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src
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mesa
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main
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state.c
Commit message (
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Author
Age
Files
Lines
*
rename ResizeBuffersMESA to ResizeBuffers
Brian Paul
2002-03-16
1
-3
/
+3
*
More suport for t&l drivers
Keith Whitwell
2002-02-13
1
-11
/
+31
*
set _NeedEyeCoords to zero if vertex program is enabled
Brian Paul
2002-01-12
1
-1
/
+8
*
Replace old matrix stacks with new code based on struct matrix_stack.
Brian Paul
2001-12-18
1
-16
/
+16
*
minor dispatach table changes
Brian Paul
2001-12-14
1
-3
/
+3
*
vertex program check-in
Brian Paul
2001-12-14
1
-1
/
+29
*
dispatch changes to minimize hassle with XFree86 libGL
Brian Paul
2001-12-04
1
-17
/
+17
*
added test implementation of GL_ARB_window_pos
Brian Paul
2001-11-18
1
-2
/
+19
*
API dispath updates
Brian Paul
2001-11-18
1
-17
/
+17
*
more compiler warning fixes
Karl Schultz
2001-09-18
1
-3
/
+3
*
Consolidated source files. Since the re-org a number of source files
Brian Paul
2001-06-18
1
-10
/
+1
*
Enable GL_ARB_texture_compression for XMesa/GLX driver. Texture
Brian Paul
2001-06-15
1
-4
/
+6
*
infrastructure for GL_ARB_multisample
Brian Paul
2001-05-29
1
-1
/
+4
*
Set 'prefer_float_colors' true, now that tnl uses them natively.
Keith Whitwell
2001-05-10
1
-2
/
+2
*
Remove ENABLE_* flags, ctx->_Enabled.
Keith Whitwell
2001-03-29
1
-7
/
+7
*
Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT.
Keith Whitwell
2001-03-29
1
-6
/
+1
*
Split driver struct into swrast/tnl/core components.
Keith Whitwell
2001-03-19
1
-22
/
+1
*
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-03-12
1
-8
/
+8
*
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-03-03
1
-8
/
+8
*
Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.
Brian Paul
2001-02-20
1
-1
/
+6
*
Fixed conform problems with recent material tracking change.
Keith Whitwell
2001-02-16
1
-62
/
+54
*
added debug assertions to be sure drivers initialize all required function po...
Brian Paul
2001-02-12
1
-4
/
+72
*
Overhaul of texture image handling.
Brian Paul
2001-02-06
1
-4
/
+156
*
removed the unused/broken GL_PGI_misc_hints extension
Brian Paul
2001-01-24
1
-4
/
+1
*
Still need 'DD_TRI_CULL_FRONT_BACK'
Keith Whitwell
2001-01-08
1
-3
/
+3
*
Major rework of tnl module
Keith Whitwell
2000-12-26
1
-45
/
+27
*
Polygon._OffsetAny wasn't being computed
Brian Paul
2000-12-16
1
-2
/
+5
*
Initial work on GL_MESA_sprite_point extension.
Brian Paul
2000-12-08
1
-1
/
+8
*
Pass scale and bias values to _mesa_scale_and_bias_rgba().
Brian Paul
2000-11-28
1
-2
/
+13
*
Added MaxClipPlanes and MaxLights to gl_constants struct so T&L
Brian Paul
2000-11-27
1
-2
/
+2
*
Support for swappable t&l modules, including an example one in the FX
Keith Whitwell
2000-11-24
1
-205
/
+12
*
Committing in .
Jouk Jansen
2000-11-22
1
-24
/
+24
*
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Brian Paul
2000-11-19
1
-79
/
+74
*
Move the transform and lighting code to two new directories
Keith Whitwell
2000-11-16
1
-182
/
+22
*
added includes to silence warnings
Brian Paul
2000-11-15
1
-1
/
+2
*
Cleanup of derived state calculation prior to seperating software T&L
Keith Whitwell
2000-11-13
1
-208
/
+292
*
replaced _NEW_IMAGING with _NEW_PIXEL
Brian Paul
2000-11-10
1
-3
/
+2
*
renamed imaging files to histogram since that's what's inside
Brian Paul
2000-11-10
1
-2
/
+2
*
- Changes for new software rasterizer modules
Keith Whitwell
2000-11-05
1
-171
/
+65
*
Moved the software rasterizer to a new directory.
Keith Whitwell
2000-10-31
1
-7
/
+6
*
Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.
Brian Paul
2000-10-30
1
-1
/
+4
*
Replace the flags Mesa was using for ctx->NewState with a new set
Keith Whitwell
2000-10-30
1
-68
/
+59
*
More GLchan color channel changes.
Brian Paul
2000-10-29
1
-9
/
+6
*
Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.c
Brian Paul
2000-10-27
1
-21
/
+17
*
Implement EXT_fog_coord and EXT_secondary_color.
Keith Whitwell
2000-10-27
1
-29
/
+30
*
fixed a texture enable bug
Brian Paul
2000-10-21
1
-2
/
+5
*
Changes for multitexture > 3, code clean-ups.
Brian Paul
2000-10-20
1
-1
/
+6
*
More fixes for MAX_TEXTURE_UNITS > 2. Seems to work now.
Brian Paul
2000-10-18
1
-2
/
+2
*
more work to support N texture units
Brian Paul
2000-10-02
1
-9
/
+17
*
removed ctx->Texture.Enabled, use ctx->Texture.ReallyEnabled instead
Brian Paul
2000-09-28
1
-5
/
+4
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