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src
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mesa
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main
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state.c
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Author
Age
Files
Lines
...
*
mesa: remove DD_POINT_SMOOTH flag
Brian Paul
2013-04-17
1
-2
/
+0
*
mesa: remove DD_LINE_STIPPLE flag
Brian Paul
2013-04-17
1
-8
/
+0
*
mesa: remove DD_SEPARATE_SPECULAR flag
Brian Paul
2013-04-17
1
-15
/
+0
*
mesa: remove unused DD_LINE_SMOOTH flag
Brian Paul
2013-04-17
1
-2
/
+0
*
mesa: move updating clamp control derived state out of mesa_update_state_locked
Marek Olšák
2013-04-06
1
-36
/
+0
*
mesa: don't set _ClampFragmentColor to TRUE if it has no effect
Marek Olšák
2013-04-06
1
-1
/
+11
*
mesa: refactor clamping controls, get rid of _ClampReadColor
Marek Olšák
2013-04-06
1
-26
/
+3
*
mesa: Flag _NEW_VARYING_VP_INPUTS when TexEnv programs are active.
Kenneth Graunke
2012-10-05
1
-1
/
+2
*
mesa: use gl_program cast wrappers
Brian Paul
2012-07-18
1
-10
/
+5
*
mesa: move gl_array_attrib::NewState to gl_array_object::NewArrays
Brian Paul
2012-04-20
1
-1
/
+1
*
Revert "mesa: only update _MaxElement when we actually need it"
Marek Olšák
2012-04-19
1
-3
/
+1
*
mesa: set _NEW_VARYING_VP_INPUTS flag only if fixed-func VP is enabled & valid
Marek Olšák
2012-04-19
1
-1
/
+10
*
mesa: add _NEW_VARYING_VP_INPUTS for gl_context::varying_vp_inputs
Marek Olšák
2012-04-19
1
-5
/
+6
*
mesa,vbo: properly detect when vertex arrays need to be recalculated
Marek Olšák
2012-04-19
1
-2
/
+0
*
mesa: only update _MaxElement when we actually need it
Marek Olšák
2012-04-19
1
-1
/
+3
*
mesa: remove unused DD_TRI_CULL_FRONT_BACK
Brian Paul
2012-03-12
1
-8
/
+2
*
mesa: remove unused DD_FLATSHADE
Brian Paul
2012-03-12
1
-2
/
+0
*
mesa: remove unused DD_TRI_TWOSTENCIL
Brian Paul
2012-03-12
1
-6
/
+0
*
mesa: define _MESA_NEW_SEPARATE_SPECULAR
Brian Paul
2012-03-12
1
-2
/
+2
*
mesa: Make sure _TexEnvProgram points at the current ff fragment program
Ian Romanick
2012-01-24
1
-0
/
+9
*
mesa: include arrayobj.h to silence implicit function declaration warning
Brian Paul
2012-01-20
1
-0
/
+1
*
mesa: Fix and speedup gl_array_object::_MaxElement computation.
Mathias Fröhlich
2012-01-20
1
-125
/
+1
*
mesa: remove const qualifier from fProg to silence warning
Brian Paul
2012-01-11
1
-1
/
+1
*
mesa: Track fixed-function fragment shader as a shader
Ian Romanick
2012-01-11
1
-0
/
+10
*
mesa: Use VERT_ATTRIB_* indexed array in gl_array_object.
Mathias Fröhlich
2011-11-29
1
-40
/
+43
*
mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
2011-11-29
1
-1
/
+1
*
mesa: fix frag shader generation for alpha test with no color buffers
Brian Paul
2011-11-28
1
-1
/
+1
*
mesa: Fix detection of whether an ARB_vp is enabled for two sided lighting.
Eric Anholt
2011-10-20
1
-1
/
+1
*
mesa: Convert fixed function fragment program generator to GLSL IR.
Eric Anholt
2011-10-18
1
-3
/
+4
*
mesa: Use gl_shader_program::_LinkedShaders instead of FragmentProgram
Ian Romanick
2011-10-07
1
-2
/
+4
*
mesa: Use gl_shader_program::_LinkedShaders instead of GeometryProgram
Ian Romanick
2011-10-07
1
-2
/
+4
*
mesa: Use gl_shader_program::_LinkedShaders instead of VertexProgram
Ian Romanick
2011-10-07
1
-2
/
+4
*
mesa: Add a context flag indicating whether two-sided lighting should happen.
Eric Anholt
2011-09-21
1
-1
/
+17
*
mesa: Use ColorLogicOpEnabled instead of _LogicOpEnabled
Ian Romanick
2011-09-19
1
-16
/
+0
*
mesa: update multisample state on _NEW_BUFFERS
Christoph Bumiller
2011-08-30
1
-1
/
+1
*
mesa: comments and 80-column wrapping
Brian Paul
2011-06-22
1
-6
/
+21
*
mesa: update comments in update_program_enables()
Brian Paul
2011-06-22
1
-1
/
+4
*
mesa: update/fix comments in update_program()
Brian Paul
2011-06-22
1
-17
/
+16
*
mesa: consolidate code in _mesa_update_array_max_element()
Brian Paul
2011-04-06
1
-31
/
+2
*
mesa: implement clamping controls (ARB_color_buffer_float)
Marek Olšák
2011-03-29
1
-1
/
+39
*
mesa: remove _MESA_NEW_TRANSFER_STATE
Brian Paul
2011-03-23
1
-1
/
+1
*
Revert "mesa: Convert fixed function fragment program generator to GLSL IR."
Eric Anholt
2011-03-12
1
-8
/
+4
*
Revert "mesa: Track a computed _CurrentFragmentProgram for current gl_shader_...
Eric Anholt
2011-03-12
1
-9
/
+4
*
mesa: Track a computed _CurrentFragmentProgram for current gl_shader_program
Eric Anholt
2011-03-11
1
-4
/
+9
*
mesa: Convert fixed function fragment program generator to GLSL IR.
Eric Anholt
2011-03-11
1
-4
/
+8
*
mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlines
Brian Paul
2011-03-11
1
-3
/
+3
*
vbo: bind arrays only when necessary
Marek Olšák
2011-02-14
1
-0
/
+2
*
mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricaps
Roland Scheidegger
2010-11-10
1
-4
/
+0
*
Track separate programs for each stage
Ian Romanick
2010-10-27
1
-7
/
+9
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-16
/
+16
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