Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: use STATIC_ASSERT in a few more places | Brian Paul | 2012-01-10 | 1 | -1/+1 |
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* | mesa: Remove remaining FEATURE_ARB_vertex_buffer_object guards. | Mathias Fröhlich | 2011-12-28 | 1 | -6/+0 |
| | | | | | | | | | Since commit 82b9661894315362f857192439bdcbc9db090387 and 34eae1c72a9b3a8eb0634cda52fca0208cd2f40d vbo support is mandatory for all drivers. So, remove the remaining FEATURE_ARB_vertex_buffer_object guards. Signed-off-by: Mathias Froehlich <[email protected]> | ||||
* | mesa: add support for GL_OES_EGL_image_external | Chia-I Wu | 2011-11-03 | 1 | -0/+1 |
| | | | | | | | | | This is an OpenGL ES specific extension. External textures are textures that may be sampled from, but not be updated (no glTexSubImage* and etc.). The image data are taken from an EGLImage. Reviewed-by: Brian Paul <[email protected]> Acked-by: Jakob Bornecrantz <[email protected]> | ||||
* | mesa: Remove target parameter from dd_function_table::UnmapBuffer | Ian Romanick | 2011-08-23 | 1 | -1/+1 |
| | | | | | | | | | | No driver used that parameter, and most drivers ended up with a bunch of unused-parameter warnings because it was there. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> | ||||
* | mesa: 80-column wrapping and whitespace fixes | Brian Paul | 2011-04-13 | 1 | -3/+3 |
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* | mesa: alloc/free shared sampler objects | Brian Paul | 2011-04-10 | 1 | -0/+27 |
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* | mesa: core support for GL_ARB_texture_buffer_object | Brian Paul | 2011-04-05 | 1 | -0/+2 |
| | | | | No GLSL or driver support yet. | ||||
* | mesa: Directly include mfeatures.h in files that perform feature tests. | Vinson Lee | 2011-01-07 | 1 | -0/+1 |
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* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -10/+10 |
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* | mesa: Less FEATURE_ARB_sync tests. | Chia-I Wu | 2010-09-14 | 1 | -6/+0 |
| | | | | | Add dummy static inline definitions to syncobj.h when FEATURE_ARB_sync is 0, and remove most FEATURE_ARB_sync tests. | ||||
* | mesa: free the fallback texture object in free_shared_state() | Brian Paul | 2010-08-27 | 1 | -0/+4 |
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* | mesa: Remove unnecessary headers. | Vinson Lee | 2010-07-29 | 1 | -1/+0 |
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* | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | 2010-06-10 | 1 | -1/+1 |
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* | mesa: move atifragshader.[ch] to main/ | Brian Paul | 2010-06-10 | 1 | -3/+3 |
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* | mesa: refactor shader api / object code | Brian Paul | 2010-06-10 | 1 | -3/+3 |
| | | | | | Remove the unneeded ctx->Driver hooks for shader-related functions. Move state and API-related things into main/. | ||||
* | Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions | Kristian Høgsberg | 2010-02-19 | 1 | -1/+1 |
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* | mesa: Enable true refcounting for NullBufferObj. | Michal Krol | 2010-02-09 | 1 | -6/+0 |
| | | | | | | | | This object can be shared with another context, so we cannot just delete it when the owning context is being destroyed. Ensuring that buffer objects are properly refcounted guarantees NullBufferObj is destroyed when all references to it are removed. | ||||
* | mesa: Fix null buffer object reference counting. | José Fonseca | 2010-02-09 | 1 | -6/+8 |
| | | | | | | | | Always use _mesa_reference_buffer_object, and never call ctx->Driver.DeleteBuffer() directly to prevent dangling pointers to the null buffer object. This fixes crash/assertions in sharedtex_mt and Autodesk Mudbox. | ||||
* | mesa: Always do proper ref counting of shared state. | José Fonseca | 2010-02-09 | 1 | -2/+29 |
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* | mesa/main: Make FEATURE_dlist follow feature conventions. | Chia-I Wu | 2009-09-30 | 1 | -4/+0 |
| | | | | | As shown in mfeatures.h, this allows users of dlist.h to work without knowing if the feature is available. | ||||
* | ARB sync: Fix delete behavior and context destruction behavior | Ian Romanick | 2009-09-03 | 1 | -1/+18 |
| | | | | | | | I believe this resolves the outstanding issues WRT sync object deletetion. I have also added a large comment at the top of syncobj.c describing the expected memory management behavior. I'm still a little uncertain about the locking on ctx->Shared. | ||||
* | mesa: use _mesa_bufferobj_mapped() | Brian Paul | 2009-08-08 | 1 | -1/+1 |
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* | mesa: move vertex array objects from shared state to per-context | Brian Paul | 2009-06-19 | 1 | -17/+0 |
| | | | | | The ARB version requires VAOs to be per-context while the Apple extension was ambiguous. | ||||
* | mesa: create/destroy buffer objects via driver functions | Brian Paul | 2009-06-19 | 1 | -2/+2 |
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* | mesa: use larger initial refcount for NullBufferObj | Brian Paul | 2009-06-12 | 1 | -1/+1 |
| | | | | | Refcounting of the null/default buffer object isn't perfect yet so be extra safe. | ||||
* | mesa: move the NullBufferObj from GLcontext to gl_shared_state | Brian Paul | 2009-05-07 | 1 | -0/+12 |
| | | | | | Since shared array objects may point to the null/default buffer object, the null/default buffer object should be part of the shared state. | ||||
* | mesa: unmap buffer objects during context tear-down | Brian Paul | 2009-05-07 | 1 | -0/+4 |
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* | mesa: Don't attempt to free the dummy program. | José Fonseca | 2009-04-08 | 1 | -3/+5 |
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* | mesa: update/fix doxygen comments | Vinson Lee | 2009-03-17 | 1 | -1/+1 |
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* | mesa: move shared context state functions to new shared.c file | Brian Paul | 2009-03-07 | 1 | -0/+356 |