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path: root/src/mesa/main/state.c
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* Fix up some fragment program texture enable issues.Brian Paul2003-03-151-9/+18
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-6/+6
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-3/+18
* a few dispatch pointers weren't set (glGenTexturesEXT for example)Brian Paul2002-11-061-3/+18
* Header file clean-up:Brian Paul2002-10-241-5/+1
* surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul2002-10-161-1/+5
* finally get rid of ctx->Texture._ReallyEnabled fieldBrian Paul2002-10-081-11/+3
* removed ctx->Polygon._OffsetAny - not really neededBrian Paul2002-10-021-8/+6
* new texture compression infrastructureBrian Paul2002-09-271-4/+1
* hook-up dispatch for glActiveStencilFaceEXT()Brian Paul2002-09-061-3/+1
* GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul2002-09-061-1/+6
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-2/+1
* Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawE...Brian Paul2002-06-301-1/+5
* remove an unneeded statement in update_polygon(), added a commentBrian Paul2002-06-251-3/+5
* fix a commentBrian Paul2002-06-161-2/+2
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-20/+37
* replaced hard-coded 4 with NUM_TEXTURE_TARGETSBrian Paul2002-06-061-2/+2
* Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul2002-05-291-3/+1
* dispatch offsets for ARB_window_posBrian Paul2002-05-271-18/+7
* bring in changes from dri tcl branchKeith Whitwell2002-04-091-2/+2
* GL_ARB_point_parameters supportBrian Paul2002-04-021-2/+5
* Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.Brian Paul2002-03-291-3/+3
* rename ResizeBuffersMESA to ResizeBuffersBrian Paul2002-03-161-3/+3
* More suport for t&l driversKeith Whitwell2002-02-131-11/+31
* set _NeedEyeCoords to zero if vertex program is enabledBrian Paul2002-01-121-1/+8
* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-16/+16
* minor dispatach table changesBrian Paul2001-12-141-3/+3
* vertex program check-inBrian Paul2001-12-141-1/+29
* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-041-17/+17
* added test implementation of GL_ARB_window_posBrian Paul2001-11-181-2/+19
* API dispath updatesBrian Paul2001-11-181-17/+17
* more compiler warning fixesKarl Schultz2001-09-181-3/+3
* Consolidated source files. Since the re-org a number of source filesBrian Paul2001-06-181-10/+1
* Enable GL_ARB_texture_compression for XMesa/GLX driver. TextureBrian Paul2001-06-151-4/+6
* infrastructure for GL_ARB_multisampleBrian Paul2001-05-291-1/+4
* Set 'prefer_float_colors' true, now that tnl uses them natively.Keith Whitwell2001-05-101-2/+2
* Remove ENABLE_* flags, ctx->_Enabled.Keith Whitwell2001-03-291-7/+7
* Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT.Keith Whitwell2001-03-291-6/+1
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-22/+1
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-8/+8
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-8/+8
* Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.Brian Paul2001-02-201-1/+6
* Fixed conform problems with recent material tracking change.Keith Whitwell2001-02-161-62/+54
* added debug assertions to be sure drivers initialize all required function po...Brian Paul2001-02-121-4/+72
* Overhaul of texture image handling.Brian Paul2001-02-061-4/+156
* removed the unused/broken GL_PGI_misc_hints extensionBrian Paul2001-01-241-4/+1
* Still need 'DD_TRI_CULL_FRONT_BACK'Keith Whitwell2001-01-081-3/+3
* Major rework of tnl moduleKeith Whitwell2000-12-261-45/+27
* Polygon._OffsetAny wasn't being computedBrian Paul2000-12-161-2/+5
* Initial work on GL_MESA_sprite_point extension.Brian Paul2000-12-081-1/+8