| Commit message (Expand) | Author | Age | Files | Lines |
* | mesa: optionally associate a gl_program to ATI_fragment_shader | Miklós Máté | 2016-03-27 | 1 | -1/+13 |
* | mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enab... | Bas Nieuwenhuizen | 2016-03-24 | 1 | -17/+0 |
* | mesa: use default geometry's samples when there are no attachments | Ilia Mirkin | 2016-02-02 | 1 | -1/+1 |
* | mesa: short-cut new_state == _NEW_LINE in _mesa_update_state_locked() | Brian Paul | 2015-10-15 | 1 | -1/+5 |
* | mesa: add misc tessellation shader stuff | Fabian Bieler | 2015-07-23 | 1 | -4/+50 |
* | mesa: don't rebind constant buffers after every state change if GS is active | Marek Olšák | 2015-06-16 | 1 | -9/+3 |
* | mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAM | Marek Olšák | 2015-06-05 | 1 | -1/+1 |
* | main: Refactor _mesa_update_draw_buffer_bounds. | Laura Ekstrand | 2015-05-14 | 1 | -1/+1 |
* | main: Refactor _mesa_update_framebuffer. | Laura Ekstrand | 2015-05-14 | 1 | -1/+1 |
* | mesa/cs: Add compute support to update_program(). | Paul Berry | 2015-05-02 | 1 | -0/+21 |
* | main: replace __FUNCTION__ with __func__ | Marius Predut | 2015-04-14 | 1 | -1/+1 |
* | mesa: Remove the _WindowMap from gl_viewport_attrib. | Mathias Froehlich | 2015-04-05 | 1 | -25/+0 |
* | mesa: Use assert() instead of ASSERT wrapper. | Matt Turner | 2015-02-23 | 1 | -1/+1 |
* | mesa: Implement ARB_clip_control. | Mathias Fröhlich | 2014-10-24 | 1 | -0/+16 |
* | mesa: Refactor viewport transform computation. | Mathias Fröhlich | 2014-10-24 | 1 | -4/+5 |
* | mesa: Delete VAO _MaxElement code and index buffer bounds checking. | Kenneth Graunke | 2014-09-19 | 1 | -5/+0 |
* | mesa/sso: rename Shader to the pointer _Shader | Gregory Hainaut | 2014-03-25 | 1 | -7/+7 |
* | mesa: Rename _mesa_..._array_obj functions to _mesa_..._vao. | Kenneth Graunke | 2014-02-03 | 1 | -2/+2 |
* | mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO. | Kenneth Graunke | 2014-02-03 | 1 | -3/+3 |
* | mesa: Fold long lines introduced by the previous patch. | Paul Berry | 2014-01-21 | 1 | -3/+6 |
* | mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar... | Paul Berry | 2014-01-21 | 1 | -4/+4 |
* | mesa: Initialize all the viewports | Ian Romanick | 2014-01-20 | 1 | -5/+8 |
* | mesa: Convert gl_context::Viewport to gl_context::ViewportArray | Courtney Goeltzenleuchter | 2014-01-20 | 1 | -4/+4 |
* | mesa: Add ARB_vertex_attrib_binding | Fredrik Höglund | 2013-11-07 | 1 | -0/+3 |
* | mesa: Restore gl_array_object::NewArray | Fredrik Höglund | 2013-11-07 | 1 | -0/+1 |
* | mesa: remove outdated version lines in comments | Rico Schüller | 2013-06-05 | 1 | -1/+0 |
* | mesa: skip _MaxElement computation unless driver needs strict bounds checking | Marek Olšák | 2013-05-11 | 1 | -1/+3 |
* | mesa: remove unused gl_array_object::NewArray | Marek Olšák | 2013-05-11 | 1 | -1/+0 |
* | mesa: Restore 78-column wrapping of license text in C-style comments. | Kenneth Graunke | 2013-04-23 | 1 | -3/+4 |
* | mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability. | Kenneth Graunke | 2013-04-23 | 1 | -1/+1 |
* | mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text. | Kenneth Graunke | 2013-04-23 | 1 | -1/+1 |
* | mesa: remove DD_TRI_LIGHT_TWOSIDE flag | Brian Paul | 2013-04-17 | 1 | -27/+0 |
* | mesa: remove DD_TRI_UNFILLED flag | Brian Paul | 2013-04-17 | 1 | -9/+0 |
* | mesa: remove DD_TRI_SMOOTH flag | Brian Paul | 2013-04-17 | 1 | -2/+0 |
* | mesa: remove DD_TRI_STIPPLE flag | Brian Paul | 2013-04-17 | 1 | -2/+0 |
* | mesa: remove DD_TRI_OFFSET flag | Brian Paul | 2013-04-17 | 1 | -23/+0 |
* | mesa: remove DD_POINT_ATTEN flag | Brian Paul | 2013-04-17 | 1 | -8/+0 |
* | mesa: remove DD_POINT_SMOOTH flag | Brian Paul | 2013-04-17 | 1 | -2/+0 |
* | mesa: remove DD_LINE_STIPPLE flag | Brian Paul | 2013-04-17 | 1 | -8/+0 |
* | mesa: remove DD_SEPARATE_SPECULAR flag | Brian Paul | 2013-04-17 | 1 | -15/+0 |
* | mesa: remove unused DD_LINE_SMOOTH flag | Brian Paul | 2013-04-17 | 1 | -2/+0 |
* | mesa: move updating clamp control derived state out of mesa_update_state_locked | Marek Olšák | 2013-04-06 | 1 | -36/+0 |
* | mesa: don't set _ClampFragmentColor to TRUE if it has no effect | Marek Olšák | 2013-04-06 | 1 | -1/+11 |
* | mesa: refactor clamping controls, get rid of _ClampReadColor | Marek Olšák | 2013-04-06 | 1 | -26/+3 |
* | mesa: Flag _NEW_VARYING_VP_INPUTS when TexEnv programs are active. | Kenneth Graunke | 2012-10-05 | 1 | -1/+2 |
* | mesa: use gl_program cast wrappers | Brian Paul | 2012-07-18 | 1 | -10/+5 |
* | mesa: move gl_array_attrib::NewState to gl_array_object::NewArrays | Brian Paul | 2012-04-20 | 1 | -1/+1 |
* | Revert "mesa: only update _MaxElement when we actually need it" | Marek Olšák | 2012-04-19 | 1 | -3/+1 |
* | mesa: set _NEW_VARYING_VP_INPUTS flag only if fixed-func VP is enabled & valid | Marek Olšák | 2012-04-19 | 1 | -1/+10 |
* | mesa: add _NEW_VARYING_VP_INPUTS for gl_context::varying_vp_inputs | Marek Olšák | 2012-04-19 | 1 | -5/+6 |