_program
Marek Olšák
2017-06-22
1
-3
/
+2
*
mesa: replace VP/FP/ATIfs _Enabled flags with helper functions
Marek Olšák
2017-06-22
1
-30
/
+3
*
mesa: don't update draw buffer bounds in _mesa_update_state
Marek Olšák
2017-06-22
1
-3
/
+0
*
mesa: replace ctx->Polygon._FrontBit with a helper function
Marek Olšák
2017-06-22
1
-18
/
+0
*
mesa: replace ctx->VertexProgram._TwoSideEnabled with a helper function
Marek Olšák
2017-06-22
1
-19
/
+0
*
mesa: replace _mesa_update_stencil() with helper functions
Marek Olšák
2017-06-22
1
-3
/
+0
*
mesa: inline vbo_exec_invalidate_state() and call from mesa core
Timothy Arceri
2017-06-09
1
-1
/
+4
*
mesa: stop passing state bitfield to UpdateState()
Timothy Arceri
2017-06-09
1
-5
/
+2
*
mesa: remove useless check in _mesa_update_pixel()
Samuel Pitoiset
2017-06-07
1
-1
/
+1
*
mesa: remove _CurrentFragmentProgram from gl_pipeline_object
Timothy Arceri
2017-05-11
1
-8
/
+0
*
mesa: remove dd_function_table::BindProgram
Marek Olšák
2017-03-29
1
-48
/
+7
*
mesa: don't use _NEW_TEXTURE mainly in mesa/main
Marek Olšák
2017-03-29
1
-5
/
+5
*
mesa: inline _mesa_update_texture
Marek Olšák
2017-03-29
1
-2
/
+5
*
mesa: use gl_program for CurrentProgram rather than gl_shader_program
Timothy Arceri
2017-01-23
1
-31
/
+19
*
mesa: make _CurrentFragmentProgram a gl_program struct pointer
Timothy Arceri
2017-01-06
1
-12
/
+8
*
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...
Timothy Arceri
2016-11-19
1
-6
/
+6
*
st/mesa/r200/i915/i965: move ARB program fields into a union
Timothy Arceri
2016-11-17
1
-2
/
+2
*
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Timothy Arceri
2016-10-26
1
-23
/
+23
*
i965/mesa/st: eliminate gl_compute_program
Timothy Arceri
2016-10-26
1
-5
/
+5
*
mesa/i965/i915/r200: eliminate gl_vertex_program
Timothy Arceri
2016-10-26
1
-13
/
+13
*
i965/mesa/st: eliminate gl_geometry_program
Timothy Arceri
2016-10-26
1
-5
/
+5
*
i965/mesa/st: eliminate gl_tess_eval_program
Timothy Arceri
2016-10-26
1
-6
/
+5
*
i965/mesa/st: eliminate gl_tess_ctrl_program
Timothy Arceri
2016-10-26
1
-6
/
+5
*
mesa: optionally associate a gl_program to ATI_fragment_shader
Miklós Máté
2016-03-27
1
-1
/
+13
*
mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enab...
Bas Nieuwenhuizen
2016-03-24
1
-17
/
+0
*
mesa: use default geometry's samples when there are no attachments
Ilia Mirkin
2016-02-02
1
-1
/
+1
*
mesa: short-cut new_state == _NEW_LINE in _mesa_update_state_locked()
Brian Paul
2015-10-15
1
-1
/
+5
*
mesa: add misc tessellation shader stuff
Fabian Bieler
2015-07-23
1
-4
/
+50
*
mesa: don't rebind constant buffers after every state change if GS is active
Marek Olšák
2015-06-16
1
-9
/
+3
*
mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAM
Marek Olšák
2015-06-05
1
-1
/
+1
*
main: Refactor _mesa_update_draw_buffer_bounds.
Laura Ekstrand
2015-05-14
1
-1
/
+1
*
main: Refactor _mesa_update_framebuffer.
Laura Ekstrand
2015-05-14
1
-1
/
+1
*
mesa/cs: Add compute support to update_program().
Paul Berry
2015-05-02
1
-0
/
+21
*
main: replace __FUNCTION__ with __func__
Marius Predut
2015-04-14
1
-1
/
+1
*
mesa: Remove the _WindowMap from gl_viewport_attrib.
Mathias Froehlich
2015-04-05
1
-25
/
+0
*
mesa: Use assert() instead of ASSERT wrapper.
Matt Turner
2015-02-23
1
-1
/
+1
*
mesa: Implement ARB_clip_control.
Mathias Fröhlich
2014-10-24
1
-0
/
+16
*
mesa: Refactor viewport transform computation.
Mathias Fröhlich
2014-10-24
1
-4
/
+5
*
mesa: Delete VAO _MaxElement code and index buffer bounds checking.
Kenneth Graunke
2014-09-19
1
-5
/
+0
*
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
2014-03-25
1
-7
/
+7
*
mesa: Rename _mesa_..._array_obj functions to _mesa_..._vao.
Kenneth Graunke
2014-02-03
1
-2
/
+2
*
mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.
Kenneth Graunke
2014-02-03
1
-3
/
+3
*
mesa: Fold long lines introduced by the previous patch.
Paul Berry
2014-01-21
1
-3
/
+6
*
mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...
Paul Berry
2014-01-21
1
-4
/
+4
*
mesa: Initialize all the viewports
Ian Romanick
2014-01-20
1
-5
/
+8
*
mesa: Convert gl_context::Viewport to gl_context::ViewportArray
Courtney Goeltzenleuchter
2014-01-20
1
-4
/
+4
*
mesa: Add ARB_vertex_attrib_binding
Fredrik Höglund
2013-11-07
1
-0
/
+3
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